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Reader Comments (16)

Posted: Jul 3rd 2008 2:56PM (Unverified) said

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I would only be excitied about Goldeneye on Wii (or 360 for that matter) if it allowed multiplayer online.

Posted: Jul 3rd 2008 3:09PM blahblah55 said

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And yet, the most fun about Golden Eye was sitting there with friends smack-talking each other while eating snacks...

...you know, them being NEXT TO YOU.
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Posted: Jul 3rd 2008 3:21PM (Unverified) said

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Fair enough, except I can just drag out the N64 to do that. And if there was voice chat in a Wii/360 version, smack talk could still occur.
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Posted: Jul 3rd 2008 3:35PM sn1per said

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If you pay attention, you can see at 2:52 that the Wii thinks it's loading a VC copy of Sin and Punishment. Basically, what this guy did is remove the Sin and Punishment code and replace it with a rom of GoldenEye. I've seen this done with Smash Bros. 64 too, but whoever injected that rom went as far as changing the banners, so the icon you see in the system menu is for Smash, not Sin and Punishment.

Posted: Jul 3rd 2008 3:39PM sn1per said

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Here's a link to the video of smash bros. 64 running on the Wii.

http://www.youtube.com/watch?v=WaaMOpE4Kto
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Posted: Jul 3rd 2008 7:11PM (Unverified) said

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DAMN MICROSOFT! Why did they have to buy out the company that made Goldeneye and Battletoads. Those, in my opinion, are two of the greatest games ever made before the year 2005! The least Microsoft could do is put the two on the wii virtual console for lets say, two weeks, then take them away from download. Players would keep the games and Microsoft would be a nice company! Not greedy little bitches

Posted: Jul 3rd 2008 11:02PM sn1per said

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Microsoft tried to get GoldenEye on VC and XBLA, but Nintendo refused to let them put it on XBLA. So you can blame Nintendo for the lack of GoldenEye on VC.
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Posted: Jul 4th 2008 8:45AM (Unverified) said

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never heard that...DAMN NINTENDO FOR BEING SO GREEDY
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Posted: Jul 3rd 2008 8:44PM (Unverified) said

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Oh man, if they were to release this for the virtual console I may never see my husband again! LOL Our friend had this on the 64 and it used to drive me nuts how much we had to play it (that and Turok). Good game, don't get me wrong, but when you're not that good at it and your opponent has a thing for proximity mines, it gets a little frustrating.

Posted: Jul 3rd 2008 9:02PM Nebenator said

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A remake of the original would be nice... Especially with niki perfect shot compatibility! And advance wifi and multiplayer, sort of like mario kart wii! Online highscores, graphic improvement, rumble..... hey! who needs halo?

Posted: Jul 3rd 2008 9:37PM (Unverified) said

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Thats awesome! Looks too good to be true. My understanding of why we have not seen this injected earlier is because goldeneye makes use of custom microcodes developed by rare , so it couldnt be swaped like smash bros. The best I could do with goldeneye was about 4 fps. (no joke). Definitely going to be keeping my eye out for this one.

Posted: Jul 3rd 2008 10:26PM (Unverified) said

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This would be something to pursue if he got this working with the wiimote and nunchuck. But I have no desire to play Goldeneye,or any FPS on my Wii for that matter, with dual analog controls.

Posted: Jul 3rd 2008 10:46PM (Unverified) said

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I'd be very interested if he got this working with the Wiimote and Nunchuck. But I really have no interest at all in using dual analog controls for any FPS on the Wii, even if it is Goldeneye

Posted: Jul 4th 2008 6:03PM (Unverified) said

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There is a Goldeneye mod based on the Steam engine. It has online multiplayer and every weapon and level is remade like the original!! Awesome.

Posted: Jul 4th 2008 8:49AM (Unverified) said

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Hey, does anybody know...i wanna put this on my wii, but i dont have TP. So, if i rent TP and do the TwilightHack, do I only need to do the hack once? Or would I need to keep renting the game each time I want to play?

Posted: Jul 4th 2008 10:35AM (Unverified) said

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renting it once will work fine
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