Final Fantasy Tactics A2 trailer full of whimsy, tactics
It's actually pretty difficult for us to tell if the above trailer is any good -- you see, when the original Final Fantasy Tactics Advance came out, we played it until our GBA SP's brilliant backlight peppered our poor eyeballs with cataracts. From what we can tell through blurs and blind spots, Final Fantasy Tactics A2: Grimoire of the Rift looks similar to it's last-gen predecessor, with a few minor graphical tweaks and improvements in sound. Considering Square-Enix has added a handful of new classes and races, and yet another lengthy single-player campaign, we're wondering where we can find a black market eyeball dealer/installer in our neck of the woods, and if they can pencil us in before the game's June 24 release date.




















(Page 1) Reader Comments
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I just couldn't stand the camera of FFT, it gets too much on the way...
One thing I did like of FFT over FFTA (which btw does have a somewhat poor storyline) was the initial setup, it seem more challenging and hinted more to the ability of multiplayer battles (one thing that FFTA didn't have, only co-op was available)
All they need is, a bit more of skill variety, and a multiplayer option, other than that, they are set!
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FFTA, yes, you werent able to change the camera, but why would you when it was great to begin with? you could see the whole battlefield, there were transparencies just in case something blocked you....
Yes, FFT, the little I played of it seemed mor challenging, something that I love with passion about games, but the camera was so horrible that I couldn't stand it...
That reminds, Imma contact Yoon to see if I can give it away :(
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But... I enjoyed a lot of strategy RPG's on the DS (Final Fantasy XII, Heroes of Mana, and some Atlus games), mainly because the stylus. It's a lot fast paced and fun than traditional controls.
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I beat all 300 missions on both files. You get the alternate ending which tells you that Marche becomes the next judgemaster and you get Cid as a guildmember.
But Cid wasn't that great of a character, so all I did was show off...
"I found one of the secret characters!"
"Oh? I got Cid!"
It pissed me off tho that he losses his chocobo...
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But yah, the 3 series are different
For me I would say that FE is the hardest of them all, you have to think about each unit, AW, it is also hard, but not as hard because you can always create new units, you think more like in a "military" way (which is also cool) in which sacrifices can be made, and there is FFT, which is much easier than the other 2, the thing that I liked about the game is the level of customization was so great, I think for my main party members I ended up getting them to the highest level, all the classes/skills, and the best weapon for them...
It's a day-one for me, but then again this game and Izuna 2 are the only games i'll get this summer
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Super star, did you try out the PSP Tactics? I almost bought a PSP just for that game.
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I loved Tactics Advance, but I'm on the fence with this one without Matsuno-san's direction (awesome visuals though, Hand Drawn 2D Isometrics FTW!).
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Fixed.
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And HTML.