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Reader Comments (74)

Posted: Jul 19th 2008 9:56AM jhowlett said

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well you went on to answer your own question with the oscars, cannes, grammy and others. but they have their own circus atmosphere with red carpets, pre show, after parties, press junckits (sp?), talk shows ( where you can hear the same info over and over). don't forget the endorsements. what people wear and their looks are taken more seriously than their work. thats alot of post to adress so early on a saturday morning on my ps3 so i might be back. i, being a grown up and all, am off to relax watching saturday morning cartoons and read the local paper.
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Posted: Jul 19th 2008 12:33PM (Unverified) said

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"By the way, think this kind of "reporting" has no impact? Those scores affect the metascore - the average of major gaming sites' scores for a game. Those scores are often used in legal contracts to factor the developer's share of the profits. Thanks for giving the game a 60!"

You just lost all cred with that statement. Don't whine about a metacritic score when you signed the contract that basically said a bunch of people you claim are not "real" journalists get to decide how much money you make. Then please don't turn around and beg said journalists to toss aside their integrity because you want to get paid.
And it's curious how you say videogame journalists don't cover the "really" interesting stories and then say you can only talk about it "now that it's in the open"
say it with me: N.D.A. Thats why they can't get those stories.

you want to know why E3 is dead? nobody cares about glitz or glamour or booth babes, the real draw of E3 was new exciting information on what was coming, what was next. But we already know whats next. I don't know about you, but I check at least 5 different gaming sites daily to see what's going on. 2 years ago I was reading Game informer... We're saturated with info everyday, leaked screen shots and rumors are what fuels these sites, so its not surprising with so many people trying to out scoop each other, there just aren't that many secrets left.
The reality is publishers no longer need big shows and conferences to build hype for their products, we do it for them. ever see the internet explode over a countdown on a website? how about a random picture with strange symbols on it that keeps changing? why rush your staff to push out something playable when a cryptic message will get the internets just as excited?
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Posted: Jul 19th 2008 4:30AM (Unverified) said

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Yeah, this is convenient. In 2006 (and 2005, and 2004, etc.) all we hear about is how the show is too big, there's too much glitz, too many booth babes (oh, and here's our booth babe gallery), just too many distractions to get any *real* work done.

So in 2007 there is a pared down show, where you can get real work done, but that's no good because there's too many places to drive to, and why can't they just have it all in one place like they used to.

So this year they move it back to LA, keep everything in one place, make it easy for people to get to what they wanted and cover everything they need. That of course, is crap. We really want the old feet hurting, bored booth babe stalking, waiting in line behind 300 fanboys, headache inducing, money wasting, sweat smelling E3s we used to have. Long live the non-revolution.

I guess that's one thing about E3 that hasn't changed, the complaining.

Posted: Jul 19th 2008 4:39AM (Unverified) said

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I blame the gaming press-
(No, Joystiq is NOT to blame, just the other 25,000 video game websites out there)

It seems everyone wants to be in gaming journalism now, so they could go to E3, unfortunately only a handful of these websites should even be allowed to go to E3(Joystiq is my #1)

I don't understand why they everybody needs to go to E3, if they want to 'get the news as soon as it breaks' they need to go to Joystiq or IGN for that kind of info. I don't want to name names but "Community Blogs" are what is killing the industry.

Additionally on "Press", it seems those who are indeed part of "The Gaming Industry Press" are fanboys (see Xbox360Fanboy, PS3Fanboy and NintendoWiiFanboy) and only care about ONE press conference instead of the rest.

Also, it seems people like being biased towards popular games, rather than new developers, new concepts and new ideas. I heard all about Rock Band, Guitar Hero, Residence 2, and Gears of War 2 all during E3, but rarely any info about MK vs DC, or Mirror's Edge, or even Left 4 Dead.

I remember hearing about "Portal:Stay Alive" during the 360 conference, but I did not hear any more information about it, including price, and date.

We need more gaming sites like JoyStiq who cover all the games, and are NOT biased... except for disliking the PSP.

Posted: Jul 19th 2008 5:11AM (Unverified) said

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I think the coverage has been better the last two years. Maybe because "journalist" weren't distracted by all the nonsense and just did their jobs.

Posted: Jul 19th 2008 6:00AM am2 said

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Since apperantly theres not much good about it i suggest you journalist-folk just DONT GO to the damn event anymore. Whats that? Oh, yeah right... a free week in LA... Have a nice week next year, save a copy of the bitching from this year it'll save you some typing then.

