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Reader Comments (33)

Posted: Jul 1st 2008 2:07AM (Unverified) said

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Mmmmmm..... open faced KLOBB sandwich....
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Posted: Jul 1st 2008 2:19AM GreyFox said

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This is funny but the more I see of this game the more hesitant I am. I WANT to like this game but little things keep cropping up in gameplay videos and cut scenes that set off warning alarms for me.
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Posted: Jul 1st 2008 2:23AM Drake Lake said

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Is that rifle really as effective as it sounds?
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Posted: Jul 1st 2008 3:21AM (Unverified) said

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You have to love "Ancient Alloyed Rifle of Effectiveness." Are we sure that isn't just a placeholder?
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Posted: Jul 1st 2008 9:11AM (Unverified) said

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Growing up playing golden eye multilayer, we had a rule that you couldn't shoot someone till they had a gun themselves, and a Klobb didn't count as a gun...
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Posted: Jul 1st 2008 10:46AM arrrgh said

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You guys were pussies then. >8|
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Posted: Jul 1st 2008 3:58PM (Unverified) said

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And the other Goldeneye rule used in many households: no playing Oddjob.
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Posted: Jul 1st 2008 2:27AM (Unverified) said

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Strange, I remember that the Klobb was one of the more fun weapons in Goldeneye (and one of my favorites, next to the Dostevei). Especially when you used the All Weapons cheat and dual-wielded it...
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Posted: Jul 1st 2008 2:30AM (Unverified) said

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Yeah, I totally agree with you Greyfox. Initially I was really pumped for this game, but I've grown more apprehensive as I learn more about the game, especially some of the design choices they've made with the gameplay.

Speaking of which, if anyone's interested, I just wrote an article about what I consider to be "The Best and Worst of Too Human":

http://vgamehaven.blogspot.com/
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Posted: Jul 1st 2008 2:43AM Huey2k2 said

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You wrote a best and worst article for a game that you've never played and isn't even out yet?...
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Posted: Jul 1st 2008 2:57AM (Unverified) said

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Two Words: Time Machine
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Posted: Jul 1st 2008 2:57AM (Unverified) said

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Psychic Powers
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Posted: Jul 1st 2008 2:58AM (Unverified) said

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Brain Hemorrhage
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Posted: Jul 1st 2008 7:28AM Foetoid said

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Epic Fail.
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Posted: Jul 1st 2008 1:38PM Duke said

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Two things earn you being given shit here today:

1) Writing a blog on plus/minus points for a game you have yet to play.

2) Pimping your blog on another blog. We all hate that.
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Posted: Jul 1st 2008 2:50AM 68402e20 said

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I don't trust Silicon Knights after Twin Snakes. We were promised tons of extras and all we got was a Mario statue in Otacon's office. Fuck that dumb shit.
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Posted: Jul 1st 2008 3:29AM DarknessBear said

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WELL, that seems pretty cool... but I have a hard time remembering that gun in the game.
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Posted: Jul 1st 2008 6:29AM elmer said

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While the Klobb is truly crap, I found it worked rather well on one-shot-kills. It's ludicrous inaccuracy meant that it's fire sprayed all over the place, increasing your chance of hitting the enemy somewhere when there's not enough time to aim. From what I hear, that's one of the reasons people liked the Kalashnikov
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Posted: Jul 1st 2008 7:20AM AwesomeTown said

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KLOBB = BB gun
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Posted: Jul 1st 2008 8:15AM Haon said

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In my little group the klobb was purely a weapon you used to embarrass your victim. I wonder if it is the same thing here?
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Posted: Jul 1st 2008 11:03AM Shmil said

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oh trust me you're not the only group of friends who tried to insult one another by a klobb kill
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Posted: Jul 1st 2008 8:21AM ScottG13 said

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A truely useless gun on almost every setting.

In our gaming group, a Klobb kill was one of the most ignominious.

Also spawned many great laughs when a Klobb wielder would be going against a player with a real gun and would shout "Its KLOBBERIN' TIME!"
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Posted: Jul 1st 2008 10:56AM Jude said

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Klobb = no pants
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Posted: Jul 1st 2008 11:47AM (Unverified) said

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It must be early, because that made me laugh.
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Posted: Jul 1st 2008 11:05AM Lordchimp said

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I always hated the KLOBB.
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Posted: Jul 1st 2008 11:28AM NO DOUBT GET LOUD said

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Everyone knows the best gun in Goldeneye was the RCP-90
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Posted: Jul 1st 2008 2:02PM (Unverified) said

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Sure the Klobb was weak, but at least AIs could fire it point blank and through prison bars, something they couldn't figure out with the KF7. Also, it was one of the more rapid guns in the game, making it a superior choice for license to kill mode.
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Posted: Jul 1st 2008 2:23PM DonaldMick said

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License to Kill
Slappers Only
No Oddjob
Facility
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Posted: Jul 1st 2008 6:08PM (Unverified) said

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proximity mines in that level that was in Perfect Dark as well.
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Posted: Jul 2nd 2008 2:42AM (Unverified) said

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You're going to have to be more specific Colin, there were 3.
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Posted: Jul 1st 2008 3:24PM aristokrat said

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I'm still sad they didn't bring this game to XBLA.
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Posted: Jul 1st 2008 9:13PM michaspi said

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Back in the day, my friend called it "the rubber band gun".
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Posted: Jul 1st 2008 9:50PM Mr Khan said

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Silicon Knights is still relatively close to Nintendo, as they own a good bit of their stock
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