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Reader Comments (121)

Posted: Jun 21st 2008 8:22AM (Unverified) said

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As far as I can tell, there are no bombed out French locales. That's a plus. Now if it plays off of sanity a la "Eternal Darkness", I might just pry myself away from CoD4
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Posted: Jun 21st 2008 8:29AM (Unverified) said

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Hopefully it's really gory and violent, like saving private ryan violent. That's pretty much the only way I'll buy this.
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Posted: Jun 21st 2008 8:39AM (Unverified) said

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You're a real character, kid.
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Posted: Jun 21st 2008 9:46AM Obienator said

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What are you? 10? Then go buy "Postal" if quick violent jollies is all you are looking for.
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Posted: Jun 21st 2008 9:53AM (Unverified) said

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No i'm looking for a fucking war game that accurately portrays what war is like. Most of these war games are weak when you see a guy get shot in the leg and he's just like "...ow that hurt". COD games usually have a bunch of dudes running around and screaming, but their D-Day portrayal could have been better if it had shown people getting blown to bits by artillery fire and etc because that's what really happened.

If you're going to go with realism then go all the way or don't bother.
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Posted: Jun 21st 2008 10:55AM (Unverified) said

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Hmmm I actually agree with the sony fanboy...

You either do the shit right or don't do it at all.

WW2 is serious business. I'd rather they make it as authentic as possible rather than make it pg...
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Posted: Jun 21st 2008 11:56AM majortom said

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If you want realism I suggest you enlist in your countries armed forces and see for yourself. I for one have enough memories of the "real thing" not to want to repeat the experience.
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Posted: Jun 21st 2008 12:08PM (Unverified) said

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Yeah, an accurate D-Day representation would be awesome! I've always wanted to die in seven seconds.
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Posted: Jun 21st 2008 12:36PM Vegeta has a ps3 said

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Oh please,

I find it more of a disservice to the war and the people who served in it if each and every interpretation of the war is romanticized and shown to be some type of John wayne type bull-crap. That's not how real war is, and I'm glad that Treyarch is making it a much more realistic experience. And since you're implying that you've had military experience, you should know that better than any of us.

Unless you're one of those types that complain because, ""IT ACTUALLY HAPPENED TO ME AND I DON'T WANT TV/GAMES TRYING TO REPLICATE IT OR ELSE I'LL BE OFFENDED.
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Posted: Jun 21st 2008 12:38PM (Unverified) said

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Yeah that was kind of a dumb statement to make. Should I just go play basketball instead of playing NBA 2k8? Learn real guitar instead of playing rock band? Go on a killing spree instead of playing GTA?
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Posted: Jun 21st 2008 4:40PM Korova Pamplona said

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Veg, tm, you guys need to show some respect.

Someone who experienced war and the trauma it causes may not want to relive it in full HD glory when they are trying to have fun and enjoy themselves.

Maybe you want to get as close to the trauma of war as possible while in your armchair, but if you actually ever experience it, then you may be not as pumped about it anymore.
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Posted: Jun 21st 2008 5:17PM (Unverified) said

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lol @ how many times tmac gets mistaken for a child based on the nature of his comments.
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Posted: Jun 22nd 2008 1:07PM nimro said

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@ Korova

No-ones forcing anyone to buy CoD, or any game for that matter. If you have a problem with a game, a film, or even a book you can just leave is on the shelf and buy a different one.
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Posted: Jun 23rd 2008 8:01AM Korova Pamplona said

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Of course, nimro, but COD is the best tactical multiplayer out there (arguably). And a professional soldier would want to exercise that tactical thinking muscle. Blood and gore are optional to that wish.

Of course Halo is cleaner.

I dont think majortom said he would be offended by gore, he just wished he wasnt reminded of it. That's neither whiny nor stupid and that's what I want to point out.
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Posted: Jun 21st 2008 8:38AM (Unverified) said

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FPS: a dying genre. Devoid of thought and inspiration. These games are no different to 80s action movies and look how culturally relevant they're nowadays. It's embarrassing that we, the gamer, are continuously served up this regurgitated filth. As if we are uncivilised pigs eating at the trough baseness. Our maws, jarred open like beasts, chugging down mediocrity.

What an awful thought. This genre is clearly qualified awfulness.
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Posted: Jun 21st 2008 8:47AM (Unverified) said

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Did you suddenly think your nickname was Tycho? Seriously, even his use of ridiculously over sophisticated vocabulary doesn't induce eye bleeding like your reply.

FPS is not dying. You may not like it, but that's you. Most FPS suck, true, but then again, most games suck. There's just a whole lot of FPS going around, because, well what do you know, it's most people's favorite genre!