Posted: Jul 19th 2008 6:14AM Metayoshi said

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Yeah... E3 used to be one of the events I waited for each year. I'm no journalist, I'm just a gamer, and it was only until recent years that I fianlly was able to watch videos of press conferences and game trailers. 2004 was that first E3 I ever REALLY paid attention to since we just got DSL and I was finally able to watch Nintendo's E3 Press Conference, and it was the most amazing thing I have ever seen.

After that, each E3 got slightly more disappointing until it finally died after 2006. I skipped Physics class to watch the Nintendo Press Conference crossing my fingers for a Smash Bros game for the newly named Wii. Nothing revealed... Until the next night when Brawl was revealed. Snake was a character! Oh yeah, and Sony's Press Conference the night before was probably the worst bomb in history, creating internet memes all around.

All that excitement... I kinda miss it. When Reggie revealed Zelda: Twilight Princess (not even named yet) for Gamecube in 2004, the entire audience goes CRAZY. That was my vision of E3. That vision is dead.

Posted: Jul 19th 2008 8:45AM Mike Knew said

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Lot's of people are complaining about Nintendo's show, which is fair enough, but the rest wasn't much better. FF XIII coming to 360? Cool. God Of War III? Yup. Animal Crossing for Wii. Yup. I think that's all that really happened.

Posted: Jul 20th 2008 9:16PM rowd149 said

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Glad to see you've finally come to your senses. I remember when they first announced the E3 downsizing; all the game news sites had a fucking field day. "No more lowly, sweaty gamers to get in our way!" You mean your readers? Nice to see karma is still alive and well; this was never a good thing, for the gamers or the journalists or the game companies, and it's taken you 2 years to realize it. Good job.

Posted: Jul 19th 2008 9:17AM LaughingTarget said

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E3 is dead because of the Internet. There just isn't any reason to have a huge, blowout extravaganza, which was mostly meant for print journalists. Print journalists are dying these days.

The ESA wanted E3 to go back to what it was meant to be, an actual trade association. There aren't 80,000 game journalists. There are probably 1,000 of them plus 79,000 bloggers. E3 was an inch short of being an open to the public event.

Maybe the ESA should have just treated it like an open to the public event instead of trying to get it back to what it used to be. We have the Internet now, use it as just a big PR circus to let average Joe gamer show up and play demos.

Posted: Jul 28th 2008 7:35AM Eamil said

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This is the idea I favor myself. If the event was brought back to the way it used to be and opened to the public, it would pull in a lot more money anyway. Maybe then the ESA could afford to cut membership dues instead of quadrupling them. =p
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Posted: Jul 19th 2008 10:40AM JRMG said

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I don't think the journalists are being hypocrites or anything like that. Any major community, or organization, usually has its big yearly coming out party.

The movies have their Oscars; the NFL has its Superbowl; The WWE has Wrestlemania; Wimbledon, the Indy 500, Daytona, and so on. E3 was the video game industry's "Wrestlemania", and now it doesn't have any. TGS isn't. Leipzig isn't. PAX isn't.

What these last two years have taught is that you can't separate the party from business, because they both suffer. This year there was no party, and the keynotes were all half-assed and poorly attended (i.e. no business).

But I guess none of this matters if the industry is making money hand over foot, whether they do anything creative or not.

Posted: Jul 19th 2008 11:07AM (Unverified) said

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Great article, pretty sad.

Posted: Jul 19th 2008 11:11AM Misfit Toy said

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They should go back to the old way of doing E3 or drop it as being E3 all-together.

Ways to Fix E3:
- Bring back the fanboys, they bring something important...ENERGY and EXCITEMENT for the product.
- Have a door cover charge. $5 a person per day to subsidize some of the costs. This would allow and attract smaller game publishers.
- Have all the conferences BEFORE the E3 convention.
- Have the first day of the open convention ONLY be for the press, that way the lines can be shorter for them to see the "big" games that everyone else would flock to (i.e. - the Zeldas, Halos, Metal Gears).
- Bigger announcements. I think some publishers realize this E3 was less important and therefore didn't mind holding information off for another time (like Bungie's new game). If E3 was still as huge as it was, there would be no other place but there to announce it.
- Booth babes optional (honestly, I always thought this part was overkill)

Posted: Jul 19th 2008 11:20AM (Unverified) said

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Oh, BS. I distinctly remember almost every game journalist and editor PRAISING the killing of E3 in 2007 when it was downsized. Back then you all loved it because you didn't have to share demo lines and swag with gamers anymore.

