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Reader Comments (119)

Posted: Jun 30th 2008 8:08AM cuteSAVAGE said

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Nice write-up. Look forward to the Trophy overview.

The system not pausing is a little disappointing, but otherwise I'm glad they are finally implementing this - Hope it's available soon.
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Posted: Jun 30th 2008 11:32AM (Unverified) said

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We hijack this first post to bring you an important message.

OMG is Loco Roco!!

Sony Japan gimme a new Loco Roco or better yet a Loco Roco and a Pursuit force sandbox game for the Ps3.


Thank you.
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Posted: Jun 30th 2008 12:04PM (Unverified) said

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I guess I am the only one happy about the no auto pause. if I am playing Final Fantasy X I want to go to XMB while the videos are playing... damn them and making the videos non skipable.
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Posted: Jun 30th 2008 1:40PM Larz said

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Actually, Draco, that's one of the things I love about Sony. They really give developers total freedom. I really hate MS's Nazi-esque approach.


Oh and Joystiq... you guys didn't comment on the single most important feature and pretty much the only reason I am excited for in-game XMB. Which is the ability to change communication devices/options without exiting a game. What the hell? Is this possible now or isn't it? You call yourselves a news site?

But I also do like the ability to message friends. Other than that, I could care less about music and private voice chat and whatever.
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Posted: Jun 30th 2008 1:54PM Tiptup300 said

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MS doesn't force the developers to pause when the guide pops up. They do force developers to stop action scenes when a controller becomes disconnected, but that's understandable!
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Posted: Jul 1st 2008 1:38AM simbadogg said

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i think the system not pausing is a good thing. i hate when you dont have the option to so something, and it is just shoved down your throat. seriously, how difficult is it to pause, and then PS select? whats that gonna add...an extra second for u to check a message? i mean, in games like gta4 when i'm in a taxi, i'd love to be able to just do w/e i want to outside the game, while nikko is just riding in the taxi.

people LOVE to complain for the sake of complaining, jesus h christ... (and this isn't directed to you xoviet...but everyone that seems to whine about this nonstop)
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Posted: Jun 30th 2008 8:09AM breaklaw said

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Lame. I'm about to go download this now. Why the hell would it not pause? Wouldn't that only take the PS button triggering the start button in game?
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Posted: Jun 30th 2008 8:13AM (Unverified) said

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Adding "Start" functionality to the PS Button would cancel-out this for the games that already use it (Rock Band, GTA IV, Guitar Hero, etc.)
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Posted: Jun 30th 2008 5:54PM DarknessBear said

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Omg, I am sitting here with my mouth open stunned that people are complaining about no auto pause?! Oh god... you guys are so dumb! AHHH!
*explodes*

360 fanboys say, "I DONT CARE ABOUT SWITCHING DISKS!" but then they bitch, "WHAT?! I HAVE TO PRESS THE PAUSE BUTTON BEFORE GOING INTO THE XMB!! NOOOOOO!" The pause button is RIGHT fuckin next to the PS button!

SWEET GOD...
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Posted: Jun 30th 2008 8:11AM (Unverified) said

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Ummm... what?
It's the game designers CHOICE if they want to pause the game while you go to the XMB or not. It works the exact same way now. When you press the PS button some games pause while you are in the quasi-menu, others don't. It's all up to the 'game-makers'. How can you blame Sony for that?

This really sound like a hater overview. The reason for you to criticize the ability to preview all the XMB features even if it means quitting the game is beyond me. Why would you rather have this feature completely removed? Makes no sense to me.

Some of your points are OK, though. Just... don't overdo your criticism, ok?
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Posted: Jun 30th 2008 8:38AM (Unverified) said

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I wouldn't say "as well as", I'd say differently than.
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Posted: Jun 30th 2008 8:58AM (Unverified) said

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Uhhh just to let you know a LOT of 360 games don't pause when you hit the guide button.
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Posted: Jun 30th 2008 9:10AM jquadman said

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Um, name one?

I've never played a 360 that doesn't pause when the guide button is pressed.
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Posted: Jun 30th 2008 9:58AM PhillipJFry said

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Um, hey Jeremy... there's a game, small title so you probably haven't heard of it, it's called Madden NFL 08, and when you hit the Guide button, the game continues on in the background. I learned this the hard wya when I tried to start up some custom music and got called for delay of game since the game itself Never Paused.

