Oveheard@E3: On the cover of the Rolling Stone
"I do not think Pong, bless its little square boxes, was ever featured in Rolling Stone."
- ESA CEO Mike Gallagher highlights the growing public acceptance of games at his E3 "State of the Industry" keynote. While he might be right, the venerable pop culture magazine did do a story about SpaceWar way back in 1972.
- ESA CEO Mike Gallagher highlights the growing public acceptance of games at his E3 "State of the Industry" keynote. While he might be right, the venerable pop culture magazine did do a story about SpaceWar way back in 1972.











Reader Comments (Page 1 of 1)
BananaBoat @ Jul 16th 2008 9:00PM
My father loves that song. You sir, are olde.
Jackson Pritt @ Jul 17th 2008 7:19PM
That story about SpaceWar is fricking brilliant.
The current generation really doesn't spend enough time reflecting on the near-past and taking a look at the tremendous impact that computers and the internet have had on society in the last 10 years.
Today, in 2008, I make the majority of my non-food purchases on the internet.
Today, in 2008, more of my friends have met their significant others through the internet than through offline interactions.
Today, in 2008, I have met the vast majority of my offline friends through online message boards.
Today, in 2008, I spend 100% of my time a work on a computer.
It's FRICKING INSANE.
I remember paying for internet by the hour.
I remember the day I first got internet service.
I remember playing my first online video game.
I remember goddamn ALT.GAMES message boards.
I am a part of the generation that grew up, not before, not after, but DURING the dawn of the internet, and it's GODDAMN MIND BOGGLING.
This is it, gang.
We're the last generation to be born before the internet existed.
It may not seem like it to some of you right now, but this is a HUGE goddamn deal.
In 30 to 40 years you're going to have people interviewing you about what life was like before there was an internet, because nobody will be able to fathom how people could exist in a pre-connectivity era.