So all you industry "insiders" should eat your own words and stop whining.

Posted: Jul 19th 2008 1:02PM (Unverified) said

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I think part of the problem is that thanks to the new format, nobody cares anymore. With the big E3 format, the developers knew there would be huge crowds and big press. That was where you made your big announcements for the year because not only did you have the standard press coverage, but you also had a packed convention center of fans willing to spread the news by word of mouth when they left.
With the scaled back format, who really cares? The only people commenting on the convention are industry insiders and journalists, and players just don't trust reviews from that side of the register like they used to. So we are left with a convention that is wholly underwhelming and where the Duke Nukem Trilogy will probably have the most talked about trailer/demo of the show.

Posted: Jul 19th 2008 7:32PM (Unverified) said

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Dear God! IS THAT BRUCE WILLIS FROM THE SIXTH SENSE?????? I WAS GOING TO WATCH THAT TONIGHT!!!!!! IS HE REALLY DEAD?!!!!!! PLEASE DON'T TELL ME YOU JUST RUINED THE ENTIRE MOVIE FOR ME!?!?!?!?!? UGGGGHHHHHHHH!!!!!!!!!!!

Posted: Jul 20th 2008 3:01AM The Albatross said

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Kudos on a well written and well said essay. "E3 is dead." Is a very good finish to the article.

Posted: Jul 20th 2008 4:08AM ecco6t9 said

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As a gamer E3 was something I always wanted to go to.
The magic of going to "indie" sites who were thrilled and were hands on with even the most trivial games with updates nearly every 5 mins.

Now E3 is just a shell of it's former self sure we got a few curveballs this time but it was without enthusiasm of the audience. During the big 3 press conferences it looked like no one including the presenters wanted to be there.

Everyone except Sony talked in a serious business voice while Sony even though they knew they are losing was doing their damnedest to win you back.

If Nintendo and Microsoft want to be all serious,professional,and screw over their fans they are in the wrong business.

Games are supposed to be that "I pushed the button I wasn't supposed to!" and "Tell me everything about your new game!"

Now it's "Quarterly revenue slipped passed prime for the thrid consecutive quarter into this fiscal year which is higher than projected numbers and higher than numbers during the last Video Games Consoles market which of course we did slightly better than the previous Cartridge Program based 64 Bit Video System that we had at that time in that market which ceded the Super Systems in which we split the market with the then Sega Enterprises Ltd which is now know as Sega Corporation a division of Sega Sammy Holdings previous to that market in which we were at out all time high with the Nintendo Family Computer Entertainment System."

Posted: Jul 20th 2008 6:03AM DonarRamiel said

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Let me tell you for being the first E3 I ever attended it has to be the most disappointing of all years, back since 1999 when I first started following it. Only Wii Music, LBP, and KillZone2 stood out as being anything worth noticing.

Posted: Jul 20th 2008 8:17AM (Unverified) said

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Well I feel like it's one of those "Damned if you do, damned if you don't" moments.

Yeah the spectacle of E3 got mainstream media attention and was a sight to behold. But on the other hand spending was skyrockting out of control, all those huge displays created a cacophony of lights and sounds, and just got in the way of any real journalism.

The industry couldn't go on like that and something had to give.

Posted: Jul 23rd 2008 1:00AM (Unverified) said

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I didn't even know that E3 was going on until the last day of the convention. I think that was my first hint that this convention has gone the way of the dodo.

Posted: Jul 24th 2008 12:47AM (Unverified) said

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I think it is just a low point in the industry, there is nothing to get really exited about right now. E3 is at it's best when there is allot to talk about, which this year there was not. I don't think E3 is dead, just hibernating, waiting for a new Halo, FF, WoW, and Elder scrolls to talk about. I know in a bunch of years when the next generation of counsels starts showing there heads E3 will be so active that the developers will have to beat people away with a stick. Trust me.

Posted: Jul 30th 2008 4:32PM (Unverified) said

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Not that anyone will ever read this given that it's hitting the second page of comments - Joystiq really ought to do a recent-to-past comments layout instead of the other way around - but I very much agree with some of the sentiments that the game industry lost something special when it did a massive "reorg" on E3 two years ago.