I'm sure there are more, but this is the only game i have where i've tried this (specifically for custom soundtracks)
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Posted: Jun 30th 2008 9:56AM (Unverified) said

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I'm pretty sure the only time a game doesn't pause while accessing the guide is during online multiplayer, which you can't be paused for obvious reasons. I can't think of a single singleplayer game that I've played that doesn't pause when I bring up the guide. I was always under the impression that Microsoft requires developers to include this behavior. It's not a huge deal though.
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Posted: Jun 30th 2008 9:57AM SheppyReturns said

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Dark Archon, the issue itself is a give and take.

On the Give side of this, in game access to XMB code has been available to developers since, well.... GDC of last year. Few developers have taken advantage of it which somehow make the examples that do look like they are going "above and beyond" instead of "just using the tools Sony gave out."

On the Take, lots of the XBL features are actually missing. 360 games have these features because they are FORCED to have these features. Sony, like it or not, is not in a position where they can say "do this, or else." Because many developers would simply say "or else what? This becomes a 360 exclusive, you clueless fuck?" While many companies are enjoying profits on PS3, majority of companies efforts on the system can be summed up as "when we get around to it." If Sony plays hardball to enforce these changes, Sony will lose developers, period.

I'm also curious if the custom soundtracks only working in certain games is a byproduct of Microsofts patent... regardless, I don't mind. To me, the 360 way of doing it was worse than the Xbox way of doing it. It's not integrated or even feels like a part of the game, it's just as if I turned on the stereo while killing the background music.

Also, one thing, I didn't know 360 game autopaused when hitting the dashboard. I always paused first, seems like the intelligent thing to do.
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Posted: Jun 30th 2008 9:58AM GFunk84 said

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@Jeremy

GTA IV
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Posted: Jun 30th 2008 10:38AM (Unverified) said

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GTA IV doesn't pause when you hit the Guide button, and it's extremely annoying, as I typically hit it during some boring cutscene to avoid canceling the scene :)
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Posted: Jun 30th 2008 8:12AM fade2blac said

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Well, I for one am excited about this.
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Posted: Jun 30th 2008 10:18AM (Unverified) said

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Excellent retort JW! This 2.40 update just about fails for me, so it looks like my PS3 will remain a BR player and be good for exclusives only.

PS3 fans, seriously, do you see why paying for Live is worthwhile now? Leaving stuff up to a developer is bullshit.
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Posted: Jun 30th 2008 10:19AM (Unverified) said

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What the? this comment was meant for the post below!
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Posted: Jun 30th 2008 2:26PM KarlW said

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Agree with you. I wouldn't call the system unpolished. The XMB shows you everything, because you're supposed to feel like you're going back to the main menu. Then if you select something full-screen (everything not full-screen works), it'll ask you if you want to quit the game. You can only run one full-screen app at a time.

With the 360, it's an in-game menu. With the PS3, it's the menu you launched the game from. It's nice to be able to launch a slideshow or something from playing a game, without quitting back to the XMB first. Less stuff to manoeuvre around. It's a different way of doing things.

Joystiq seems to really love hating on the PS3. I know the PS3 has problems, but it's not all bad. Sony has delivered the 3 most wanted features for the system (trophies, in-game XMB, video store -- coming soon) Come on, surely you can spare a little praise for that?
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Posted: Jun 30th 2008 8:18AM Extinction said

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I found this article to be complete garbage. For one, according to the videos, voice chat is available. Some 360 games don't pause either. Frankly, the article was flat out flame bait. PS3s in-game menu system seems faster, and has more functionality than 360s. It makes 360 look behind the curve
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Posted: Jun 30th 2008 9:22AM (Unverified) said

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Ahh, another clueless fanboy. So you think XBL's service set is inferior to XMB, ehh? Interesting. Lets just do a quick comparison shall we.

Send game invites across all games:

XBL: Standardized/Mandatory
PSN: Not required/Developer Dependent

Send audio messages across all games:

XBL: Standardized/Mandatory
PSN: Not required/Developer Dependent

Mute, send feedback, file complaints:

XBL: Standardized/Mandatory
PSN: Not required/Developer Dependent

Ahh, yes. It looks like the PSN is right there in terms of service, doesn't it?

