The Political Game: E3 is dead
Each week Dennis McCauley contributes The Political Game, a column on the collision of politics and video games:

For more than a decade the Electronic Entertainment Expo was a must-see event for game retailers and media types. While it's true that in recent years E3 had become an exercise in wretched excess, that was, in fact, a large part of its charm. By day E3 featured massive, massively noisy game displays laid out end to end to end in the cavernous main halls of the Los Angeles Convention Center . By night dozens of game industry parties kept L.A.'s bartenders and sushi makers off the unemployment lines and gave a generation of scruffy game journalists an all-too-brief taste of the good life. In 2006, its final year as an extravaganza, a reported 80,000 people streamed past E3's exhibits.
But beyond that, E3 put the modern video game business on the map. You could be certain of national T.V. coverage from all of the major networks. The top newspapers were there as well. The media coverage of the show's bright lights, booth babes and nonstop bells and whistles made mainstream America sit up and take notice of a form of entertainment it had previously held to be child's play, and for geeky children at that. Of course, the gaming press went absolutely nuts during E3 week, pushing screen shots and trailers and interviews and whatever else it could get hold of to millions of eager readers.
To paraphrase Mick Jagger, I used to love you, E3, but it's all over now.
After the 2006 show game publishers decided they were spending too much money. Doug Lowenstein, the respected ESA president who started E3 in the mid-90's, read the writing on the wall, polished up his resume, and moved on to greener pastures. In between Doug's departure and the arrival of his replacement, Michael Gallagher, the ESA threw together a low budget, patchwork show in Santa Monica for 2007. For a variety of reasons, it bombed.
With the show back in L.A. this year, attendees were hoping to recapture some of that old E3 glory, but it was not to be. If anything, this year's show was worse than Santa Monica. Not only was it poorly planned and poorly executed, but holding it in the LACC was a cruel, if unintentional joke. E3 veterans who recalled the glory days when the massive confines of South Hall and West Hall were filled to the brim with towering game exhibits stared blankly at the locked doors of those once-bustling rooms. This year's show floor, such as it was, amounted to four rows of small booths in a drab room off the Convention Center's main hallway. Compared to E3's better times, it was the equivalent of holding the show in a closet. One major industry figure I spoke to quipped that the Into the Pixel game art exhibit had more square footage devoted to it than the show floor. At one point in mid-show I stood next to a former high level game company exec who waved his hand at the nearly vacant lobby outside West Hall and summed up his feelings in a single word: "Appalling." Ubisoft North America president Laurent Detoc, told the San Francisco Chronicle, "E3 this year is terrible. The world used to come to E3. Now it's like a pipe-fitters show in the basement."
I can't disagree.
But it wasn't just a couple of money guys complaining. Game industry worker bees complained that scheduling press conferences on the same days that the expo was open led to no-show appointments as some overbooked media types opted for the press conferences instead of their scheduled meetings. And then there was the embarrassment of having only 50 people show up for Gov. Rick Perry's keynote. Or less than a hundred for the ESA CEO's state-of-the-industry speech. And, without the big E3 buzz, the national media stayed away in droves. It didn't help that there were no major announcements or surprises to speak of at the show. GTA on the DS? Cool. Got any game play footage? No?
Never mind.
You can lay some of this, of course, at the feet of the ESA, which operates the show. On the other hand, it was the game publishers who wanted to spend less money on E3. As the saying goes, you get what you pay for. Without the substantial E3 revenues of the big years, the ESA was forced to raise its membership dues, reportedly by as much as 400%. And some publishers(Activision, Vivendi, LucasArts, id, Crave to date) have bailed because of that. Don't be surprised if a few more jump ship now that the show is over, leaving the ESA in even worse financial straits. Eventually the lack of revenue, be it from E3 or membership dues, translates to cutting back on the services that the ESA provides to the industry: lobbying, IP protection and free speech issues.
So, were game publishers better off with an expensive E3 and a healthy ESA to represent their interests or with a terminally ill E3 and a fragmented, underfunded ESA?
The answer seems obvious. What's also obvious is that you can go ahead and schedule that trip to the beach you were planning for next July. You won't be coming to Los Angeles.
E3 is dead.
