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Reader Comments (36)

Posted: Jun 23rd 2008 11:31AM Vegeta has a ps3 said

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The trailer wasn't bad I guess, but I'm just....disappointed.
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Posted: Jun 23rd 2008 2:06PM geeksunny said

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It makes it look like a stand-alone version of the Force Unleashed multiplayer with the new Clone Wars art style skinned on top.
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Posted: Jun 23rd 2008 11:36AM FernandoRocker said

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Is George Lucas involved with the Clone Wars movie?
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Posted: Jun 23rd 2008 12:22PM Shmil said

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if the name star wars is on it, he'll get money from it. but its a Warner Bros. Movie with lucas films so he must have some connection to it.
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Posted: Jun 23rd 2008 3:05PM (Unverified) said

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GL is co-writer & executive producer. He has always been quite involved in the EU, major details he doesn't directly write still have to go by him.
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Posted: Jun 23rd 2008 11:40AM (Unverified) said

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the cut scenes look good-

and that's about all.
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Posted: Jun 23rd 2008 11:45AM Obienator said

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I just want a intuitive, real time lightsaber game.
Don't developers know it will sell better than Jesus beer?
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Posted: Jun 23rd 2008 11:46AM (Unverified) said

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Is this a fighting game? I hope not.
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Posted: Jun 23rd 2008 11:47AM Dirty said

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Waggle the dog.
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Posted: Jun 23rd 2008 11:48AM AwesomeTown said

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I was hoping for a Star Wars Wii game to play like Jedi Academy with awesome lightsaber waggling. I'm sad.
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Posted: Jun 23rd 2008 11:48AM (Unverified) said

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You just can't DO 1:1 lightsaber duels, the wiimote isn't going to stop itself when your saber hits another, or offer any resistance when it cuts through something else. If they gave it to you, you'd hate it.
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Posted: Jun 23rd 2008 11:51AM Shagittarius said

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Its not just about hitting things why it cant be done, the accelerometers cant tell where they are in 3d space only relative motion. You will never have a fast paced 1:1 sword battle game beacuse the tech in the Wiimote CANT do it.

You could do a fancing style game where you always return to set 'ready' postiion, then hold down the z button before making a strike, but even that would be unweildy.

Waggle sucks, it sucked 10 years ago on the PC and its sucks today.
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Posted: Jun 23rd 2008 1:00PM (Unverified) said

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Fair point.

You could maybe do lightsabers, but only against soft, fleshy beings that could be easily diced. (like babies or republicans)

Against anything that would stop the blade (like another lightsaber) it wouldn't work 1:1.

Still, I can't help but wish for a Wiimote controlled version of Jedi Knight.*

*obviously not Outcast or Academy as they were after Lucasarts fell to the Average Side.
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Posted: Jun 23rd 2008 8:05PM mr nimblewick said

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I am glad that the game industry is not run by you three. Stop dissing the wiimote for your lack of imagination. You know how games right now have "attack" buttons? So in a 1:1 game, you press the attack button, and the sword starts following your movement. If you hit something solid, it either waits for you to move the remote back or kicks you out of attack mode and waits for the next button press.

Heck, it could even just use the pointer to track where you are swinging the sword.
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Posted: Jun 24th 2008 3:57AM (Unverified) said

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who was dissing the wiimote? its great for what it does... but there is no way it can emulated physically being blocked.

I'm glad you have the superior immagination, but the systems you proposed sounds hugely confusing and complicated... you'd end up totally out of sync with the movements on screen.

Still, if a dev can pull it off somehow i'll be happy... but the reason devs aren't doing 1:1 sword action isn't the wiimote, its the handling of impacts...
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Posted: Jun 23rd 2008 11:49AM FernandoRocker said

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Do you guys know that this is based in an upcoming movie, right?
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Posted: Jun 23rd 2008 11:59AM (Unverified) said

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Based on the cartoon network mini-series right?

I just hope it isn't a fighting game because that would suck. Something like a platform game would be better.

Well it seems General Grievous will continue as a lame villain.
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Posted: Jun 23rd 2008 1:03PM (Unverified) said

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Yeah, but the movie trailers look horrible.