Honestly, it is as if some people just like to hear themselves spew unintelligent gibberish. Extinction.... all I can say is wow. That little world you live in must be quite interesting. All of those Sony murals painted on your walls must be quite comforting.
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Posted: Jun 30th 2008 9:28AM (Unverified) said

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I just watched both videos released by Sony about in-game XMB and they didn't mention cross game voice chat at all. Private voice chat will almost certainly require you to quit the game. 2.40 looks great but cross game voice chat was something I was really hoping for. Hopefully it will be incorporated at some point.
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Posted: Jun 30th 2008 11:43AM arrrgh said

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So does this update include FULL support for custom soundtracks finally?
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Posted: Jun 30th 2008 4:39PM (Unverified) said

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wow bi*ch much JW?
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Posted: Jun 30th 2008 6:06PM Extinction said

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Posted: Jun 30th 2008 8:20AM (Unverified) said

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Sounds like you guys were expecting Sony to pull a miracle out their ass. Do you really think Sony can just magically make all PS3 games come a complete halt? That's crazy.

It sure would be nice if you could tell us what PS3 games don't allow us to use the in-game XMB. Or what PS3 games allow us to used custom soundtracks.
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Posted: Jun 30th 2008 9:06AM (Unverified) said

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What can you do. There's always going to be someone talkin' all that jazz regardless of any advancement. Looking for news...I suggest you head to another site, at times this seems more like an opinion blog.
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Posted: Jun 30th 2008 11:20AM SheppyReturns said

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This IS and opinion blog. That's what a blog is. They don't have to pretend to be unbiased or fair. They don't have to report news with good or bad stats. They post stories and flavor it up.

People love hyping when Ludwig gets creative with his stories but people love complaining when other people post stories against their favorite console.

Fucking grow up, this is a Blog, not the Post. People are hired on this site to write editorials. Highly opinionated pieces. So neener neener.
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Posted: Jun 30th 2008 8:23AM Joanna D said

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The trophies will be completely redundant if there isn't the ability to share them outwith the console. Live gamerpoints work so well because you can share your achievements online and you have a card which you can use as a signature on forums etc.
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Posted: Jun 30th 2008 8:27AM warlock7 said

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What's "outwith"?
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Posted: Jun 30th 2008 8:32AM Joanna D said

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Posted: Jun 30th 2008 9:15AM (Unverified) said

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Oh please. None of that is essential to the function of the game. Dream up some other ridiculous reason you don't like this.
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Posted: Jun 30th 2008 10:39AM brokenmonkey said

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You're just jealous that your precious PS3 still can't match some of the best features of the 360.
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Posted: Jun 30th 2008 1:09PM Mr Awesomer said

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You're right, none of it is essential, but it is a great feature to have, especially for the analyzing eggheads among us, and there plenty of those whom are gamers. It would be great to have PS equivalents to mygamercardDOTnet and 360voiceDOTcom, and the many other sites with similar features.
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Posted: Jun 30th 2008 8:25AM warlock7 said

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So, the option to pause your game or not is a bad one why exactly?

I realize that's not the way Microsoft did it, but it seems that Joystiq is playing fanboy here. Sony gives you the ability to let your game run or pause it when entering the XMB. For some games, this sounds like a great feature. Allow me to do anything in the XMB while I let my game continue to run. Sorry, this doesn't sound like being behind the curve, but rather they are allowing the user to dictate their experience rather then telling the end user which way is better. Seems like it's amore open option...

How about Joystiq does an impartial review rather than a fanboy slanted report?
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Posted: Jun 30th 2008 5:37PM (Unverified) said

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Exactly! what if I'm watching one of those dreaded cut-scenes that you can't skip that some games still have and it's the third time I'm watching it and I don't want to see it anymore...well I can hit the PS button and check out my friends list and send some messages while that still plays. If I want the game to pause I would just hit the pause button before hitting the PS button...it isn't that hard really or time consuming. You just push one more button...is pushing a button really that hard? If it is hard then what have we turned into?
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Posted: Jun 30th 2008 10:53AM (Unverified) said

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Unless you're some kind of game cheater who needs 1000 hours of playing to get an achievement, why the hell would you like to have your game running while in XMB in first place?
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Posted: Jun 30th 2008 3:36PM (Unverified) said

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It's actually the exact same way MS does it. Some games pause when you hit the guide button, some don't, even in single player. Most do, but it seems like it's totally up to developers.

