Splash Damage hires four industry vets for multiplatform mystery
After getting all BFF with fellow developer Bethesda, Quake Wars dev, Splash Damage, has begun to ramp up for its "genre defining" multi-platform project, announcing the appointment of four industry vets to its team. Among the company's new hires are Rainbow Six: Vegas' Olivier Leonardi as art director; Burnout Paradise's Chris Sweetman as audio director; Mass Effect's Tim Appleby as the project's lead character artist; and Driver: Parallel Lines' Chris Dawson as producer. The company still plans to double the size of its current team to more than 60 staff as a result of the project, which to this point remains a mystery. However, with Sweetman and creative director Paul Wedgwood both taking to the stage next week at Develop 2008, perhaps it won't be long before we find out just what these folks are up to.











Reader Comments (Page 1 of 1)
markhill66 @ Jul 22nd 2008 9:32AM
Wow, that's quite the dream team. Whatever the game is, it looks like it's going to be pretty good.
baby sea tuna @ Jul 22nd 2008 9:44AM
What genre is this going to define? Personally, I hope it's not a shooter. There's enough "blow shit up" games out/coming out to hold all of us over for a while.
bounchfx @ Jul 22nd 2008 10:03AM
tim appleby is the shit
kaneda @ Jul 22nd 2008 10:10AM
"Rainbow Six: Vegas' Olivier Leonardi as art director; Burnout Paradise's Chris Sweetman as audio director; Mass Effect's Tim Appleby as the project's lead character artist; and Driver: Parallel Lines' Chris Dawson as producer."
Some kind of sandbox, racing, RPG, squad based tactical shooter in a space casino? Sweet!
Isaac @ Jul 22nd 2008 10:10AM
If there is something that Oceans 13 taught us its that having a lot of star power doesn't mean you get a good end product.
Phillip @ Jul 22nd 2008 4:26PM
Don't you mean Oceans 12? 11 and 13 were quite bearable in my opinion.
Spiza @ Jul 22nd 2008 10:34AM
Splash Damage needs all the help they can get considering how poor their work is.
Spiza @ Jul 22nd 2008 10:35AM
Splash Damage needs all the help they can get considering how poor their work is.