Joystiq E3 hands-on: Fable 2

To that end, I should open by saying this: If you too are a fan of Fable, you need read no further, though I know you will. Judging from the build I played, it's more of the stuff you love with richer combat and ... well, you're just going to adore it. Promise. But not everybody played Fable. In fact, there are a sad few that played it and didn't even like it. It's for them that I'm soldiering on.
Gallery: Fable 2
I started playing as a child, my sister in tow, with only a wooden sword to defend us as we traveled around a village and ran a few odd jobs. I should mention that there was quite the cacophony of activity at Microsoft's party and without headphones I normally only had a vague idea of what was going on from a narrative perspective.
As a result, the first thing I noticed about the game was how much was communicated by the animations of the NPCs. At the end of my childhood demo I met a character who I could tell was a villain just from the sinister way he lurched around the room. Crowd scenes looked great too, with enough animation variety to make the city's denizens seem quite lifelike.
What wasn't so great was the technical quality of the graphics themselves. Though really pleasing from an artistic point-of-view, buildings and characters were often harshly jaggy in spots and some of the particle effects are just plain ugly. My hope is that these issues will be fixed before release, but with just a few months to go I'm a little unsure.
What players will likely notice first though is the sparkling bread crumb trail that leads you from objective to objective. In the demo, the brightness on the trail was cranked to full, and it was constantly drawing my eye away from the action. I was comforted to learn that the trail's relative brightness would be dynamic, glowing when it was followed and fading when you are off the trail.
After my all-too-brief childhood came to an end I jumped ship for an adjacent seat in the demo area and got into some adult combat.
When it was first presented to us, Fable 2's one-button battling seemed like a way to pull off really complicated maneuvers with simple inputs. Using one button for attacks (tap), blocking (hold) and flourishes (hold with a direction) is smart, but in practice in the chunk I saw it simply made sword fighting feel simplistic. I'm hoping that things will change in indoor environments, but what I saw was pretty far from a revolutionary step forward. It felt like a brawler.
What was surprisingly good was the firearm combat. Tapping the Y button shot from the hip, while holding it in allowed you to target, which I understand is a skill you have to procure. Guns feel powerfully satisfying, especially against some of the stringy zombies we were battling. Swordplay is functional, but I'd bet you'll spend a surprising amount of time using guns.
Magic has also been retooled from the original game. Tapping a button allows you to use an area of effect spell of your choice, while pressing it with a direction fires a projectile. You can also charge the button, which fills a meter through five levels of intensity as you hold it in. What spell is at which level is entirely up to you, so you could quick tap to use a fire bolt, hold it in for a second to use a level 2 ice spell, for two seconds to use a level 3 force push and so on. It's a really smart way of making you feel like you have a wide variety of different abilities at your disposal.
Speaking as a Fable fan, I left really pleased. It's not a quantum shift, but it's absolutely been refined for the better. My hope is that some of the graphical issues can be dealt with, and the game can become an experience that anyone, even non-Fable fans will be able to get on board with.





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Reader Comments (Page 1 of 1)
Jomolungma @ Jul 16th 2008 2:53PM
Never played Fable - I was too late to the party. But I definitely think I'm giving this a shot this fall.
Ordeith @ Jul 16th 2008 5:40PM
Fable is on the Backward compatibility list. Pick it up and give it a play through.
Jomolungma @ Jul 16th 2008 6:09PM
I just might. My 360 is RROD right now, and I can't send it in for repairs because I'm right on the cusp of moving. I have to wait at least one more week to make sure it will be delivered to my new address when it is fixed. But when I finally get it back, I think I probably will give Fable a go.
theturtle363 @ Jul 16th 2008 6:38PM
If you don't own a copy I'd say get the Xbox Original one from XBL. For some reason when I play my original copy a lot of weird bugs occur, like textures from the menus and even the environment being tattooed on my characters body
Jomolungma @ Jul 16th 2008 6:41PM
trippy... thanks for the tip
The_Punisher @ Jul 16th 2008 2:53PM
So the graphics are bad, the combat is simplistic, the environment is distracting....
Why did you like it again?
Nick the Hero of Canton @ Jul 16th 2008 3:02PM
Because he didn't spin things to make it sound bad.