Sony updates their dashboard more regularly than twice a year (or this year, more like once on the 360 side), so you're bound to see things that aren't totally finished and will probably be improved in future updates.
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Posted: Jun 30th 2008 2:41PM Tez said

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Send someone a message while a non-skippable cinema you've already seen before it playing? I dunno. Why is it so difficult to pause it before hitting the PS button if that's what you want to do? Are two presses too much for you?

Of all the things missing from this update, I'm amazed people are picking out "it doesn't automatically pause!"
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Posted: Jun 30th 2008 8:28AM (Unverified) said

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Typical anti-Sony Joystiq article. The PS3 could fellate the user, and they would still complain that it didn't swallow. The bias is incredible.
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Posted: Jun 30th 2008 8:46AM maisp said

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For no less than $400... It better f**cking swallow!
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Posted: Jun 30th 2008 1:49PM Vegeta has a ps3 said

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Yep, cause god forbid anyone criticizes Sony. DON'T THEY KNOW THAT SONY IS PERFECT IN EVERY WAY AND THAT THE PS3 IS GOD AMONGST CONSOLES. ANYONE WHO DISAGREES IS OBVIOUSLY BEING BIASED AND A SONY HATER!!!
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Posted: Jun 30th 2008 5:22PM (Unverified) said

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I'm not saying that Sony are infallible. I have both HD consoles, and I don't care who sells more. The only thing I'm saying is that certain sites (joystiq, 1up, Kotaku) are incredibly biased against Sony, and twist every move they make to have some sort of negative spin. If Sony genuinely made a mistake, then by all means let people know. This, however, is an evolution of their console -- there will be more updates, so I don't see how this could be a bad thing, whatsoever.
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Posted: Jun 30th 2008 6:08PM DarknessBear said

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Wow, Mystery it's great to see someone that posts with an actual brain intact.

Why's everyone exclaiming that this is a bad thing because it isn't at the same level as 360's user ability? It's not like this is the last update ever for the PS3. Home isn't even out yet and can add a ton of things that everyone is complaining about. I'm not saying don't call their faults (like mystery said) but it's worth praising their evolution.
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Posted: Jun 30th 2008 8:28AM ammar91994 said

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I don't see what the big deal is if it automatically pauses or not.. all you have to do is press a button before you access the XMB. I am looking forward to using this when I get my PS3 in about a month, and my only worry is that I'm not sure if there will be alot of games that support trophies and custom soundtracks.
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Posted: Jun 30th 2008 8:32AM (Unverified) said

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Extinction:

What video were you watching? I saw little loading circles EVERY time the guy would try to navigate around the XMB and I certainly don't get that with my 360's dash... Yes voice chat is available, but unlike the 360, you cannot do this across different games. Pay closer attention. These are irrefutable FACTS, and not opinions that can be argued.

So tell me: where is this "more functionality" that you speak of? Please elaborate for us all. Prove it to be a fact, and not an overblown fanboy opinion.
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Posted: Jun 30th 2008 5:58PM Extinction said

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The video had the start chat option in the list.

Normal functionality PS3 has, 360 doesn't.
PS3 can copy MP3s/Videos/Photos to/from it's harddrive and any connected media (CD/DVD/Bluray/USB device/Flash card/UPnP network share, though discs and UPnP are read-only)
The ability to use any USB/Bluetooth webcam/mouse/keyboard/headset/HID compliant game controller (360 supports USB KBs and mice however, but not in game)
PS3 lets you back your hard drive up to USB harddrives
Lets you use USB devices/flash cards to back up save games
Streams Video to PSP via wifi/LAN anywhere in the world, 360 has no ability to stream media out to a device
Uses an online CD track database that you can submit to, rather than wasting space on the hard drive, lets you set album art
Lets you install any PPC-based operating system (ie: Linux, OSX)
Lets you use any hard drive rather than system-specific ones
Lets you copy save games in between profiles on the system
Lets you select multiple files to edit (ie: metadata such as the folder/artist/album, delete, copy, etc)

In game features PS3 has that 360 doesn't:
PS3 lets you set far more settings than 360s
Lets you move swiftly between games, web pages and media without quiting the game
A decent framerate/speed/fluidity

I could go on and on, but a fanboy like you already made up their mind in dismissing anyone with an opinion that differs. In short, 360 is seriously lacking in functionality that PS3 AND PSP have had since launch. And fantrolls like you need to stop defending it
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