- Gyrostarr (High Voltage Software, 1-4 players, 700 Wii Points): Think of it as Tempest, only, you know, not. High Voltage's love affair with the Wii doesn't begin and end with The Conduit, as the developer this morning dropped its "sci-fi" shooter Gyrostarr onto the service. Offering 50 procedurally generated levels and both motion-sensitive and traditional controls, the game promises to give up to four trigger-happy players plenty to shoot at and items to collect, while aiming for that next elusive warp gate and just one more manic stage.
Sci-fi shooter Gyrostarr targets WiiWare
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It's Monday morning, and right on schedule, WiiWare has popped out yet another offspring, this time care of developer High Voltage. And while the company continues to preach the high-end merit of Nintendo's console, its latest aims to keep things small and shooty, just how we like them. Check out the trailer after the break.
Reader Comments (21)
Posted: Jun 23rd 2008 10:55AM mr nimblewick said
That's lame. Don't let a dumb decision by nintendo stop you from enjoying a game.
Reply
Posted: Jun 23rd 2008 12:57PM snarfoogle said
@mr. nimblewick
What else is he gonna do, buy another Wii for another 512MB of system memory?
Reply
What else is he gonna do, buy another Wii for another 512MB of system memory?
Posted: Jun 23rd 2008 1:02PM FernandoRocker said
snarfoogle
He only needs to delete a game that he hasn't played in a long time. If he wants to play it again, he can re-download the title for free.
Or wait until E3 to see what Nintendo is going to do regarding the storage issue...
Reply
He only needs to delete a game that he hasn't played in a long time. If he wants to play it again, he can re-download the title for free.
Or wait until E3 to see what Nintendo is going to do regarding the storage issue...
Posted: Jun 23rd 2008 10:03AM Foetoid said
As long as High Voltage remains dedicated to bringing quality software to the Wii, perhaps other 3rd party developers will take notice. This game reminds me of a shooty version of AudioSurf and that music reminds me of one of my favourite games ever (and the inspiration of my username), Forsaken 64. We should all grab this gem, big sales will let other devs see the the light. If this keeps up, High Voltage will do for the Wii what Rare did for the N64.
Reply
Posted: Jun 23rd 2008 10:06AM (Unverified) said
So it's a Sonic The Headgehog 2 bonus level, but with spaceships and ray guns at half speed.
Or was it F-Zero GX at half speed and ray guns? I couldn't tell.
Reply
Or was it F-Zero GX at half speed and ray guns? I couldn't tell.
Posted: Jun 23rd 2008 10:11AM Foetoid said
Nah its definatly AudioSurf with ray guns. I love games like Ikaruga and Raiden and this looks to put a new spin on a classic favourite of mine. I would love to see a genuine top-down shooter on the Wii, done really well like they did with the Raiden games back in the day with massive weapons. Heck even Thunder Force IV released on virtual console would do me. Either way i am definatly getting this title. It looks like the sort of game i would love, and i wanna support High Voltage anyway i can. Im already impressed with WiiWare even tho i only got Final Fantasy: My Life As A King and i love that game a ton. This will be my next WiiWare purchase for sure. It'll keep me going till i get Naruto: Clash of a Ninja Revolution, SSBB and MK
Reply
Posted: Jun 23rd 2008 10:21AM (Unverified) said
I guess the wii is finally getting games with trippy neon lights and techno background music. Glad to see XBLA isn't the only one with those (annoying) games.
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Posted: Jun 23rd 2008 10:32AM (Unverified) said
It reminds me of Kenta Cho's Torus Trooper, except not as fast.
http://www.youtube.com/watch?v=K_tGn6BKLlQ
What I really want is someone to buy the rights to Thunderforce. Technosoft is defuct, and I want more Thunderforce, dammit!
Reply
http://www.youtube.com/watch?v=K_tGn6BKLlQ
What I really want is someone to buy the rights to Thunderforce. Technosoft is defuct, and I want more Thunderforce, dammit!
Posted: Jun 23rd 2008 11:49AM SheppyReturns said
If these are procedurally generate levels, why are there only 50 of them? Doesn't this defeat the POINT of Procedural Generation?
Reply
Posted: Jun 23rd 2008 2:35PM MisterSmith said
So, what's the verdict so far? Is it worth the 700 points?
Reply
Posted: Jun 23rd 2008 4:14PM (Unverified) said
High Voltage certainly know how to make with teh pretteh, that's for sure.
Don't suppose there's a date for a European appearance for this yet, is there?
Reply
Don't suppose there's a date for a European appearance for this yet, is there?
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