If you're looking forward to Mirror's Edge the way we are, then you're definitely going to want to check out the four latest screenshots EA drip-fed us for this morning. Alternatively, if you get simulation sickness from just seeing stills of things in motion, best to step away ... slowly. Speaking of seeing things in motion, we've also got a gorgeous cel-shaded trailer for the game after the break which has us questioning our affinity for the game's current Unreal-powered aesthetic. Feel free to start speculating about Esurance: The Game while we watch this thing over again.
Here's the new Mirror's Edge 2D trailer and some 3D screenshots
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If you're looking forward to Mirror's Edge the way we are, then you're definitely going to want to check out the four latest screenshots EA drip-fed us for this morning. Alternatively, if you get simulation sickness from just seeing stills of things in motion, best to step away ... slowly. Speaking of seeing things in motion, we've also got a gorgeous cel-shaded trailer for the game after the break which has us questioning our affinity for the game's current Unreal-powered aesthetic. Feel free to start speculating about Esurance: The Game while we watch this thing over again.
Reader Comments (50)
Posted: Jul 10th 2008 11:04AM FernandoRocker said
Looks very interesting and original. Nice use of the engine.
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Posted: Jul 10th 2008 11:09AM (Unverified) said
Yeah it does look pretty good and original. It's not everyday you get to say that about an EA game.
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Posted: Jul 10th 2008 11:29AM (Unverified) said
Or something powered by the Unreal engine these days.
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Posted: Jul 10th 2008 11:30AM (Unverified) said
Damn it,
I meant something ORIGINAL using the Unreal Engine.
Reply
I meant something ORIGINAL using the Unreal Engine.
Posted: Jul 10th 2008 11:30AM (Unverified) said
Damn it,
I meant something ORIGINAL using the Unreal Engine.
Reply
I meant something ORIGINAL using the Unreal Engine.
Posted: Jul 10th 2008 11:36AM (Unverified) said
Jack, it doesn't appear due to faulty server cookies.Stop pressing that goddamn button :P
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Posted: Jul 10th 2008 11:04AM (Unverified) said
Looks very much like Team Fortress.Especially like a very advanced version of Orange Maps.
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Posted: Jul 10th 2008 11:09AM FernandoRocker said
The environments kinda looks like Portal.
I mean, it looks like she is running outside the Aperture Science. Everything looks very clean.
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I mean, it looks like she is running outside the Aperture Science. Everything looks very clean.
Posted: Jul 10th 2008 11:16AM FernandoRocker said
Altouhg, it looks a little bit like Joystiq Aperture Science.
http://www.kotaku.com.au/gallery/medgeconcept/medgeconcept1_medium.jpg
http://www.kotaku.com.au/gallery/medgeconcept/medgeconcept2_medium.jpg
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http://www.kotaku.com.au/gallery/medgeconcept/medgeconcept1_medium.jpg
http://www.kotaku.com.au/gallery/medgeconcept/medgeconcept2_medium.jpg
Posted: Jul 10th 2008 11:30AM (Unverified) said
Great Pics. Now compare it to this
http://pariahs-guild.com/wp-content/uploads/2008/02/teamfortress2-orange-x.jpg
Result? Pimped-out Orange City!
Reply
http://pariahs-guild.com/wp-content/uploads/2008/02/teamfortress2-orange-x.jpg
Result? Pimped-out Orange City!
Posted: Jul 10th 2008 11:13AM (Unverified) said
Looks great to me. I like that it's first person but not just a bobbing gun. I hope the story is as interesting as they say and that they actually deliver on the deep and intuitive controls. The controls are definitely what's going to make or break this game.
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Posted: Jul 10th 2008 11:27AM (Unverified) said
It's the best looking UE3 game I've seen yet, and I'll tell you why. UE3 is a shiny engine. Every game put out with is glistens like you sprayed shellac on your monitor. However, the environments the games are in (Gears of War and BioShock, two name the most popular) are emphatically dull. A lot of objects in those environments look out of place. Create an environment in sunlight with tons of metal glistening in the sun, and you have something that benefits immensely from the pervasive reflectiveness. It's not that the other games don't look good, it's just that Mirror's Edge's setting fits what the engine seems to do innately.
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Posted: Jul 10th 2008 11:54AM chrisgrant said
Most definitely uses UE3 -- Frostbite wasn't done yet.
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Posted: Jul 10th 2008 11:31AM (Unverified) said
the 2d trailer reminded me of those eSurance commercials heh
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Posted: Jul 10th 2008 12:02PM (Unverified) said
I thought the game's attraction was the whole First Person slant - at least it is for me. Games like Price of Persia have already done the whole "running on walls" thing.
Not that I wouldn't mind a 3rd person parkour game. I think there's room for both types however.
Let's see how this sells. There'll probably be a rush of free-running games after this one if it does good numbers.
:)
Reply
Not that I wouldn't mind a 3rd person parkour game. I think there's room for both types however.
Let's see how this sells. There'll probably be a rush of free-running games after this one if it does good numbers.
:)
Posted: Jul 10th 2008 12:04PM (Unverified) said
Cr4p. Sorry, I thought I replied to the below comment about it being 3rd person.
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Posted: Jul 10th 2008 11:34AM (Unverified) said
I still wish it wasn't friggen first person!!!