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Posted: Jun 21st 2008 8:48AM (Unverified) said

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Dare I ask what do you like?
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Posted: Jun 21st 2008 8:59AM (Unverified) said

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I like quality games: Space Invaders Extreme, TWEWY, Hot Shots Golf, the MGS series. You know, games of merit.

I can play games with violence, there just needs to be a clearly articulated point for my actions. FPS games fail in this regard.

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Posted: Jun 21st 2008 9:01AM (Unverified) said

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Clearly the sales of said genre reflect your inane opinion.

Do you ever get tired of the smell of your own flatulence?
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Posted: Jun 21st 2008 9:03AM Gamer X said

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Wow... that's deep writing. Who are you Ernest Hemingway? Halo 3 and COD4 are awesome titles that millions still play and that continue to rule the top spots on xbox live. (though I prefer Halo 3 much much more than COD4) What do you mean FPS are a dying genre? Not in the US farm boy! The trouble is that there are too many games coming every several months for anyone to enjoy what they have for very long. People are still playing COD4 yet COD5 is already coming out??? Same with the Guitar Heroes and such. There's nothing wrong with the genre.
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Posted: Jun 21st 2008 9:06AM BIGGEN said

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don't know if i would go THAT far. it's still fun to shoot shit, as long as it's done right (CoD4). i think the FPS and RPG genres are walking hand in hand down a dark path though.

however, this game looks quite interesting.
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Posted: Jun 21st 2008 9:09AM (Unverified) said

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"Clearly the sales of said genre reflect your inane opinion."

Because sales defines quality. ??

The genre is dying because there are no new ideas. A brick wall has been hit and all that is left is a trembling carcase. A bullet riddled carcase. Stripped of all its dignity. Not to be judgemental, but I feel sorry for the people who buy these games, and their offspring, in droves. It's a little prolelish.
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Posted: Jun 21st 2008 9:10AM (Unverified) said

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So basically you want your FPS games with more story, as to give you a reason why you're mowing guys down. Fair enough, I think most of us would like better stories than what halo can slop together.
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Posted: Jun 21st 2008 9:14AM (Unverified) said

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FPSs are just the modern day equivalent of all those platform shoot 'em ups we got during the 90's. Don't worry about it, the next big thing is just around the corner and then in 10 years time we'll all be sick of whatever that is and move onto something else.

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Posted: Jun 21st 2008 9:25AM (Unverified) said

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I said nothing about quality, but saying that a genre is dying generally implies that interest has waned and the games is that genre are no longer moving, where that is clearly not the case.

What you've still never responded to is the notion that after a long day of school or work many people like to play games to turn off the cognitive process and enjoy a sensory experience, like a multiplayer FPS or yes, even Space Invaders.

Your mind numbingly repeated notion that "every form of entertainment should offer some kind of intellectual stimulation" is completely invalid for the aformentioned reason. One could strongly argue that entertainment exists for the very opposite.

I don't consider books or art entertainment, and that's where I get my intellectual stimulation. In a medium and environment where I can reflect, not where I being pushed through a narrative by a piece of software.
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Posted: Jun 21st 2008 9:31AM (Unverified) said

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"saying that a genre is dying generally implies that interest has waned"

No it doesn't, that's just your interpretation. I've already explained why I think the genre is dying in this thread.

Your arguments are familiar, Eric. Have we had an email correspondence, or have you replied to me on Joystiq before?

TMAC:
You're right, Halo did suck. I'm glad we agree.
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Posted: Jun 21st 2008 9:32AM thund3rstruck said

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"Space Invaders Extreme, TWEWY, Hot Shots Golf, the MGS series. You know, games of merit."

I don't know about the other ones but MGS? The MGS4 story is so retarded and convoluted that only puberty stricken teenage boys could like it. Bar none, the worst script, acting, and dialog of all the games I've played this year; the game actually takes it's dribble seriously like it doesn't realize that how bad it is.

In fact I'm still pissed off that I wasted $60 on that garbage.
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Posted: Jun 21st 2008 9:47AM horngreen said

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Oh you're one of those that thinks games can even BE culturally relevant. Not going to happen I'm afraid as it is a tech driven business which is always in change. You probably would argue that Final Fantasy is of cultural importance.
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Posted: Jun 21st 2008 9:58AM (Unverified) said

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Just like Eric, Greenhorn is the type who wishes to hold back the sort of person who wishes to forever hold back video games as "man toys". Yes, these are essentially toys. Expensive toys. But they have the potential to be so much more. We should not be so short sighted. Don't you yearn for a great story, characters? Don't you want more? Can you imagine playing a game that is as stimulating as "The Idiot" (no jokes, please) with the look of the greatest of games? How wonderful would that be.