Dennis McCauley is Editor of GamePolitics.com and writes about games for the Philadelphia Inquirer. Opinions expressed in The Political Game are his own. Reach him at

But beyond that, E3 put the modern video game business on the map. You could be certain of national T.V. coverage from all of the major networks. The top newspapers were there as well. The media coverage of the show's bright lights, booth babes and nonstop bells and whistles made mainstream America sit up and take notice of a form of entertainment it had previously held to be child's play, and for geeky children at that. Of course, the gaming press went absolutely nuts during E3 week, pushing screen shots and trailers and interviews and whatever else it could get hold of to millions of eager readers.
To paraphrase Mick Jagger, I used to love you, E3, but it's all over now.
After the 2006 show game publishers decided they were spending too much money. Doug Lowenstein, the respected ESA president who started E3 in the mid-90's, read the writing on the wall, polished up his resume, and moved on to greener pastures. In between Doug's departure and the arrival of his replacement, Michael Gallagher, the ESA threw together a low budget, patchwork show in Santa Monica for 2007. For a variety of reasons, it bombed.
"Compared to E3's better times, it was the equivalent of holding the show in a closet." |
I can't disagree.
But it wasn't just a couple of money guys complaining. Game industry worker bees complained that scheduling press conferences on the same days that the expo was open led to no-show appointments as some overbooked media types opted for the press conferences instead of their scheduled meetings. And then there was the embarrassment of having only 50 people show up for Gov. Rick Perry's keynote. Or less than a hundred for the ESA CEO's state-of-the-industry speech. And, without the big E3 buzz, the national media stayed away in droves. It didn't help that there were no major announcements or surprises to speak of at the show. GTA on the DS? Cool. Got any game play footage? No?
Never mind.
"It didn't help that there were no major announcements or surprises to speak of at the show." |
So, were game publishers better off with an expensive E3 and a healthy ESA to represent their interests or with a terminally ill E3 and a fragmented, underfunded ESA?
The answer seems obvious. What's also obvious is that you can go ahead and schedule that trip to the beach you were planning for next July. You won't be coming to Los Angeles.
E3 is dead.
Dennis McCauley is Editor of GamePolitics.com and writes about games for the Philadelphia Inquirer. Opinions expressed in The Political Game are his own. Reach him at










Reader Comments (Page 1 of 2)
Sora @ Jul 18th 2008 11:03PM
Great article, I agree completely.
jimbo @ Jul 18th 2008 11:24PM
All I read from journalists is how bad E3 is now. Well you know what? As a reader, and someone who was not at E3, it doesn't seem any different from a few years ago. I'm sorry if all these "journalists" can't stare at booth babes all day anymore, but I feel as though just as much came out of this E3 as did any other E3 that didn't have a new console launch.
Of course there isn't going to be as many game announcements coming out as there was 2 years ago, when the PS3 and Wii was about to launch, and 360 was just beginning to show what it was capable of. If you ask me, these writers should suck it up and quit complaining.
GRT @ Jul 19th 2008 12:12AM
I have to agree with Jimbo. It seems like the journalists are all missing the 'party atmosphere' but from the outside looking in there was tons of information coming out of the convention and the 'pseudo-convention' happening nearby.
The people who go to E3 bitched when it was huge so the ESA made it a small, all-business kind of event, now the same people are bitching that its small.
Rabidkeebler @ Jul 19th 2008 12:28AM
Sorry guys, but I have to disagree. When examining the amount of information, you have to consider several things. First is the lack of "new" information. Any information that was really new is for stuff next year. While that is nice, it doesn't help to raise the hype for new things this Christmas. Part of the excitement that was E3 two years ago was the deluge of information for games coming out that year. We really didn't see much of that beyond Mirror's Edge.
On top of this is the continued drain of attention. As much of E3 for the big guys was the attention for the little guys. Small but interesting games could garner a great deal of attention at the large shows. Instead they are opting out of E3, feeling that their chances are better with other shows (whether Penny Arcade or Gamecock shows).
Besides, lets face it. You attract more attention with a big block party than a cocktail party.
Evan @ Jul 19th 2008 1:22AM
In previous years, the people who spent hours in a line to play a game, or went around getting photos of themselves with booth babes, were not mainstream journalists. The game publishers were spending, in some cases, a million dollars just to entertain unimportant fanboys.
In previous years, there used to be many articles about the convention itself that barely touched on the games. How did those articles help publishers? But now, without the spectacle of the convention, the news is reporting on the actual content of the presentations. For example, Google news lists over 400 articles about Nintendo's controller add-on, including mainstream press like The New York Times.
