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XNA's Satchell: Microsoft experimented with 3D gaming display


"Well of course they did," you're probably saying to yourself after reading the above headline. "Practically every game on the Xbox 360 has 3D graphics. When is this news from, 1987? HA! HA! *snort*." Don't be such a smartass, hypothetical reader! We're talking about stereoscopic 3D displays, such as those being used by Ubisoft's upcoming Avatar game or Texas Instruments' upcoming DualView TV.

In an excerpt from an interview with GamesIndustry.biz, XNA General Manager Chris Satchell revealed that Microsoft actually looked into using this stereoscopic technology for gaming, but determined the need for special glasses made the idea impractical. "I think it is hard to be mainstream with asking people to wear headgear to play games," he said, thus explaining the failure of Hat Hat Revolution. That said, Satchell hinted at "some very interesting technology being developed that can overcome this obstacle, and it will be interesting to see where this leads." Oh, we all know where this leads, all right.

Tags: 3d, 3d glasses, 3dGlasses, microsoft, Satchell

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