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Reader Comments (58)

Posted: Jun 7th 2008 8:33PM RenegadeR said

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As a 'career' Spy I'm going to be having a miserable time with 11 fucking Pyros on the enemy team.
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Posted: Jun 7th 2008 9:00PM GenBanks said

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Well I imagine you'll be able to disguise as a pyro... since if it's anything like the medic update most of the people suddenly playing the class won't be good at it, it'll be easy to take 'em out. If only the spy update came at the same time, since I bet one of the achievements for the spy will be 'back stab 'x' number of pyros'.
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Posted: Jun 7th 2008 9:05PM llllFlREBlRDllll said

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Team Roomba's gonna have fun harassing snipers in their team with Pyros once this update lands. Hehehe.
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Posted: Jun 7th 2008 9:17PM PoisonedAl said

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Right Gen. I'm dreading the Sniper update. Like useless people needed a reason to play that class as it is? I'm not dissing good snipers, just the %99.99999 of them that are shit.
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Posted: Jun 7th 2008 9:32PM Haggard said

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This will become the background music once you've got the 11 vs 11 pyros: http://youtube.com/watch?v=nNu-8e4Z6YY

That's assuming at least three per team are somewhat competant, obviously..
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Posted: Jun 8th 2008 12:43PM tmontana213 said

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Same here.
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Posted: Jun 8th 2008 4:13PM Zertoss said

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As a career pyro, all I have to say is "Mmmmnff!"
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Posted: Jun 7th 2008 8:54PM Neebs said

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http://developer.valvesoftware.com/wiki/Valve_Time

So they're going to start working on it soon. That's good, we're getting somewhere.
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Posted: Jun 7th 2008 9:02PM GenBanks said

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lmao, that's exactly what I thought. Awesome link, too.
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Posted: Jun 7th 2008 9:24PM blash said

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Normally I'd just ignore this but when they have "almost completely wrapped up" and concept art in the same post I have to agree with you and bury the hatche.... ahem axtinguisher.
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Posted: Jun 8th 2008 7:13PM captcarl said

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Valve Time really needs to be updated since some of the dates are too old.
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Posted: Jun 7th 2008 8:56PM (Unverified) said

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Yes, yes 100 times yes.
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Posted: Jun 7th 2008 8:57PM Rauten said

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I
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Posted: Jun 7th 2008 8:58PM Neebs said

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You
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Posted: Jun 7th 2008 9:02PM GenBanks said

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Them.
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Posted: Jun 7th 2008 9:19PM PoisonedAl said

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ME!
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Posted: Jun 7th 2008 9:36PM Nushio said

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US
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Posted: Jun 8th 2008 12:08AM llllFlREBlRDllll said

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IT
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Posted: Jun 8th 2008 12:42AM Autopsy15 said

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WE
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Posted: Jun 8th 2008 2:28AM (Unverified) said

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YOUR
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Posted: Jun 8th 2008 3:22AM Drago Dracini said

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TACO
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Posted: Jun 8th 2008 6:07AM mundox said

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SAUCE
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Posted: Jun 8th 2008 6:22AM (Unverified) said

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FERT
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Posted: Jun 8th 2008 7:16AM blash said

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BBQ
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Posted: Jun 8th 2008 7:37AM Korova Pamplona said

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good post: short and pointless
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Posted: Jun 8th 2008 10:02AM WiiFTW said

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FLAVORED
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Posted: Jun 8th 2008 11:59AM OMGITSJAD said

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Prounouns FTW!
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Posted: Jun 7th 2008 8:57PM HeyApples said

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The only thing they need to do to boost the pyro is get rid of the stupidity of crit rockets.
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Posted: Jun 7th 2008 9:46PM jynxycat said

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Because players can control them.
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Posted: Jun 7th 2008 9:00PM Rauten said

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Crap, I do not know what happened to my previous post.
Anyway, what I wanted to say: Valve also stated that they want to make some changes to the pyro class, besides the achievements, but have said nothing about it.
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Posted: Jun 7th 2008 9:04PM GenBanks said

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It might be that pyro's will get points for setting people on fire. Or at least something relating to that. They mentioned something about it a few months ago.
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Posted: Jun 7th 2008 11:51PM (Unverified) said

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Man, about frigging time. Whenever I play Pyro I do disgustingly poorly in terms of points, even when I know I'm at the top of my game.