If fanboys want a convention, they can go to PAX. Leave E3 for the real journalists.
offday @ Jul 19th 2008 1:48AM
I agree with the article. It doesn't help that everyone seems to think we need to get the whole world playing video games. Not everyone enjoys video games, yes, not even casual games. Stop hurting the people who have played games from the beginning, and spitting in the faces of gaming pioneers. Causal gaming pisses me off.
Abstraction @ Jul 19th 2008 10:39AM
Hey, on the plus side, it gives a huge opportunity for the blossoming E4 Convention! =D
http://www.joystiq.com/2008/07/13/japanese-hardware-sales-june-30-july-6-e4-edition/
MarkC @ Jul 19th 2008 2:47PM
I'm with Jimbo on this one.
Sora, you 'agree completely'? Ten bucks says you weren't even there.
Sora @ Jul 19th 2008 3:37PM
So what if I wasn't there? You can tell that E3's dying if you've paid attention to the coverage over the past years, and even if you read archives of coverage of the earliest E3s. There's simply been no interesting information coming out of E3 post-2006.
bane @ Jul 23rd 2008 11:25PM
everyone is over analyzing this piece and not taking into account what is happening
gaming in a way is dieing
its becoming more cut and dried more of a set science as it gets more and more mainstream games sell easier slap a well known name and then bump it up another number and the game will sell
through this the innovations of the old time in gaming are dissappearing the wonderment and feeling of excitment to make new things is quite gone because like all things gaming is a buisness and when a buisness learns exactly how hard they need to push to sell they push exactly that hard
and through this gaming is dieing
kevin @ Jul 18th 2008 11:05PM
lies
RabbidMickeyMouse @ Jul 19th 2008 1:03AM
http://www.youtube.com/watch?v=xKG07305CBs
mr mobius @ Jul 18th 2008 11:12PM
That was thoroughly depressing reading.
I'll agree though that this week went past with barely a whisper. The only things to catch my attention were the keynotes of the big three and lets face it they all sucked.
E3 used to be a huge event in May that had people shouting throughout the internet. Still fond memories of the days when the Wii was first announced and demoed at E3.
This E3 disappointed me. I want some middle ground. Don't have as lavish an E3 as before but please do more than people did this year. The GDC is becoming bigger and thats just not right.
aristokrat @ Jul 18th 2008 11:17PM
I'd be willing to bet that if the ESA kept E3 going, it would regain its lost grandeur. While the game companies might have been complaining about the cost of the show, they all would have kept going in order to not miss out on the publicity (in an industry so built on hype). But when the ESA relieved all players from the competition, it made it easy for everyone to walk away.
totoro @ Jul 18th 2008 11:20PM
Definitely has lost its luster. You guys tried to keep your enthusiasm up (nobly), but it was obvious from the coverage around the web that this year's E3 was pretty disappointing, and not just because of the lack of booth babes :p
mr mobius @ Jul 18th 2008 11:22PM
I misread that as saying 'booth babies' so I'm going to hell.
Mr Khan @ Jul 18th 2008 11:27PM
If we wanted to get picky, we could come away with 1, and only 1, event to make this E3 great, and we all know what it is: Shiggy playing sax
kidding, we know what it is, but otherwise it was a recap of stuff that we either A: already knew about or B: don't particularly care about. Shigeru Miyamoto even went so far as to say that Nintendo will no longer use E3 as a venue for their big announcements pertinent to core gamers, and more or less said to expect more of this year in the future, at least from them.
Microsoft blew their collective awesome reveal load back at that press event a while back, and Sony's show was nothing we hadn't seen coming from a mile away
Which isn't to say that the show was utterly dissatisfying. However, it wasn't three days of head-exploding awesomeness that we all remember from even two years ago
TendoMan @ Jul 18th 2008 11:30PM
A fantastic article that pretty sums up the general feeling for most (if not all) of us, from gamers to industry drones.
kagai @ Jul 18th 2008 11:36PM
I always dreamed of going to the big, bloated E3 and now that dream is dead. (sniff, sniff)
Carrie @ Jul 18th 2008 11:36PM
E3 is dead, long live E3.
anantha92 @ Jul 19th 2008 1:10AM
Paradox alert. Should be RIP E3.
Shanoshi @ Jul 18th 2008 11:37PM
There will always be next year. Perhaps they will learn from this folly and improve E3 in the future.
Then again, knowing today audience and investor nothing will change. I can only hope that maybe there will be a slight improvement or at least some thing worth wild to see at E3 next year.
mr mobius @ Jul 19th 2008 11:39AM
One change I want: Nintendo get rid of that woman going through a mid life crisis and trying to be cool. Leave the keynote to Reggie and Shigsy.
