Get your first look at a LittleBigPlanet boss
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When it was first announced that LittleBigPlanet's Sackboy would be going fisticuffs with all manner of textile-based baddies, we were perplexed as to how these throwdowns would be executed. After all, Sackboy doesn't exactly look like a fearsome opponent -- though we suppose the same could be said for overweight plumbers, oddly-hued rodents, and most other 2D platforming superstars.
However, this recent gameplay clip from Media Molecule shows off how everyone's favorite ambulatory sack will tussle with one of the game's bosses -- by using a moving platform to bounce his own exploding barrels back at him. It looks pretty fun, though not incredibly deep. Perhaps that's a good thing -- if bosses can be this simple, will we perhaps be able to create our own? We'll have to wait until October to find out.
[Via PS3F]
Reader Comments (54)
Posted: Jul 20th 2008 8:29PM ThornedVenom said
It looks like a lot of fun.
Posted: Jul 20th 2008 10:20PM (Unverified) said
Who's the sack that won't cop out
When there's danger all about
(Sack boy!)
Right on
When there's danger all about
(Sack boy!)
Right on
Posted: Jul 20th 2008 10:42PM samfish said
Now THAT is what I wanted to see in LittleBigPlanet. That looks freakin' awesome! The music kicks 10 kinds of ass, too.
Posted: Jul 21st 2008 1:11AM (Unverified) said
This game causes me to weep for my wallet. I think I'll probably end up getting this stupid system for this one amazing game. :'(
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