Wise Guy @ Jul 16th 2008 3:03PM
Must you put a negative spin everything. First the length... now a preview. I think as a Fable fan he was expecting more out of graphics and gameplay. Peter is trying to broaden his audience in making this title accessible by fans and newcomers alike. I hardly think that's bad or that Justin said this game was crap.
arrrgh @ Jul 16th 2008 3:05PM
picking out the negatives in a sea of positives
you're not very bright, kid.
ThePerfectCompanion @ Jul 16th 2008 3:13PM
But what the punisher is saying is basically truth...
Again this sounds like a case of trying to do way too much in too small a space...
I'm especially disappointed that the graphics aren't up to par.
The_Punisher @ Jul 16th 2008 3:20PM
Negative spin? Did i read it wrong?
Yes i am also disappointed with the length. Sorry it bothers you so much....
I guess i wish there was less of a focus on taking care of your wife and your dog....and an actual GAME. Combat is one button? Uh....who's idea was that again?
So far, the best part of these games looks to be the XBLA games :).
The_Punisher @ Jul 16th 2008 3:21PM
*on the game
*this game (no idea why i made it plural)
Also, it couldstill be good. It just has that gamespot merit to me so far: "Terrible First Impression".
=p
Dan @ Jul 16th 2008 3:47PM
He said graphically he was more or less not pleased with the jaggy look which kinda sounds like more of a tv problem doesn't it? Perhaps they didn't use a good tv/lcd or correct resolution on whatever set they were playing on?
Then again I doubt they would use anything less then a HDTV for the game itself.
arrrgh @ Jul 16th 2008 4:00PM
let me rephrase that for you punisher
you're a moron. straight up
Rico @ Jul 16th 2008 4:08PM
We're dealing with Molyneux here. It's perfectly healthy to be cynical.
The_Punisher @ Jul 16th 2008 4:52PM
I didn't ask you to rephrase it. Thanks anyway.
"jaggy edges"....yeah that sounds good, what was i thinking......
Dustin @ Jul 16th 2008 2:54PM
The first one was solid, no reason to expect worse from this one. They have done a far better job keeping the hype reasonable.
Duke @ Jul 16th 2008 2:59PM
"My hope is that these issues will be fixed before release, but with just a few months to go I'm a little unsure."
Doubt it. He was pretty upfront in saying the game was done at the MS conference. Still, I can't wait for this one.
NukeAssault @ Jul 16th 2008 3:04PM
If its really serious they will probably do a title update when its released.
Duke @ Jul 16th 2008 3:17PM
Wouldn't that be a pretty major update, to change the graphics? If they could do that, then yeah, that would be nice.
Dirty @ Jul 16th 2008 3:24PM
Done can mean a lot of things in the development cycle. It probably means you can play the game from beginning to end and they are adding no more features. It would be plain stupid to not continue to test and correct problems with this game.
As for Peter he probably gets to move on to another project already.
Talryyn @ Jul 16th 2008 3:29PM
Actually he said content complete, they still have tweaking and bug fixing to do. But the game content is in place and done, ie quests, etc.
Sadly though any huge world game on these systems is going to have to suffer somewhere due to memory.
j.howlett @ Jul 16th 2008 3:41PM
what level was it? any way i think i know of a couple guys who could tighten up the graphics even past level 3.
kingofwale @ Jul 16th 2008 3:00PM
>In fact, there are a sad few that played it and didn't even like it.
I'm very shocked the "hands-on" didn't start with "OMG.. GR8T game EVAE!!"
Aren't there more objective reviewer here who can review a game based on what is it? If I want to read a fanboy review, I'd go read forum posts.
arrrgh @ Jul 16th 2008 3:06PM
+1
this seemed very even handed. well done :)
SoulBlade @ Jul 16th 2008 4:00PM
At least he came out and said it wasn't going to be objective rather than passing it off as one.
arrrgh @ Jul 16th 2008 4:39PM
i was just havin some fun.
i actually think he did a great job bringing out both positives and negatives
Boom! @ Jul 16th 2008 3:02PM
I found the first one pretty boring and overhyped.
Nick the Hero of Canton @ Jul 16th 2008 3:11PM
I find your comment rather shallow and pedantic.
Lekko @ Jul 16th 2008 3:17PM
I agree with the above post, BUT WHICH ONE?!