Steven M @ Jul 18th 2008 11:46PM
damn good article i agree 100%
ugg.tryptophan @ Jul 19th 2008 10:54PM
did you read it while listening to internet radio o psp? (referring to your icon)
Steven M @ Jul 19th 2008 11:03PM
nope, that icon is the first little crappy image i made with photoshop many many many years ago
theturtle363 @ Jul 18th 2008 11:46PM
I didnt read after the break, but I have absolutely no recollection of anything more than a passing mention of E3 by any major network.
Dragod @ Jul 18th 2008 11:51PM
Completely agree. Last year was the last good year for me. I was never more excited than last year when suddenly a live band starts to play the Halo theme. The whole Microsoft keynote, I waited for that new information about Halo 3. The other games were just an amazing bonus. Watching Moore play Rock Band was amazing, but when that Halo trailer came on, I couldn't stop staring (I had both the TV and the Internet stream up, so I didn't miss any of it). I was mesmerized.
This year? Nothing but disappointment. I didn't see any games I especially wanted, other than Gears 2, but even that seemed lack-luster. Final Fantasy? Who cares. If I had wanted to play Final Fantasy, I would have bought a PS2 a long time ago. The dashboard redesign was a big disappointment. Avatars? Come on, Microsoft, that doesn't appeal to your core audience.
The only thing I was truly excited about? The counter on Bungie.net. I was waiting, I was going to go to bed early so that I could see the announcement as soon as it popped up at 7:07:07. What happened? Microsoft cancels the announcement.
Possibly the worst E3 I've ever seen. Previous years I tuned in to G4's coverage nonstop. This year? I watch the Microsoft keynote, sped through Nintendo's, and half watched the Sony announcement. The on-the-floor coverage? Yeah right. The games are boring, the interviews are boring, and there were no real "WOW!!" announcements. Final Fantasy is hardly a huge announcement in my book.
Phillip @ Jul 19th 2008 12:04AM
"It didn't help that there were no major announcements or surprises to speak of at the show."
FFXIII for Xbox360 wasn't worth speaking of? The newly-revealed Xbox360 dashboard wasn't worth speaking of? The new Wii attachment that provides 1:1 movement translation wasn't worth speaking of?
I mean, yeah they didn't announce the Star Wars MMO at the show, but sheesh. There were a couple of major surprises (I thought).
Haggard @ Jul 19th 2008 5:59AM
Compared to the absolute deluge of information that occurred in previous events, those pieces are fairly trivial.
Phillip @ Jul 19th 2008 12:27PM
Ah, so this is relatively speaking. I see.
Dracard @ Jul 19th 2008 12:05AM
One of the supposed benefits I remember reading about for a smaller E3 by publishers was that developers wouldn't have to worry about creating playable builds and thereby decrease development time. That reason never made sense to me as they still have to create some sort of demo for journalists to play, even at a small event like this.
randomshagz @ Jul 19th 2008 12:11AM
I am thankful I got to go to 9 E3s in my life.
It will always have a special place in my heart.
offday @ Jul 19th 2008 1:52AM
You're lucky. I've never been to one, and after this year, I really don't care to go to any. Video gaming isn't what it use to be. It use to be about fun. Now it's about creating crappy game after crappy game trying to get non-gamers into it.
This crap needs to stop. The real gamers are getting sick of it, and last time I checked all of my friends who aren't into gaming, still aren't into it.
Ignatius @ Jul 20th 2008 2:34AM
Perhaps E for All will be better...
Wiinterfang @ Jul 19th 2008 12:15AM
Sad but true, E3 is only a ghost of it's former shell.
nightstar @ Jul 19th 2008 12:45AM
Was at the frst two E3. A blast!
But they kept raising the price and took it to Georga??? When it final came back to California it had already started to die. The abandoned the public. Keept chopping off what was good. And finally the game companies them selves. Its a marking geek show and that not good.
Evan @ Jul 19th 2008 1:37AM
It doesn't really matter. Even without the glitzy E3 they are still making the same games, and the games are still selling just as well. At the end of the day, that's what really matters.
Blue_Falcon @ Jul 19th 2008 1:46AM
Actually, E3 died some time ago. We're just now noticing it.
This event is unsalvageable. Let it die.
Riot9 @ Jul 19th 2008 1:49AM
E3 is dead, long live PAX!
