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Reader Comments (53)

Posted: Jun 26th 2008 2:48PM (Unverified) said

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There's a rumored screenshot that's going around that's also already been debunked:

http://forum.rockmanpm.com/index.php?PHPSESSID=b81ed7a0c6142fa3578df5e1c4c03983&topic=6604.0
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Posted: Jun 26th 2008 2:49PM (Unverified) said

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I guess Inafune still hasn't found someone to fund Legends 3....
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Posted: Jun 26th 2008 2:56PM (Unverified) said

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It's a shame too. A game like that has so much potential :(
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Posted: Jun 26th 2008 3:26PM BPMOmega XBL PSN Steam said

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Hellz yeah, I want a MegaMan Legends 3.

But, a new Classic series Megaman game is right up my alley, too.

I feel like I must throw Metal Blades in random directions now to express my happiness (assuming these scans aren't faked).
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Posted: Jun 26th 2008 3:28PM (Unverified) said

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fuck it, Im starting the "I want Legends 3!" foundation...
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Posted: Jun 26th 2008 3:54PM (Unverified) said

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"I want Legends 3!" foundation".

Include Dead Rising 2 in your plan and count me in.
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Posted: Jun 26th 2008 4:57PM cjshrader said

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I'd kill 65,000 MORE zombies for Dead Rising 2
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Posted: Jun 26th 2008 5:17PM arrrgh said

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dead rising 2!!!@! !@!@ ! !!
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Posted: Jun 26th 2008 2:49PM (Unverified) said

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Ehhh I was always a Mega Man X guy. Well...the first 3 X games at least.
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Posted: Jun 26th 2008 3:29PM BPMOmega XBL PSN Steam said

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According to the MMN post, Inti Creates (developer of the Megaman Zero and Mega Man ZX series) was formed by former Capcom staff that worked on Megaman X1-X3. And I've found the Zero and ZX series to be great, so I have high hopes for this (if it's true).
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Posted: Jun 26th 2008 2:49PM (Unverified) said

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Now if only Sega wold do this for Sonic.
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Posted: Jun 26th 2008 2:50PM John Z said

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If this is true, I'll have this on day freaking one. Granted, I'd rather have updated graphics on the series-- I'd be surprised if they didn't give him at least the art from Mega Man 8, if not Powered Up-- but nothing beats good ol' Classic Rock.

Hopefully we'll also hear news about some Alternative Rock: Where the hell is Mega Man Legends 3?!
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Posted: Jun 26th 2008 2:50PM (Unverified) said

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Somebody slap me, this is just too good to be true.
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Posted: Jun 26th 2008 2:52PM FernandoRocker said

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Nintendo Power Scans here:

http://www.rockmanpm.com/

This is why they are developing the game in 8 bit.

Here's what Inafune has to say about why it's 8-bit after MM8 (the question was about whether the game included elements from previous MMs that they had to cut):

"This isn't really an answer to the question, but Mega Man fans give Mega Man 2 the most praise, and we wanted to surpass that. We weren't thinking about how 9 would look after 8, but how it woulf look following 1 or 2. We wanted to put out a fun game that gets back to basics."



Fuck yes! Everything in 8 bit... I want the music in 8bit too. I love the bleeps and bloops sounds in classic Megaman.
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Posted: Jun 26th 2008 2:54PM FernandoRocker said

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And the Wii remote is perfect too: on his side, control pad, and two buttons. Nothing more.

Hopefully they'll keep it simple, but maybe put some extra polish into it with say, more enemies, more detailed backgrounds, more animation sprites, and tons of amazing oldschool music.
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Posted: Jun 26th 2008 2:57PM foxhound said

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I'm pretty much sold on it already, since I freed up some space on the console(temporarily deleted SMB3, FATAL FURY, CONTRAIII, and SUPER C). Let's hope it costs 8-bit/NES Wii Shopping Channel price though. ;D
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Posted: Jun 26th 2008 3:22PM Jacksons said

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Well he's right. Mega Man 2 is the best entry by considerable margin.
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Posted: Jun 26th 2008 3:31PM (Unverified) said

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Lies! Megaman 2 was missing something important....the Snakeman stage (and that memorable theme)

http://youtube.com/watch?v=YtHGhT1uAm8
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Posted: Jun 26th 2008 5:29PM BPMOmega XBL PSN Steam said

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I see you've changed to a Protoman avatar. How very appropriate. :)
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Posted: Jun 26th 2008 6:02PM FernandoRocker said

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=p
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Posted: Jun 26th 2008 2:52PM samfish said

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Rumor NOTHIN'! It's TRUE!
http://gonintendo.com/?p=47632#comment-1996883

I'm SO EXCITED!
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Posted: Jun 26th 2008 2:56PM FernandoRocker said

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Oh dude... me too... me too.

