Team Fortress 2 update nearly complete, Sniper getting intro, Pyro getting axe
Don't misinterpret that headline -- the much anticipated update for Valve's cartoony multiplayer run-and-gunner, Team Fortress 2, will not see the dismissal of the game's most burninating class. No, we simply mean that Valve has revealed one of the unlockable weapons for the Pyro: the mighty Axtinguisher. Well, the sometimes mighty Axtinguisher -- Valve explained in a recent Steam blog post that the weapon only deals half as much damage as the standard fire axe, unless used against engulfed opponents, in which case it deals a guaranteed critical hit.
We've yet to learn the achievements required to unlock this powerful armament, or the other equipment that will be made available to the flame-obsessed archetype -- though in the same news post, Valve confirmed the Pyro-centric update will be accompanied by one of their popular video introductions for the most steady-handed TF2 character, titled "Meet The Sniper". Also, Valve confirmed that they've "almost completely wrapped up" the update. Arsonists, rejoice!
[Via Evil Avatar]
We've yet to learn the achievements required to unlock this powerful armament, or the other equipment that will be made available to the flame-obsessed archetype -- though in the same news post, Valve confirmed the Pyro-centric update will be accompanied by one of their popular video introductions for the most steady-handed TF2 character, titled "Meet The Sniper". Also, Valve confirmed that they've "almost completely wrapped up" the update. Arsonists, rejoice!
[Via Evil Avatar]














(Page 1) Reader Comments
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That's assuming at least three per team are somewhat competant, obviously..
So they're going to start working on it soon. That's good, we're getting somewhere.
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Anyway, what I wanted to say: Valve also stated that they want to make some changes to the pyro class, besides the achievements, but have said nothing about it.
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Conversely, when I play as medic I'm guaranteed first place of my time.
People that hold back just to maintain their kill/death ratio that no one but themselves gives a shit about, drive me nuts!
(so I'm not a huge fan of camping snipers and sentry whores on attacking teams)
I'm also excited about this new Pyro update too, the axetinguisher sounds nice, but I'm wondering how's the flamethrower going to be updated.
I can't wait for these two things to come!
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If the ax does half damage, and a crit does double damage, wouldn't dealig a crit with the "axtinguisher" be the same a regular hit with the fire ax?
which would kind of be worse than useless, I think.
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Just a hunch.
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And why the hell would you say "Pyro gets the axe"? He/She's always had an axe. Press 3 on the keyboard when you're a pyro to bring it up.