Seriously though, I really hope PAX continues to grow into something that can replace E3. PAX is open to everyone, and it is an absolute blast. Last year was my first, and I plan on it being a tradition now.
All PAX needs is a little more attention from the big 3 in the way of press conferences and I think the deal will pretty much be sealed.
lumi @ Jul 21st 2008 12:13PM
Mike and Jerry have explicitly stated (two years ago, when the change to E3 was announced, in fact) that they do NOT intend for PAX to "replace" E3. PAX is an event for GAMERS, not developers, not publishers, and not hardware manufacturers.
I have every confidence that this is the right decision, and that it will be easy for them to continue running the event in accordance with that decision. They pull in a ton of people and run a very successful event.
If I didn't have a wedding that weekend I'd be going this year X.x Next year, though, I already have my rooming arrangements taken care of. I never actually got to attend a "real" E3, but somehow I feel like I'll be able to live with that after hitting up PAX =D
Eh @ Jul 19th 2008 2:40AM
Where have I heard this before? Last year on all the gaming sites saying E3 is dead, thats where. E3 was not the paradise people remember it as, they didnt just change the rules for no reason, there were major problems and it was quickly spiraling out of control. They might have gone too strict with their new rules, but it had to be done, companies were bending the old rules so much that the e3 fines were just another thing they incorporated into their budget.
E3 isnt dead, it will still be one of the biggest gaming events next year and the year after that. How many times is it going to die anyways?
Eh @ Jul 19th 2008 2:57AM
Also, Im sick of the complaining about E3. You guys have no idea how privileged you are to get to go to an event like that. How about some appreciation instead of "my golden porsche is hard to clean" pessimism? Even if E3 feels more like work than it used to its still E3, and a lot of people would cherish the opportunity instead of bitching about it.
pete @ Jul 22nd 2008 1:56AM
uhhh, after last year's and this year's event, i deffinitely am not interested in attending an event with little to no announcements and an industrywide decision to try to appeal to the casual gamers. honestly, who would feel privelidged playing a game called flock or creating a stupid avatar that doesnt DO ANYTHING. e3 isnt exciting, therefor i dont want to go anymore.
ThePerfectCompanion @ Jul 19th 2008 2:41AM
Oh the hypocrisy...
E3 will never be as big as it used to be and that's quite a shame but the industry as a whole has NO ONE to blame but THEMSELVES.
They bitched and bitched and now they have what they deserve.
If these "hardcore" gamers are serious about getting the real E3 back then they need to band together and create something like it, attract sponsors, and invite lots of gamers there. However there needs to be rules and stuff. None of this chaotic sh*t.
svenhoek @ Jul 19th 2008 2:45AM
Ahhh 2 years ago. Seems so long now. I remember the huge blowout and extravaganza that was E3 2006. And 2005. And 2004. Was always a dream of mine to go to one but at least now we have PAX. Sad to see it go though.
SilentBob251 @ Jul 19th 2008 2:56AM
Seems like in a lot of interviews G4 had, the developers said they would be revealing the good stuff at Comic-Con. E3 is dead. I look forward to Comic-Con, TGS, and Leipzig. That's where it seems the real announcements will be made. I grew up anticipating E3 every year. Those days are gone. *Tear*
phalange @ Jul 19th 2008 4:30AM
Yeah, this is convenient. In 2006 (and 2005, and 2004, etc.) all we hear about is how the show is too big, there's too much glitz, too many booth babes (oh, and here's our booth babe gallery), just too many distractions to get any *real* work done.
So in 2007 there is a pared down show, where you can get real work done, but that's no good because there's too many places to drive to, and why can't they just have it all in one place like they used to.
So this year they move it back to LA, keep everything in one place, make it easy for people to get to what they wanted and cover everything they need. That of course, is crap. We really want the old feet hurting, bored booth babe stalking, waiting in line behind 300 fanboys, headache inducing, money wasting, sweat smelling E3s we used to have. Long live the non-revolution.
I guess that's one thing about E3 that hasn't changed, the complaining.
paradoxiq @ Jul 19th 2008 4:32AM
This post is an experiment: I've been working in gaming for years, and it's my first on a pub board in a long time. But I'm inspired by this article, so here's what I have to say. I'm curious how it will be taken. Here goes:
The real story here is not that E3 is "dead." The real story is that gaming is growing up.
This "news piece" misses the real story. How? Look to established forms of media like film and television.
