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Reader Comments (36)

Posted: Jun 16th 2008 1:32PM (Unverified) said

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Did I miss the part where they mentioned there was split screen co-op?

Posted: Jun 16th 2008 2:12PM (Unverified) said

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They made that Leisure Suit Larry? 'twas not an adventure game, was just mind numbing mini-game after another.

I hope this won't hurt my brain as much.

Great read, however.

Posted: Jun 16th 2008 1:42PM Mr Khan said

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They seem rather down-to-earth, admitting their stylistic rip-offs and whatnot. More frank and honest than other developers

Now we see if they'll deliver

Posted: Jun 16th 2008 1:47PM ChunkyB said

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Great read. They seem like really cool guys. I am so excited for this game.

Posted: Jun 16th 2008 2:34PM (Unverified) said

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i think the conduit is a pretty cool guy, eh revolutionizes we gaming and doesn't afraid of anything.
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Posted: Jun 16th 2008 2:00PM Frito said

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Great read.

Posted: Jun 16th 2008 2:10PM (Unverified) said

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Great interview, these guys really sound like what I appreciate in a programmer. Pretty confident but not afraid to say the truth (if but a cautious one) and certainly passionate about what they do. I like companies that make games for a reason and not simply because it's their business.

Posted: Jun 16th 2008 2:25PM sorensilk said

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Great interview. They sound very realistic about what they're trying to do, and I like what they're trying to do. I can't wait for this game.

Posted: Jun 16th 2008 2:37PM ilduce620 said

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Great questions, great interview...

The lack of good FPS titles on the Wii is killing me, however... The minute the controller was let loose upon the world, all of us thought "FPS" (or "light saber"...), and we've only had a few games to fully realize the potential (e.g. Metroid Prime 3, RE4 and MoH: Heroes 2).

I guess it's just surprising to me that it's taken this long to get more FPS titles out there that have a strong multiplayer component, and while we've got few good FPS games already out, I only know of CoD5 and The Conduit being in the pipeline.

Are there any others coming up? Or will the Wii average 1-2 FPS titles a year?

Posted: Jun 16th 2008 5:43PM (Unverified) said

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That James Bond: Quantum of Solace game is meant to be coming to Wii.
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Posted: Jun 16th 2008 2:40PM (Unverified) said

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now i definately cant wait for this game after this interveiw

Posted: Jun 16th 2008 2:40PM BPMOmega XBL PSN Steam said

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Nice interview.

Though, one thing I'd like to know from them is if they'd be willing to license out the Quantum 3 engine to other developers. Not only would it be some nice change for them, but could also result in more higher-quality Wii titles.

Posted: Jun 16th 2008 6:42PM (Unverified) said

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that is one of the goals of Quantum 3 is to create a strong engine so other developers don't have to develop an engine for the wii, the tech demo they showed is an advertisement to developers.
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Posted: Jun 16th 2008 3:20PM (Unverified) said

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wii fanboy why ask stupid questions

wii kicks xbox ass and gamecube matched and in some areas killed the xbox graphically but you had to ask the silly xbox question didnt you...

and the can it be done on gamecube thats like asking can my latest pc shooter also run on my single core pentium 4 cpu as well as my intel core duo OFF COURSE IT CAN STOP ASKING DUMO QUESTIONS....

STOP THIS WII ANIT NEXT GEN CUZZ ITS BASED ON GAMECUBE CHIP SET

WELL A 4CORE TOP OF THE RANGE DUAL GPU CARD $5000 PC IS STILL BASED ON 486 PC CISC TECH SO IS A PC CRAP THEN


THERE AIMING FOR X360 LIKE VISUALS WITCH IF YOU HAVE SEEN PRIME 3 GALAXY ETC ARE CAPABLE AND THOSE GAMES DIDNT MAX OUT WII

PLEASE BE A BIT MORE MATURE WEN FIRING QESTIONS AT DEVS DROP THE WHOLE XBOX THING AND SHIT LIKE THAT

BROADWAY CPU IS LIKE 2.5 TIMES A XCPU CELERON PILE OF CRAP OFFCOURSE IT CAN KICK XBOX 1S ASS AND DO MIT WITH OUT LOADTIMES HD ALONE TAKES UP CPU GPU AND RAM WII CAN MATCH - HD RES I THINK HIGH VOLTAGE AND FACTOR 5 WILL PROVE THAT

