In our High Voltage interview last week, Lead Game Designer Rob Nicholls was frank enough to admit that the team making The Conduit has "looked at and stole shamelessly from mega-hits like Halo." Such honesty is probably advisable, because there's no mistaking it: artistically at least, The Conduit isn't afraid to borrow visual cues from other shooters. It kind of is Halo.
This point was rammed home by a bunch of art distributed this morning (delivered in one huge combined strip -- see the full loooong version after the break) that deals with everything from weapons to enemies to the backstory. Truth be told, it's overflowing with tired sci-fi clichés, but if the game ends up being half as absorbing as Bungie's classic shooter, we've a feeling most of you will be able to forgive it.

[Via press release]