To wit: please name for me the single major event in film or music or books or television that the players pour ALL of their money into and base ALL of their release schedules and info around.
Exactly. These other mediums are all grown up, they're no longer novelties. They don't need to release all of their "hit" product at "holiday" ... they have a mature pipeline that's not dependent on a big stunt. Yes, they have events like Cannes and the Oscars and the Grammy and Emmy Awards, but these events are actually taken seriously. Because they are serious about them. They aren't circuses. They're events based around craft and art, and the *people* doing the work.
Does anyone think that mainstream media - as this opinion piece claims - ever really took gaming seriously because of E3? Certainly, it got *noticed*, but is that the same thing? It became an obligatory news item in major media markets for a day or two in May (now July), and just a mention at that. Some stately blond woman saying that "Gaming has descended on Los Angeles!" and showing a clip of the Army guys rappelling down from the chopper across the street from the LA convention center. Cut back to the anchors shaking their heads and smiling ... those crazy gamers! ... say something about gaming generating of $20b worldwide last year (golly!) and cut to commercial.
That's what the gaming industry's millions bought them: novelty status. Not a bad thing at all! But they're done with that now, and so is the culture. Most people - over 65% - play games now. And have for a while. And the spectacle is stopping. It doesn't need need to happen anymore.
The real story is not that E3 is "dead." The real story is that gaming is growing up.
The gaming press - while I personally love and have loved and will continue to love it - is really kind of a joke. A cool, punky, counter-culture joke, but a joke nonetheless. This "press" is having a conversation with itself. It's a bunch of critics talking to a bunch of critics. "Reviews" are extensions of pub/dev marketing arms 4 out of 5 times - they quote the press releases and present it as news and collect their paychecks. When they don't, they often review with no objectivity, just opinion. Here's an example, and a personal one at that: I worked on the "Thrillville" franchise for LucasArts - a kids game series aimed at 8-12 year olds. Review after review that said "I guess if I was 10, this might be cool, but I'm not, so it basically sucks: 6/10."
By the way, think this kind of "reporting" has no impact? Those scores affect the metascore - the average of major gaming sites' scores for a game. Those scores are often used in legal contracts to factor the developer's share of the profits. Thanks for giving the game a 60! Suddenly you start to understand why the "haters" aren't actually cool ... why they actually do suck. It's easy to hate ... it's hard to create. What's the *real* story here about this game? In this case, and in 99% of them, it's never reported.
Supposed journalists write lengthy, dramatic "news items" on the death of E3 ... year after year. Oh, and have you heard for the last few years that PC gaming is dead, and that EA sucks, and Microsoft is evil, and that we all need to get back to point-and-click adventures? Where are the stories about what it takes to assemble a team to make a game like Mirror's Edge? What is the reality of the business side of staggering two full time teams on a franchise like Madden? Where is the reporting that covers the deal that former LucasArts pres Jim Ward brokered between LucasArts, EA, and BioWare? Now that it's all in the open, I can say it: I used to work there ... I know ... that's a REALLY interesting story. Wouldn't a REAL journalist GET that story? If I were a gaming journalist, I would be tracking Jim Ward down right now to get the inside scoop on that deal. I'd be unrolling my North Face bag on his porch. Now THAT'S a story.
The reality is that fewer and fewer of us care about the "gaming press'" mourning the loss of their ritual E3. We've got Penny Arcade for that, and they do it way better. What about the growth of the medium they're supposedly covering as journalists?
No disresect meant, but please go visit http://www.variety.com/ for an example of what real reporting on a medium is all about.
Gaming is growing up. I miss E3 too because as a developer attending since 2000, I miss the parties and connections with friends. I'm sure the folks in the film industry in the 1930's had strong opinions when the studios started to decentralize then as well. But film grew from a novelty under total corporate control to an art form because of that movement.
As gamers, isn't that what we really want from - and for - gaming?
Or do we really just want Tony Hawk on a half pipe in the middle of West Hall and chicks with torches?
Well, okay ... that was kind of fun ...
j.howlett @ Jul 19th 2008 9:56AM
well you went on to answer your own question with the oscars, cannes, grammy and others. but they have their own circus atmosphere with red carpets, pre show, after parties, press junckits (sp?), talk shows ( where you can hear the same info over and over). don't forget the endorsements. what people wear and their looks are taken more seriously than their work. thats alot of post to adress so early on a saturday morning on my ps3 so i might be back. i, being a grown up and all, am off to relax watching saturday morning cartoons and read the local paper.