Posted: Jun 16th 2008 4:07PM Dave Hinkle said

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Wait, you want us to be more mature? Did I seriously just read that?
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Posted: Jun 16th 2008 4:09PM Mr Khan said

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If you read that, man, hats off to ya

wiiboy aka Cubeboy is our resident "Caps lock is cruise control for cool" poster

Always worth a lark.
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Posted: Jun 16th 2008 4:21PM maattp said

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Wow that guy has problems. Great interview though =D
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Posted: Jun 16th 2008 4:43PM Kaminaaa said

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What the hell are you talking about!?
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Posted: Jun 16th 2008 3:16PM Dummy00001 said

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""To that end we looked at and stole shamelessly from mega-hits like Halo and Half-Life, recent titles like Resistance: Fall of Man and Metroid Prime Corruption, as well as classics like Goldeneye for the N64.""

No Doom, no Quake on the list. Dubbed "FPS Adventure."

Something tells me I would pass on the another console game.

Posted: Jun 16th 2008 4:31PM (Unverified) said

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I thought about that too.
However, had they continued to name off FPS games it would've just looked like they were doing it for the sake of 'name dropping'. I'm glad they chose to draw influence from just a few good games instead of trying to take something from every popular FPS ever.
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Posted: Jun 16th 2008 4:06PM Hunter Rose said

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GRAMMAR!!!! RAR!!!

Posted: Jun 16th 2008 5:46PM (Unverified) said

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Awesome interview. Looks like the controls and other gameplay elements (A.I and that ASE thing) will be very good as well as the graphics.

Story should be fun too. I was cautiously optimistic for this game, now I'm just optimistic.

Posted: Jun 16th 2008 9:01PM Monkeytofu said

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I hope they show us lefties some love :(

Playing metroid prime right handed felt really awkward and I hope they change it for future games.

Posted: Jun 17th 2008 12:13AM CJLopez said

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As how???

As far as I know, there is no difference wether you use the wiimote with the left or the right, I get to play WiiQuake with either hand and found it exactly the same, as I'm a right handed.

But then again, Wiisport do let you choose which hand to use
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Posted: Jun 16th 2008 6:07PM CJLopez said

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Hey, wiifanboy, you forgot the most important question

"Exact release date!!!!"

Need to market it down on my videogame calendar (yes, I have one)

Posted: Jun 16th 2008 6:25PM Dave Hinkle said

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We doubt we'd be able to get anything other than "Q1 2009" out of them, anyway.
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Posted: Jun 16th 2008 6:28PM CJLopez said

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Well, any way, thanks for the Interview, much appreciated, can't wait any longer for Q9 1!!!!!
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Posted: Jun 16th 2008 8:27PM Dave Hinkle said

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No problem, friend! We live to serve. :)
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Posted: Jun 16th 2008 7:09PM (Unverified) said

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DEAR THE CONDUIT DEVELOPERS, PLEASE READ THIS:

Please make an easy way to play with your friends for online. In MOH: H2, you couldn't see what game they were in and you couldn't even tell them what game to meet up in so it was pretty retarted- you can't really play with them unless you explain the game's name or password( unless you're making the game your name or something., but you'd still have to look around for it ) And in Mario Kart Wii, after you were finished your race, and you saw that your friend was in a race a well, you couldn't tell if he was joining your game, or joining someone else's, and if you continue you game, and he's not there, there's no way to exit that game to join you friends. Not to mention sometimes you don't even notice a friend is playing with you (make the friends name a green color so you know ;) ). And please make ORGANIZED pre-made messages (not like mario kart where they are all over the place or MOH where there are only 15). EXAMPLE: GREETINGS, GAME COMMENTS, GAME MODES, GAME LEVELS ect... THANK YOU! (I hope you actually do this, you guys sound like you read this stuff!) I have am highly anticipating this game! I know you can make it good you guys sound like you have confidence!