That said, the original Clone Wars cartoons were the only good thing about the prequel trilogy.
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Posted: Jun 23rd 2008 3:06PM (Unverified) said

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A cartoon mini series that will be premiered with a full length movie.
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Posted: Jun 24th 2008 3:58AM (Unverified) said

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Grievous was a cool villain in the cartoons, it was just in the movie that he sucked.

Come to think of it though, the Jedi were cool in the cartoon too...
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Posted: Jun 23rd 2008 11:57AM Rax Dakkar said

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The Wii should really have more exageratted, cartoony games since that graphics style isn't as much of a burden on the hardware and can still look pretty awesome. Battlefield Heroes is supposed to be able to run on intergrated graphics chips in laptops and it looks great. The other plus for cartoony graphics is that a game like Teamfortress 2 will be timeless; it won't look outdated by the time a new graphcis card has been released.
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Posted: Jun 23rd 2008 12:25PM horngreen said

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HA HA HA Ohhhh George and his oh so witty characters. "that's impressive" When that droid said that I fell out my chair laughing. Star Wars has become nothing but a cash cow for that cow Lucas.
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Posted: Jun 23rd 2008 12:59PM riptatermen said

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And then big robot hit sassy robot! Ha Ha Ha Ha!
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Posted: Jun 23rd 2008 1:06PM (Unverified) said

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The transition of Star Wars from Sci-fi to slapstick comedy has been impressively completed.
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Posted: Jun 23rd 2008 1:04PM 68402e20 said

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Guys, I'm pretty sure if the Wii were capable of 1:1 tracking, it would've been done. The Wiimote is just a waggle stick whose abilities were GREATLY exaggerated by Nintendo.
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Posted: Jun 23rd 2008 1:12PM (Unverified) said

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or not
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Posted: Jun 23rd 2008 1:53PM riptatermen said

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Johnny Lee can do it! And if he can't, he'll just make an actual lightsaber.
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Posted: Jun 23rd 2008 1:14PM (Unverified) said

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Anyone else find that comments keep disappearing on Joystiq recently?

Several times I've posted and no post has appeared. But then about 3-4 minutes later its appeared. But then on refresh it disappears again. Then its back.

this time i posted and suddenly about the last 5 posts (by anyone) are gone. Wonder if they'll come back again soon...
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Posted: Jun 23rd 2008 1:16PM FernandoRocker said

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Yes... comment system has been acting weird since last week.
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Posted: Jun 23rd 2008 1:58PM Mr Khan said

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Good, so it hasn't just been me. What'll happen is i'll post, and it won't appear, even if i refresh the page a couple times. The post will appear about five minutes later or so. But occasionally a whole set of posts will disappear, if i read an article on the main page that says "19 comments," then i come inside and it says "14 comments," and that's exactly how many there are
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Posted: Jun 23rd 2008 1:16PM Mr Khan said

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Looks alright, my question though is what's the point of this game when you have the Wii version of the Force Unleashed with it's multiplayer duel mode, which is developed by the same group anyway?
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Posted: Jun 23rd 2008 2:51PM CJLopez said

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Meeee, i'm just staying with the force unleashed
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Posted: Jun 23rd 2008 3:13PM (Unverified) said

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They could put out a game with an eighth of the polish of this one and if it used the wiimote to track lightsaber movements and was similar to the dueling portions of Star Wars Arcade I would cut off my right leg to have it. But this game looks like ever other star wars platformer that let you control a Jedi with the addition of wondrous, super innovative WAGGLE!!

Pass...
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Posted: Jun 23rd 2008 4:49PM (Unverified) said

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I don't care if it IS Clone Wars, that looks awesome. xD
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Posted: Jun 24th 2008 2:11AM (Unverified) said

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Well, they had lightsabers..and they certainly looked like they were dueling.

And that's about all I'm gonna say about that.
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Posted: Jun 24th 2008 8:41AM Zombienutz said

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It looks good enough; I think the new Clone Wars style of animation will lend itself well to the graphics capabilities of the Wii, but I am going to reserve judgment until I get a video of someone actually playing it and describing the controls.
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