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Reader Comments (260)

Posted: Jun 16th 2008 8:51PM (Unverified) said

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All hope for this game isn't lost. As long as the sales don't plummet from week to week, this game will still be in good shape in the long term. This will be especially true if the price drops.

Posted: Jun 16th 2008 9:22PM Vaancor said

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It's a 50 dollar Wii game, enough said. I've already had too many disappointments with this system to be willing to experiment with new games at full retail price. Maybe I'll pick it up this holiday season when it has a price drop or two, but at 50 bucks I'm not even willing to rush out and buy Nintendo published titles.

Posted: Jun 16th 2008 9:24PM grp110nyr said

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I played the demo and it was good but at its core it is a party game and the system is loaded with party games. It will be interesting to see what the Conduit does review wise and how it sells. I like the Wii's controls and some of the games non party games and I think inovative controls that work with an intriguing game FPS might work and sell well....but no one seems to be doing it. Killer 7 was a niche game so why are we surprised that that No More Hero's same creator and artistic design fared the same. Zak and Wiki received good reviews but was it the name or the lack of commercial pub that led to poor sales. Then again I could be wrong about everything. I hate to say it but in time games should get better b/c no developer thought the system would sell so much so fast and someone is going to take a chance and win.

Posted: Jun 16th 2008 11:17PM (Unverified) said

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I really don't see the big deal about this games. I mean it's BOOM BLOX for Pete's sake. Are people really going to use THIS as some beacon of proof to add to the typical "third-party games don't sell on Nintendo platforms" BS? If a game like RE4 does well, it's a fluke. If a game like Carnival Games does well, it's absolute proof the Wii audience only want casual games. If a game like Boom Blox tanks, it's definitive proof of third-parties not selling well on Nintendo systems? Seriously? What kind of circus is this?

Posted: Jun 17th 2008 10:38AM (Unverified) said

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The biggest problem I see in Boom Blox's sales is that everyone is still going into stores and looking for Mario Kart and Wii Fit. Which are both most often in a "sold out" status. As long as Boom Blox keeps a decent advertising state, the game should have some legs. Carnival Games continued to (almost inexplicably) sell wells months and months after it came out. It wasn't the number one choice for holiday '07, but it frequently came in as a number two.

Posted: Jun 17th 2008 1:15PM Rahabib said

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several reasons why this game in particular are failing.

1) a lot of people such as myself are sick of the party/puzzle games. yes its may be fun, but for me, its a rental not a buy.

2) Games like this would be much better served as a cheaper wii ware title rather than a full blown game. for $20 bucks and a few less levels I would be more willing to buy the game.

3) Putting Speilburg's name means nothing in games. Unless he coded it himself, its not really his game. It was an idea that a company took and made it his own. Even if he did make it, it doesnt mean its fun. If he had a history of fun games, then his name might add some cred. I feel the same way about Madden, Tony Hawk, etc. Its just a title and the star power name recognition means zilch to me.

Posted: Jun 17th 2008 3:12PM (Unverified) said

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I think the main thing that hurt this game was that it was priced too high. Its supposed to be a family game. In this economy, with gas prices so high, many families have had to cut back on entertainment expenses.

I myself, almost never buy a game right when it comes out unless there is some sort of deal like a $10 GC or its on sale. I have a really hard time justifying spending $50 on a game when you know its going to drop in price in just a couple of months.


I think asking families to pay $50 for an unknown game is too much. This game would have sold a lot more copies at the $30-$40 price point.

I am much more likely to impulsively buy a well-reviewed game at $30 than I am at $40 or $50. I finally picked up No More Heroes when it was on sale for $20. I heard great things about Zack & Wiki, but I still waited for it to drop in price. I tried to buy Zack & Wiki once it dropped to the $20 range, but Deep Discount sat on my order for months and then canceled it. So I still haven't picked that up yet.

I really want to try out Boom Blox, but I'll be waiting for a sale or a price drop before I pick it up. I am usually find myself (obsessed with) busy playing one game, and others will sit on the shelf unplayed (or even still wrapped) for weeks (if not months), so I might as well wait and buy the game used or wait for an inevitable price drop.


Posted: Jun 20th 2008 9:59AM juju187 said

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i tell you my opinion.
i seen the ad's and me and my family have the same reaction, what is it... looks like a kids jenga

Posted: Jun 23rd 2008 8:41PM Overgauss said

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Exactly. It's not like you can't look at the label and see it's a 20 dollar game.

So charge "$25 msrp" and offer exclusive Best Buy edition for 20.

Posted: Jun 23rd 2008 8:47PM Overgauss said

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What would Daniel Plainview do? If you come out swinging evil, no one will buy your shit.

You need a gentle coaxing at first, THEN you let the full rapery and insertion begin.

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