Treyarch has ambitious plans for Call of Duty
: World at War
, namely in making sure that the Wii version is "not a different game," according to what Treyarch studio head Mark Lamia told Joystiq. "We have dedicated engineers, artists, and designers associated to the Wii platform. So we have a ton of resources, stable platform to start with while we're making that thing -- but it will be the exact experience except for the changes we need to make for the controls and everything else."
, eh? Aside from Waggletech® and Overpriced Plastic Shell®
integration (yes, Zapper support confirmed), expect the Wii version of World at War
to feature some significant scaling back in the graphics department, and co-op
and online multiplayer modes. So, same game? Or just the same name
Check out our full interview with Treyarch right here