Max Schaefer, co-founder of Flagship Studios
, admits that things didn't go exactly as planned with its first title Hellgate: London
; however, he believes the developer's sophomore effort, Mythos
, is coming together much better. Schaefer tells Eurogamer (via GI.biz)
that Flagship was "probably biting off too much" as a new developer with Hellgate
and was rushed at the end, but with Mythos it's focusing on core features and taking time to polish.
Schaefer hopes Mythos
can "put a dent" into some of the big MMOs out there and he believes the free-to-download-and-play model of the game -- with item sales bringing in money -- gives the developer a chance against the boxed subscription-based MMOs.