=p
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Posted: Jun 26th 2008 3:12PM Vaitork said

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"hopes in surpassing the quality of Mega Man 2"

That's a huge longshot, but I'll have to applaud them for doing their best. To make it look like a NES game is already successful by itself.
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Posted: Jun 26th 2008 3:00PM (Unverified) said

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I can't wait, I haven't liked any Mega Man game that wasn't 1-8. (8 was OK)
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Posted: Jun 26th 2008 3:26PM Jacksons said

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8's snowboard segments with the voice saying "jump! jump! jump! slide! slide! slide!" drove me right up the wall for some reason.
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Posted: Jun 26th 2008 3:02PM NO DOUBT GET LOUD said

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EPIC WIN
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Posted: Jun 26th 2008 3:02PM cuteSAVAGE said

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Awesome, thanks for posting that Fernando.

This is unbelievable! I really hope it contains a chip-tune soundtrack reminiscent of the NES games, and that they updated the controls to at least match Mega Man X on SNES (Button Dash option, weapon select without pausing).

Can't wait!
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Posted: Jun 26th 2008 3:11PM Supermanisdead said

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I don't want it to be 8-bit... I'd rather it be higher-res 2D stuff. And maybe, like they did with SF2, they could bring a nice HD version to XBLA/PSN.

Actually, it depends on what they mean by 8-bit. I want it to be like 8-bit mario from Super Paper Mario, and have like detailed backgrounds made to look blocky. I would really love something like that.
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Posted: Jun 26th 2008 3:12PM llllFlREBlRDllll said

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This is probably the best announcement I have ever heard. No more shitty Battle Network crap this time, Megaman is going back to its roots this time, the roots I've always loved playing over time and still play. I'm so happy right now...
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Posted: Jun 26th 2008 3:31PM BPMOmega XBL PSN Steam said

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Eh, not all that different...

MM4 - Dr. Wily frames Dr. Cossack, by blackmailing him
MM5 - Dr. Wily frames Protoman, by creating a fake copy
MM6 - Dr. Wily frames Mr. X, a persona he created


So, dunno if you were sarcastic or not...
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Posted: Jun 26th 2008 3:35PM juju187 said

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something for me and my boy to play on wii
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Posted: Jun 26th 2008 3:39PM BPMOmega XBL PSN Steam said

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I am thoroughly excited about this. It seems real, but I have to confirm it for myself when I get my next Nintendo Power.

I've waited so long for another Classic Megaman game.
No X.
No Star Force.
No ZX.
Megaman only.
.... FINAL DESTINATION.


The fact that it's being done by Inti Creates gives me high hopes for it, too. They've done great work with the Zero and ZX series (and apparently, were the staff behind X1-X3), so I know they'll treat the Blue Bomber right.
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Posted: Jun 26th 2008 3:46PM samfish said

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Sven on the Capcom-Unity forums is saying it's real.
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Posted: Jun 26th 2008 3:52PM BPMOmega XBL PSN Steam said

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Good enough for me.

MS. EXCEL! MY TEARS! THEY FLOW LIKE WATERFALLS!
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Posted: Jun 26th 2008 3:50PM cesaria said

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My god. Now if they'll only give us the other ones for the NES before this comes out.
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Posted: Jun 26th 2008 3:52PM ShinAntonio said

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I would've preferred a high-res 2-D Mega Man to this. They're trying to surpass Mega Man 2? Well good luck with that. They must realize a large percentage of gamers consider some classic games from the NES era basically unbeatable. No matter how catchy the tunes or cool the bosses, it'll never measure up.

Mega Man 2 is a piece of nostalgia for me. It's gameplay has been surpassed several times over in subsequent Mega Man games, even though those only made incremental changes. I doubt there's anything they can do to change things up that they didn't try with Mega Man 3-8.

