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Reader Comments (13)

Posted: Jul 1st 2008 6:27PM FredFredrickson said

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Take your eyes off the iPhone, BioWare. Do it now.

Now get back to work on Mass Effect 2.
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Posted: Jul 1st 2008 8:42PM (Unverified) said

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The iPhone has like 5 users?

Shouldn't a company be looking at the bottom line when they decide to develop a game?
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Posted: Jul 1st 2008 6:43PM SpacePenguinBot said

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The iPhone interface would lend itself well to RPGs, RTSs. It's funny that the first games we've seen have been more action oriented.

I know it would never happen, but it's not hard to imagine a World of Warcraft type of game on the iPhone (or Diablo, or Starcraft, for that matter).
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Posted: Jul 1st 2008 6:51PM Rokatoro said

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I approve of this news =D
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Posted: Jul 1st 2008 7:04PM (Unverified) said

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estimated battery usage time:10 minutes
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Posted: Jul 2nd 2008 10:47AM (Unverified) said

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Yea running games on my iphone pretty much just scares me because the battery life is just awful when its not doing anything heh
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Posted: Jul 1st 2008 7:08PM Snowblind said

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I don't see the problem with this. Mobile phones do everything else, it's only a natural step that more serious games will be released for them. In Japan, mobile gaming is already a fairly big thing, and the iPhones touch screen works farily well, from what I hear.

I'm pretty sure I won't be playing any games on my phone anytime soon, but I'm not sure why so many are against the idea.
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Posted: Jul 1st 2008 7:36PM (Unverified) said

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I don't know what to think. Bioware still heavily favors the use of dialog trees in their projects. They are even doing it in Sonic Chronicles: The Dark Brotherhood for the DS.

Mobile games tend to favor simple time wasters that you can play for a few minutes to relieve stress.
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Posted: Jul 1st 2008 9:14PM Avolii said

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Hell, Im still waiting for ME:PC to get a patch so I can finally play it.

PRIORITIES!!!
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Posted: Jul 2nd 2008 12:51AM dr steve brule said

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touchscreen might work for this type of game but trying to use the NES emulator with it just did not work
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Posted: Jul 2nd 2008 11:17AM jumpshot said

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Is that Bibleman? He looks vaguely familiar...

I don't see a problem with developing for phones, as long as they don't bite off more than they can chew. But for me it's more important that they nail controls.

My blackberry pearl would be well suited for many games. There's this zelda remake that works well, but doesnt use the pearl as a controller. If only it would...
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Posted: Jul 2nd 2008 11:03AM (Unverified) said

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thing aint got no buttons, man
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Posted: Jul 2nd 2008 1:29PM Mez Jr said

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Dude, way off topic, but someone NEEDS to port X-Com: UFO Defense to a mobile platform. That game would be fantastic on the iPhone or on any touch screen phone.
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