Posted: Jun 16th 2008 10:40PM (Unverified) said

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This interview is simply phenomenal.

Ever since the first time I played Metroid Prime 3 I've been convinced that the Wii is the best console ever created for FPS games. The amount of precision and immersion that the player gets from that control scheme is simply unparalleled; I think it's even better than a PC's keyboard and mouse. And, best of all, these guys at HVS seem to really understand what we want: good controls, fun gameplay, graphics that take advantage of all that the Wii has to offer, challenging AI for strategic gameplay, an interesting story... the list goes on. They're even looking into providing a multiplayer experience! Everything about it looks absolutely spectacular, and I can't wait to play this.

I think this game is almost certainly going to (1) revolutionize the FPS genre and (2) bring the Wii to the forefront for everyone who has ever played a console FPS game and thought "this is nice, but I can't stand the old-style 360 or PS3 controller."

Posted: Jun 17th 2008 10:38AM (Unverified) said

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@josh
"bring the Wii to the forefront for everyone who has ever played a console FPS game and thought "this is nice, but I can't stand the old-style 360 or PS3 controller."

I couldn't agree more...I own a Wii, all my friends own x360 or ps3...every FPS i've played on their systems leaves me wanting my precious Wii controls...yeah, The Darkness was a sweet game, but the spring-loaded joystick controls, just plain suck once you've felt the joy of Metroid Prime 3 on the Wii.
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Posted: Jun 16th 2008 11:54PM (Unverified) said

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game sounds fun gameplay fun n story eh 2 common but still it's ok. Now great multiplayer will probably make the call of duty 4 of wii

and also showing what the wii can do might incite developers to make more next gen ports

Posted: Jun 17th 2008 1:46AM Appleanche said

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This will fail unless it breaks free of friend codes, Nintendo's childish ideas with online.

Allow people to add each other they meet in game, add voice chat, add usernames, or 360/PS3 gamers are going to think that the online isn't worth the hassle, so it won't revolutionize crap.

I fear it won't, especially with rumors of Nintendo publishing it, I can see it being dumbed down to T and the online still being horrid.

Oh well, I'll stick to Call of Duty 4, if it does well and is the complete package call me greatly surprised and pleased.

Posted: Jun 18th 2008 12:39AM (Unverified) said

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Question for the next interview - Should they consider porting the Quantum3 Engine to other platforms & OSes (Linux, MacOSX, WinXP).

A lot of great games have been developed by licensing great engine (id's Tech series, Valve's Steam, etc.). If the Quantum3 engine is creatively leveraging the Wii's limited video capabilities, which are paltry compared to mid to high graphic cards, wouldn't it make sense to increase HVS's revenue stream by porting & licensing their engine & games (ah ... residuals).

So many low end PCs & mini-laptops are exploding on the market which can't play Bioshock but still dazzle when playing Quake II & III, Unreal, Half-Life I & II and Halo (1).

There's a lot of game potential out there. Having a capable engine on moderate hardware change be a game changer (pun intended). Folks would easily spend $25 - $30 on a game, especial with network play. (IMO - Squad & Big Team battles are a great combination of Death Match & MMO's since they require 40 - 60 hours of game play and can be social when playing with friends.)

Posted: Jun 18th 2008 12:43AM (Unverified) said

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opps ... (IMO - Squad & Big Team battles are a great combination of Death Match & MMO's since they DO NOT require 40 - 60 hours of game play and can be social when playing with friends.)
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Posted: Jul 15th 2008 12:13AM (Unverified) said

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I cannot wait for The Conduit, Im certain you guys Must read our comments concidering everything you are doing, here are a few more I really hope you concider.
1) I know you guys are trying to get voice chat, keep up the great work! :) We really need it.
2) NO FRIEND CODES! Make it like Mario kart Wii with no friend codes or something?
3)YOU MUST HAVE LOCAL MULTIPLAYER, if you dont, alot of my friends might not buy, I really would love this feature, cus if I had friends over, I would have to push The Conduit aside :(
Please concider those! Keep up the excellent work! Cannot wait! :D

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