All that aside, I'll pick this up on day one provided it's reasonably priced.
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Posted: Jun 26th 2008 5:23PM BPMOmega XBL PSN Steam said

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Actually, Megaman 2 was one of the easiest in the series, even on Hard Mode. You know why? Two words:

Metal Blade.

That thing had very low Weapon Energy consumption, could be fired in multiple directions, killed most normal enemies in one hit, mid-bosses very easily, and even Metalman himself was weak to his own weapon!
About the only thing it couldn't kill was the Wily Alien (whose weakness was, oddly, the Lead Bubble).

The reason why Megaman 2 is remembered so fondly isn't because of how hard it was, but because of how easy it was. It was fun to just run around and throw Metal Blades at everything, without thinking too much about weaknesses and such.

Hell, it's still the best selling Megaman title of all time (as far as I can tell, at least...).
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Posted: Jun 26th 2008 8:08PM ShinAntonio said

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You misunderstood me. When I said "unbeatable", I meant it can't be surpassed in terms of quality. In other words, no matter how good of a Mega Man Capcom makes, some people will always swear by Mega Man 2.
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Posted: Jun 27th 2008 12:53AM BPMOmega XBL PSN Steam said

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Ah, my mistake.
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Posted: Jun 26th 2008 4:01PM (Unverified) said

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this is amazing. I only hope the music is as good as the first 3 games. (particularly 2 and 3). gameplay I would like to see updated a tad to keep with times (not by just adding women.. although that is a neat thing to see. women robots.. who'da thunkit?)

I'm personally waiting for Megaman X in full HD 2d Glory. PLEASE?

either way I'm getting this day 1. hope they still got 'it'
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Posted: Jun 26th 2008 5:29PM BPMOmega XBL PSN Steam said

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If you mean a remake of the first X, it was already done on PSP (Megaman: Maverick Hunter X). It was redone in 3D, new stage layouts, anime cutscenes, and Vile as a playable character.

If you mean a new X game... Well... who knows. There hadn't been a new classic Megaman game since the 1999 WonderSwan release of Rockman & Forte (a Bandai-developed sequel to the 1998 Super Famicom original; the original was ported to GBA and officially translated as Megaman & Bass).
So, it's rather incredible they'd finally continue the series. Who knows, a new X game could be around the corner.
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Posted: Jun 26th 2008 4:03PM Mr Khan said

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It would still make more sense for DS. Heck, DS has larger cartridge sizes than WiiWare's rumored 43 MB size limit

But it makes much more sense than the original PS360 proposal
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Posted: Jun 26th 2008 4:56PM acefondu said

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Dude you do realize that since this is in 8-bit it's going to be a really small file size. I mean the largest NES games may have reached 1MB? I could be totally wrong about that, but I know they were very very small.
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Posted: Jun 26th 2008 5:17PM FernandoRocker said

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Megaman 2 is a 120KB game.
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Posted: Jun 26th 2008 5:08PM fidgetwidget said

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The current word is that there is more than just the wii ware version we are seeing here.

So, DS is possible, as are xbla and psn versions of the game.
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Posted: Jun 26th 2008 5:16PM Seroth said

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I hope it has some kind of art in the game (since downloadable games have no boxart) with a realistic-looking guy in a Mega Man suit with a gun, to match the Mega Man 2 boxart, which I found awesome and hilarious at the same time.

Also, I think this 8-bit idea is awesome, especially if they do some stuff that would be impossible on the NES, like a bunch of enemies on screen with no slowdown or sound skipping or flickering or anything like that.
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Posted: Jun 26th 2008 5:17PM frankDrebin said

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now gimme some Sonic 4 on Genesis and I'm done.
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Posted: Jun 26th 2008 5:18PM BPMOmega XBL PSN Steam said

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While I don't know how well the Ace Attorney games have sold (they definitely seem profitable enough for Capcom to keep localizing them), I'm sure even more know about the game than those who have played it. They might understand the basic point-and-say-"OBJECTION!" reference, though.
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Posted: Jun 26th 2008 5:19PM FernandoRocker said

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It would be awesome if Capcom releases a special edition copy of the game in original NES cartridges.
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Posted: Jun 26th 2008 6:48PM (Unverified) said

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Wiiware? Damnnit, I guess I won't be getting this unless they port it to PS2.
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