Hearing the opinions of the two guys I mentioned is so disheartening. So, so, disheartening. It's like they love their life of intellectual poverty. At least try. That's what the best of us do.

Games can be more, and so can we.
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Posted: Jun 21st 2008 10:29AM (Unverified) said

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While I agree that some games should be intellectually stimulating, I don't get why every game needs to be. Just like I don't get why the NDF wants every game to be nothing but gameplay with kiddie worlds and characters. Why can't we have a little bit of everything?
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Posted: Jun 21st 2008 10:42AM NecroSen said

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And Space Invaders and Hot Shots Golf have driving stories that are intellectually stimulating. Right.

You have to accept that games are toys at their core. If the game doesn't PLAY well, then it's not a decent GAME in the first place.

Beyond that, what you want out of a game is entirely up to you. Use the power of your wallet and not buy this game, choosing instead to pay handsomely for the next "good" game that comes out.

And stop trying to rain on people's parade. It's like you walk into a Starbucks and scream "You people are idiots! I hate coffee!" There's no point to it, it won't change anything and it's just plain rude.
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Posted: Jun 21st 2008 11:08AM (Unverified) said

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I still don't get your continued berating of other people's taste in games. I don't like the look of this and won't be buying it, but I'm not going to call everyone that does "base".

People don't play games for an in depth socio-analytical portrayal of the perils of our world. They play them to have fun and escape from reality for an hour or two. How and from what they derive this fun is completely subjective, and that's something you need to learn.
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Posted: Jun 21st 2008 11:41AM (Unverified) said

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Bowser is the next coming of (gaming) Jesus! All hail the King.
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Posted: Jun 21st 2008 3:17PM (Unverified) said

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Hey shithead, I don't appreciate you saying that I am in a state of 'intellectual poverty' since you have no basis whatsoever for that statement - did I not mention that I am much more interested in books and art? Or is your reading comprhension just that poor?

I don't need games to further my rather staggering intellect, and if you do you are just sad.
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Posted: Jun 21st 2008 5:43PM Korova Pamplona said

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Maybe I could accept that FPS has peaked or is peaking. In a way it is dying then, but that's not how the term is generally applied.

There will still be quite a few new FPSs in the future, but the locus of innovation will probably shift. I hope it is to more culturally relevant stuff. FPS may be going the way of the platformer (which is less culturally relevant than FPS in most cases).

It seems to me that the innovation is behind motion controls and future games will more energy-consuming than today. As for cultural relevance, the games will grow up with the audience - they are the ones who pay. The market is a beautiful thing.

But in general, there will be more games of all sorts because the industry is growing up. All ages will play more and more.
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Posted: Jun 21st 2008 11:37PM (Unverified) said

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"Just like Eric, Greenhorn is the type who wishes to hold back the sort of person who wishes to forever hold back video games as "man toys". Yes, these are essentially toys. Expensive toys. But they have the potential to be so much more. We should not be so short sighted. Don't you yearn for a great story, characters? Don't you want more? Can you imagine playing a game that is as stimulating as "The Idiot" (no jokes, please) with the look of the greatest of games? How wonderful would that be."

@ Lord Bowser:

How about Bioshock, or even Portal? Both great games, both this generation, both with incredible stories. And guess what? Both were FPS titles... how amazing.

You make yourself sound stupid by the large words you try to incorporate into your posts.
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Posted: Jun 22nd 2008 5:37AM (Unverified) said

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Well, from the responses we can differentiate between those who love video games and the tourists.

People like me, Korova, Tmac, Mode 7, and Biggen, care about gaming. We care about this culture. We want to see it evolve and become something even greater.

The tourists: Eric, Neal, Greenhorn. Don't give a damn. They're willing to wallow in the filth. Without betterment or thought. They're scenesters and pretty soon they'll move onto the next fad. It's sad, but at teh same time gratifying, that gaming has grown so much that it can accommodate tourists. We, the Joystiq Nation, should be proud we have scenesters in our midst. Let us teach them the way.

Eric; you're embarrassing yourself. You may have "staggering intellect" but it doesn't stop you from coming off as a moron. It just goes to show that intelligence and social grace do not often correlate. For shame.
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Posted: Jun 22nd 2008 8:25AM (Unverified) said

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I reread it. I stand by what i said in my other post. U obviously have no interest in video games and have an IQ of less then an amoeba. You just need to leave this forum and let us all post in peace.
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Posted: Jun 22nd 2008 1:28PM nimro said

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Lord Bowser,

surely you admit that evolution is a slow process. So you must see that the depth of thought and narrative behind FPS will increase, but not immediately.