E3 used to be *magical*, if one was a young industry neophyte or hopeful who was making the trek - I mean just mythic. Squirreling one's way into E3 somehow used to be a proud tradition among those who were dubiously worthy of the entrance. And once there, the show almost never failed to blow one's mind. The size, the spectacle, the event of hundreds of thousands of dedicated gamers, press corps, and industry vets coming together was inspiring beyond words. We exulted in the next generation of games. We furiously, intelligently, critically debated the show (yes, this really did happen, for those who want to criticize the media wholeheartedly - a lot of coverage was crap, but a lot was very, very intelligent and refined as well, I was there to see it taking place in hotel rooms). The industry made the kinds of big-business and small-business deals that propelled things forward. And the parties! - the gamer parties at E3, from crappy motel rooms to huge five-star hotel extravaganzas, had an energy and excitement that could never be matched anywhere else.

It left one feeling breathless, and at least with me, it left me feeling *validated*. E3 felt like the absolute best part of the year for me, a time when crappy cubicles and starving-young-designer living were left behind to experience the mindblowing heights (and gritty, real depths as well) of downtown L.A. and see what my future someday might be like. And this speaks to what I feel like the industry *really* lost two years ago, which was a sense of inspiration that kept people excited and MADE THEM WANT TO BE GAME DESIGNERS, or programmers, or artists, or just fans! The last year it was held, a friend and I met a group of gamers that had fuddled their way into the show. We got to discussing tattoos as part of the show coverage, and my friend went, "You know what I think would be cool? If someone actually went and got Jin's tattoo from Tekken on their arm." And without missing a beat, one of the guys went, "You mean like THIS?" and pulled up his arm to reveal exactly that tattoo on his arm! Permanent!

You can't buy experiences like that, if you're a true gamer. You can't buy experiences like seeing Tidus stretched five hundred feet tall and wide or more on the side of a downtown L.A. building dozens of times the size of any billboard, knowing that you're going to go into the show and see coverage of what turned out to be one of Square's most memorable titles. You can't buy the kinds of people you used to meet at E3 and stay in touch with and network and experience sides of the industry you might never have gotten before.

I personally blame a certain kind of vibe at the 2006 E3 for wrecking the entire thing. That was the year that the PS3 debuted, and the overwhelming consensus was that Sony's show was just *under*whelming. (I personally didn't agree, but in light of the debacle the PS3 has become in the U.S., it makes a curious kind of sense in retrospect.) While I respected the rights of gamers to make their opinions, I got kind of the sense that people were starting to take the whole thing for granted. Well, Sony didn't like that, being Sony and having the kind of marketing department that they do, and word through the grapevine was that they got together with Nintendo and Microsoft's reps (who were a bit sick of the multimillion-dollar expense of their booths as well) and got them to collectively say "We're not going to be here next year." And without the Big Three, the whole thing just fell apart. Of course, there was also the quite real problem that E3 was starting to become a clusterfuck and time-sinkhole for developers as well, with the need for demos that might or might not make it into production code later consuming about one-third of the development time of the year.

The industry certainly is in no trouble, and games are looking better than ever - Ninja Gaiden 2, Mirror's Edge, Soul Calibur IV, and other next-gen titles are redefining graphics for a whole new generation - but it's hard not to feel like there was something unique and intangible that was lost two years ago. It was a sense of inspiration and wonder that doesn't exist as much these days. Of course, with game publishers pulling the strings of about 98% of all game coverage these days behind the scenes, I'm sure they feel much less of a need to have massive media events, though all of us except the publishers are poorer for it. But it was 2002's E3 experience that sliced right down into my soul and gave me the sense to know that this was what I would be doing for the rest of my life, and it makes me sad to realize that those coming after me won't have a chance to have that same kind of experience. It's quite possible that the industry will miss out on the chance to inspire a new generation of developers because of it (though again, it's not like the industry is lacking in young hopefuls either).

Of course, we'll always have PAX.

So sorry for the length of this post, but E3 was very, very special to me. I've felt like I was missing a part of my arm since it's been gone. I'm sure there are those who will dismiss me as a fanboy, and that's fine. There was a part of E3 that used to be deeply, deeply magical and dear to my heart, and it's been gone for two years now.

Rest In Peace...it will be sadly missed.

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