The_Punisher @ Jul 16th 2008 3:30PM
I'd go with the former. Nick seems to be defnding this game for some reason. Maybe it could actually turn out goo-
*reality sets in*
Nevermind.
Metkis @ Jul 16th 2008 3:40PM
I agree that it is overrated. I liked the first Fable, but it wasn't as good or as interesting as everyone prescribed it to be. Indeed I thought it was far too easy, especially the expansion. The ending was a sham and the temple to change your whole character's alignment was a way to pity gamers into scoring both sides too easily. Overall the replay value dropped out the bottom and it became less of a game where your choices really mattered and more of one that just babies players. The areas seems claustrophobic to me and really took away any feeling that the game was epic.
Excuse me for saying so, but it was mediocre to me. I'm hoping this one changes it for the better, but the simplifications they seem to have made and the suggested power of handguns make me wonder how tired I could become of this 'babying'.
theturtle363 @ Jul 16th 2008 6:41PM
Uhh, fantastic four, fantastic four, uhh is it What?
Daniel @ Jul 16th 2008 3:01PM
I played the first one up until I changed to adult and then lost interest in the few hours that followed. I'd love to say "it just wasn't my style" but in actuality, it was boring.
NukeAssault @ Jul 16th 2008 3:02PM
Sounds like its going to be great. Ive already got this pre-ordered. Cant wait to see my friends characters running around in game and then being able to join them for co-op. Gonna be great!
The Beta Max @ Jul 16th 2008 3:09PM
Hopefully the quality of the gameplay makes up for any graphical shortcomings...
Flakundenga @ Jul 16th 2008 3:09PM
well i can't wait for this one. as long as it's like fable i will be satisfied. too bad the sword fighting feels simplistic. nontheless i will buy it
Travis @ Jul 16th 2008 3:21PM
i didn't like Fable...so... I dunno
The_Punisher @ Jul 16th 2008 3:21PM
*on the game
*this game (no idea why i made it plural)
Also, it couldstill be good. It just has that gamespot merit to me so far: "Terrible First Impression".
=p
Nick the Hero of Canton @ Jul 16th 2008 4:00PM
We get it, you don't like Fable...
el serpiente @ Jul 16th 2008 4:13PM
Nick the Hero of Fable
zombienutz @ Jul 16th 2008 4:34PM
I never played Fable 1, but I am looking forward to this. As long as the game play is fun and the story is solid, I can forgive graphical stumbles. However, that does not mean I would not want them spit and polished as much as they could.
ScottG13 @ Jul 16th 2008 4:45PM
Thanks for the impressions from a fan, Justin. I've been intrigued by the firearms combat, too. Great to know it "works."
bleh @ Jul 16th 2008 4:54PM
I take it that there's something inherently wrong about nay-saying high profile titles on this blog; every disagreement seems to vote the those individuals down or result in personal insults. This seems to be a very anti-democratic way of running things.
Both parties have differing opinions, but there's no reason for mud-slinging and calling each other a "moron." Ultimately, it's all over a game, a plastic data-encoded $60 disc. For God's sake, please try and restrain the hate. Really, to what point would you attach your ego to a game, or act like a borderline troll? There's no point to it.
Vcize @ Jul 16th 2008 6:40PM
Nobody got on anyone for not being interested in the game.
One person got kind of jumped on, and that was for twisting the reviewer's words out of context more than anything else.
The comments in this blog entry are extremely mild compared to most, so I have no idea why you chose this one for your soapbox.
Nabrielah @ Jul 16th 2008 5:21PM
I tried to like the first one, but I got bored and started playing Neverwinter Nights modules. I might pick this one up if only out of boredom and lack of anything else on the RPG front.
strandiam @ Jul 16th 2008 5:37PM
THANK YOU for explaining the objectiveness of the article in your opening words. It is very important to understand where a reviewer is coming from when hearing their viewpoints on a game. When I am giving a review I always discuss my interest in the genre, history with the franchise, gut feelings based on previews, etc. How can you really trust a review if you are unaware the reviewer is not interested in the genre, or a diehard fanboy?
This is one of the most important things about the current review "system" that I hate and needs change. Thanks again and keep it up.
TrojanGuy @ Jul 16th 2008 8:30PM
Thanks for the hands-on. Definitely looking forward to F2. I thought the first Fable was pretty good, even if it was somewhat flawed.