As for the current generation, many of the popular FPS games at the moment have a more than adequate storyline behind them, for example Bioshock and the Halo Universe. Take Halo as an example: if you just batter through the game, you won't catch much more than the basic "here are some badguys to shoot" motivation behind most FPS. However if you take the _time_ to explore each of the games, finding all the hidden dialogue and meaning, and read the (unfortunately poorly written) books and all the articles around the web you will see the huge depth that went into making it.

If you watch the ViDocs and the bonus materials you can see how Bungie had to balance the storyline and the gameplay; how they had to give and take between depth and keeping the attention of those with limited concentration.

I'm personally looking forward to the next installments of Bioshock in the hope they will shed more light on its story.
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Posted: Jun 23rd 2008 3:07PM LaughingMan11 said

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Dude... I can understand where you are coming from, but you can't say that the entire FPS genre is without inspiration.

Portal alone blows away your assertion. Call of Duty 4, despite being in a genre that inspires samey shooters, is actually very cinematic and story driven.

Have you actually played COD4?
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Posted: Jun 21st 2008 8:52AM (Unverified) said

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@ Lord Bowser:
Dude, I don't know how you can say that FPS is a dying genre when it actually represents a vast majority of successful titles across the major next-gen (now current-gen) consoles. With games like Half-Life and its episodic sequels setting the bar even higher in terms of player immersiveness and the story's narrative presentation, I don't see the validity in what you said.
Just a thought...
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Posted: Jun 21st 2008 9:23AM (Unverified) said

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Ah, yes; the compellingly articulated narrative of Space Invaders Extreme.

And of course the wonderful validation of violence in MGS, to stop supernatural humans from controlling the world's goverments from behind the scenes - much more compelling than topical real world conflicts like COD4 or historical reflections of WWII.

World at War (WAW?) looks to actually have a narrative about the affects of war and violence on soldiers who were new to combat or ran into the vastly different tone of the Pacific conflict.

But then again, if Bowser acknowledged that he couldn't continue ranting like a moron with a thesaurus in front of him.
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Posted: Jun 21st 2008 9:14AM Stevorino said

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@ Lord Bowser:

Great Flamebait-- I'm sure you'll get a wealth of responses, including my own, that cite your post.

That being said, the First-Person-Shooter genre is quite a versed genre in the modern day. No longer does every game stick to the 'Doom' template of providing nothing but gore and shallow gameplay to reward the basic instincts of the gamer (For the Record-- I love Doom). Storylines now carry intrigue and plot-twists, characters now hold depth and emotion, and the gameplay now features surprises and rewards for the player that have no relation to gore or testosterone.

On one hand, your point is somewhat valid when focused on the FPS categories providing nothing but gore and cheap tricks to the gamer. But we're about 6 years past the FPS-Boom of the late 90's/early 2000's where FPS's came a dime a dozen, and only a few stand out.

Also, I'm one to believe that regardless of how popular/unpopular (alive/dying) a genre is, a great game will always stand out to the gaming community. Let's all hope this new iteration of COD is among those classics, for we can never have too many.
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Posted: Jun 21st 2008 3:29PM (Unverified) said

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I'm pretty sure that Doom had more of a storyline that carried more "intrigue and plot-twists, characters now hold depth and emotion" then Halo
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Posted: Jun 21st 2008 9:16AM BIGGEN said

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"I feel sorry for the people who buy these games, and their offspring, in droves."

see, that is THE problem. for some reason, a vast majority of gamers feel they need to buy games (i do so i can resell them on ebay), but i don't buy anything and everything. i buy high profile games that i know i'll like. and the reason devs keep churning out shit, is because people will buy shit. so why change it?
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Posted: Jun 23rd 2008 7:52PM (Unverified) said

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Wow that looks awesome! ... and um ... no ... I am NOT BUYING this. I am so tired of WWII games.

So COD4 changes gear and Modernizes ... sells 10 Million copies, has dominated the #1 spot for online games (X-Box Live), Voted Game of the year in many outlets, and now, they take the series back to a war setting that's been done a hundred times over.

Brilliant!

I'll wait for a COD5!!
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Posted: Jun 21st 2008 9:21AM (Unverified) said

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Wow..That certainly looks "dark" for sure. But that's color correction for ya.
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Posted: Jun 21st 2008 9:42AM Ranus Studios said

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Call of Duty: World War II Jungle Warfare
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Posted: Jun 21st 2008 9:45AM Obienator said

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Admittedly it was a nice trailer, but I need to see some gameplay impressions before I take a step closer to this thing.
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Posted: Jun 21st 2008 9:56AM (Unverified) said

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Looks interesting to me, but then I haven't played CoD4 so i don't know how it compares to that. Seems more inspired by Letters from Iwo Jima than other WW2 games.

Does the fact that the voice over is in Japanese and English mean that the campaign might let us play from both points of view? That would be interesting.
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