Part of what makes parkour great is to see someone doing it. In first person its like being at a fireworks display but being forced to look in the opposite direction.
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Part of what makes parkour great is to see someone doing it. In first person its like being at a fireworks display but being forced to look in the opposite direction.
Posted: Jul 10th 2008 11:48AM (Unverified) said
Agree, I think it should be third person. It kind of sucks not being able to see her running on the sides of the walls and such.
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Posted: Jul 10th 2008 2:35PM (Unverified) said
I disagree. The awesome thing about parkour is doing it, thinking, "There's no way I could get up that wall," and then doing it anyway. I much prefer doing it to watching someone doing it, though that is not to say that watching someone better than you isn't entertaining in its own way.
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Posted: Jul 10th 2008 11:52AM AwesomeTown said
It looks really good, and I'm very excited for this. But he did compare the heroine to John McClane, so she's got big shoes to fill. I hope they can make the game that good.
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Posted: Jul 10th 2008 11:56AM cuteSAVAGE said
I Love it!
Hope they reveal who is behind the score at E3, and hopefully it turns out to be Mogwai.
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Hope they reveal who is behind the score at E3, and hopefully it turns out to be Mogwai.
Posted: Jul 10th 2008 12:04PM (Unverified) said
Your icon is Faith, yeah ?
No wonder you love it !
:)
Reply
No wonder you love it !
:)
Posted: Jul 10th 2008 6:28PM cuteSAVAGE said
DICE said the score is being produced specifically for the game by well-known music industry producers. Alcorus is hardly well-known, and Shine only appeared after the trailer...
Alcorus changed Shine, it no longer has the Mirror's Edge "theme" in it. Their "official" site is no longer up either.
http://www.myspace.com/cseychelles
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Alcorus changed Shine, it no longer has the Mirror's Edge "theme" in it. Their "official" site is no longer up either.
http://www.myspace.com/cseychelles
Posted: Jul 10th 2008 12:48PM dr steve brule said
depends for me, i got the platforming down in mp3 but some other fps's not really.
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Posted: Jul 10th 2008 12:33PM (Unverified) said
The 2D trailer is sweet.
The more I look,the more it reminds me of Sonic Adventure.
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The more I look,the more it reminds me of Sonic Adventure.
Posted: Jul 10th 2008 12:50PM Mike Sylvester said
Is this confirmation that the lead character's image WILL reflect in window glass? After that glaring flaw in the 3D trailer, it sort of sticks out as if they're trying to make a point in this 2D trailer.
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Posted: Jul 10th 2008 1:35PM Jaclo said
I've been excited about this game since I first heard about the concept. Then I read Play Magazine's exclusive preview and my excitement increased tenfold (maybe...I didn't really gauge my initial excitement on a numerical scale). Then I saw the video. Needless to say, I'm buying this game when it comes out.
I think the idea is to make you, the player, feel like you're doing parkour. Third-person wouldn't accomplish that. Plus, they are trying something different with an FPS (both conceptually and graphically). Gotta give them praise for that.
I'd be less interested if the game featured the same style as this animated stuff though....
Somehow, I doubt this game will sell very well (even if it turns out to be very good). Seems like it will be a critical darling, but a commercial failure. Here's to hoping I'm wrong though (about it being a commercial failure, not about it being a critical success).
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I think the idea is to make you, the player, feel like you're doing parkour. Third-person wouldn't accomplish that. Plus, they are trying something different with an FPS (both conceptually and graphically). Gotta give them praise for that.
I'd be less interested if the game featured the same style as this animated stuff though....
Somehow, I doubt this game will sell very well (even if it turns out to be very good). Seems like it will be a critical darling, but a commercial failure. Here's to hoping I'm wrong though (about it being a commercial failure, not about it being a critical success).
Posted: Jul 10th 2008 1:50PM (Unverified) said
Well, if EA pushes this right, there's no doubt it could be s huge success. Look at last couple of years, Assassin's Creed, Bioshock, Gears of War, Resistance were all very big and were all original IPs. As long as the distributor gets behind the game and has a good marketing campaign, the game will sell (if it's relatively decent, anyway).
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Posted: Jul 10th 2008 1:49PM Android8675 said
Got to play this at a "playtest", un-freaking mazing. It wasn't perfect of course, but man did it have some, "OK, that was Trinity." If Trinity from the Matrix was a Verb or an Adjective.
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Posted: Jul 10th 2008 4:05PM benexclaimed said
Is there any word whatsoever on how the controls will actually work?
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Posted: Jul 10th 2008 5:02PM (Unverified) said
seems vaguely reminiscent of Bungie's Oni in art and combat style.
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Posted: Jul 10th 2008 8:30PM DerickDBrown said
The game world IS reminiscent of the half-life2 urban enviroments.
Cleaner though.
I'm excited to see where this leads.
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Cleaner though.
I'm excited to see where this leads.
Posted: Jul 12th 2008 4:00AM (Unverified) said
it might be just me but it reminds me of the movie Avalon.
and the game being set within in a virtual world,its just that its almost too clean to be in the real world
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and the game being set within in a virtual world,its just that its almost too clean to be in the real world
Posted: Jul 17th 2008 9:31PM (Unverified) said
I've wanted Esurance: The Game for ages. Seriously. Forget The Agency...I want to go around and drop out of helicopters and lower peoples' insurance rates.
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