Joystiq E3 hands-on: Ratchet and Clank: Quest for Booty


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Insomniac's Ratchet and Clank: Quest for Booty is the first (and possibly only) episodic DLC for the series. Community Relations Manager James Stevenson told us during a hands-on session that RC:QB is an "experiment" and that it could serve as either the start of an episodic series or just a transition between two disc-based titles.

The 3 to 4 hour game is built on the Tools of Destruction engine with some better lighting. Other than a new grapple feature, which is used for puzzle solving and world interaction, the game is in many ways an extension of the Ratchet and Clank series. Stevenson said the game was planned to be "more heavily focused" on platforming elements instead of the guns (although those are available as the game progresses).
The game features NPC interaction that, although it has no gameplay effects, can add a bit of humor. Stevenson explained that if you tell someone you sell "crotchetizers," that he'll reply there is no need for them on the island, and villagers you walk by will wave and call you "that crotchetizer guy."

Overall, whether you will enjoy the game comes down to whether or not you like the Ratchet series and don't mind earning your arsenarl of weaponry. Quest for Booty is set to plunder on September 30 for $14.99

Tags: e3, e3-2008, insomniac, josytiqfeatures, quest-for-booty, ratchet-and-clank, ratchet-and-clank-quest-for-booty, sony

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