Conversely, when I play as medic I'm guaranteed first place of my time.
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Posted: Jun 8th 2008 12:43AM Autopsy15 said

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I
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Posted: Jun 8th 2008 7:19AM PoisonedAl said

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NO! BAD JEFF! I hate people that look that their score all of the time. I want to WIN, so I have little problem throwing myself at the goal if it means winning for the team.

People that hold back just to maintain their kill/death ratio that no one but themselves gives a shit about, drive me nuts!

(so I'm not a huge fan of camping snipers and sentry whores on attacking teams)
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Posted: Jun 9th 2008 10:05AM (Unverified) said

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I guess there's something to be said for being suicidally aggressive. I'm routinely near the top of the score board for my team, if not the whole server. Why? Because as a pyro I know I'm not exactly a killing class. Sure he's listed as offense, but what is his real purpose? To cause mayhem! I will run in, set everything on fire, send everyone into a panic, and then typically get killed. I almost never have a K/D ratio over 1, and more often than not the only way I return to base is in little bits and pieces. Do I care? Not particularly. If I'm confusing the enemy, I'm creating openings for the rest of my team to come in and raid the place.
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Posted: Jun 7th 2008 9:03PM llllFlREBlRDllll said

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Yes, yes, yes God yes! Finally, another "Meet the" video, and with one of my favorite classes! It's about damn time Valve gave some fame to the support classes of the game.

I'm also excited about this new Pyro update too, the axetinguisher sounds nice, but I'm wondering how's the flamethrower going to be updated.

I can't wait for these two things to come!
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Posted: Jun 7th 2008 9:05PM GenBanks said

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Valve is without a doubt my favourite games company.
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Posted: Jun 7th 2008 9:37PM Haggard said

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Strange though.. how are they gonna explain his australian accent blended with cockney rhyming slang?
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Posted: Jun 7th 2008 11:28PM (Unverified) said

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Maybe he's an Australian Brit. The reverse of Yahtzee.
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Posted: Jun 7th 2008 9:41PM Giroro said

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I'm confused.

If the ax does half damage, and a crit does double damage, wouldn't dealig a crit with the "axtinguisher" be the same a regular hit with the fire ax?

which would kind of be worse than useless, I think.
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Posted: Jun 7th 2008 9:47PM jynxycat said

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I'll just guess that the crit damage is 2x the base melee dmg, and the non-enflamed hit is half of the base melee damage.


Just a hunch.
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Posted: Jun 7th 2008 9:49PM (Unverified) said

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You're joking, right?
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Posted: Jun 7th 2008 11:39PM zkey14 said

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Melee criticals in TF2 deal about 3x base damage.
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Posted: Jun 7th 2008 9:50PM (Unverified) said

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F yeah!
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Posted: Jun 8th 2008 2:50AM RenegadeR said

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One thing I managed to notice after the first medic update was that disguising as a medic works a lot more now even if there aren't that many medics on the enemy team. Apparently people just expect to see a lot of medics and in a group of enemies...you'll blend right in.
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Posted: Jun 8th 2008 3:36AM chispito said

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Ideally, I would think, they'd want to release the achievements for multiple classes at the same time. Like pyro and spy, scout and sniper, demo and engineer, etc.
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Posted: Jun 8th 2008 8:25AM Contradictions said

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Intentionally misleading headline = poor journalism.
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Posted: Jun 8th 2008 9:36AM Neebs said

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No, it's comedy, get over it.
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Posted: Jun 8th 2008 11:50AM (Unverified) said

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It is poor journalism but it's what we've grown to accept.

And why the hell would you say "Pyro gets the axe"? He/She's always had an axe. Press 3 on the keyboard when you're a pyro to bring it up.
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