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Reader Comments (30)

Posted: Jul 26th 2008 10:03PM (Unverified) said

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Let's predict how many people are going to be Jean-Luc Picard.
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Posted: Jul 26th 2008 11:11PM juju187 said

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i was gonna make a chick called 6 of 9
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Posted: Jul 27th 2008 12:25AM EngadgetSoFunny said

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You should really confuse them, make it 7 of 9 holes filled either hypenated or without spaces if the character limit accepts.

If they ask how thats possible say, borg implants or alien phsyiology. Follow it up by saying 'prim-a-tive hu-mann', never mind its a Ferengi saying.
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Posted: Jul 27th 2008 7:19AM (Unverified) said

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Hehe, the top 3:

1.Spock
2.Picard
3.Kirk
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Posted: Jul 27th 2008 1:58PM Mr Khan said

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Huh, you'd figure there'd be quite a bit of Data, also
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Posted: Jul 26th 2008 10:12PM Ignatius said

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Well... here's hoping something gets done.
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Posted: Jul 26th 2008 10:12PM (Unverified) said

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Looking at Cryptic wikipedia page this look like old news. :\
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Posted: Jul 26th 2008 10:30PM (Unverified) said

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I wonder how a Star Trek MMO will work, are we going to be like Kirk and Picard, or are we going to be faceless redshirts?
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Posted: Jul 26th 2008 10:33PM Colonel Falafel said

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I thought Star Trek Online was already announced?
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Posted: Jul 26th 2008 10:33PM Colonel Falafel said

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Posted: Jul 26th 2008 10:34PM Colonel Falafel said

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Hahahahahaha

http://www.joystiq.com/2006/03/09/star-trek-online-tidbits/

Wooh. Joystiq even reported on this in 06
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Posted: Jul 26th 2008 10:50PM Krystalle Voecks said

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If you look at that Wiki article, you'll notice: "undisclosed studio" - Cryptic being that heretofore undisclosed studio is the big deal. Perpetual (the original developer) is gone.
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Posted: Jul 27th 2008 8:40AM Withad said

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"Wooh. Joystiq even reported on this in 06."

Yes, yes they did. And then, in 08, they reported that it had switched to an unnamed developer. Then, later in 08, by which I mean today, they reported that the unnamed developer was apparently Cryptic Studios.

I'll admit that you could maybe get the wrong idea from the headline but, seriously, there's only two paragraphs up there. Is it really that much trouble to read the article before commenting on it?
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Posted: Jul 26th 2008 10:37PM spin cycle said

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Thought this was old news. When Perpetual laid off their people, Cryptic took over the problem and interviewed most of Perpetual's programmers and hired some of them. Since the Perpetual people had just lost their jobs, they didn't seem to show much allegiance to the idea that the buyer was supposed to be kept secret.
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Posted: Jul 27th 2008 6:47AM Snowblind said

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It was never officially confirmed, but yeah, we pretty much new from immediatly that Cryptic were the ones who took over.
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Posted: Jul 27th 2008 8:46AM Withad said

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Plus there's apparently been a countdown timer (complete with some Star Trek Online promotional art) going on the Cryptic Studios website for a while now.
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Posted: Jul 26th 2008 11:44PM (Unverified) said

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You guys are jerks, I glanced at the picture and got excited about a Shadow of the Colossus sequel. ;_;
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Posted: Jul 27th 2008 12:20AM (Unverified) said

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Expect a significant announcement at Comic Con this Monday.
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Posted: Jul 27th 2008 2:36AM Keithustus said

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As someone who points out all the many items in Wall-E that remotely relate to anything Star Trek-y, there seems this game will be a non-starter. Star Trek games are either about a) story and ethics/values/decisions, or b) combat. If the game focuses on story, etc., those are things so far incompatible with any successful MMO. If they focus on combat, it isn't really Star Trek, it's Wing Commander. The only way to make these remotely feasible is to have a quest or two taken from each of the episodes, have them all laid out in the universe Mass Effect-style, and let players work through them as PvE. Each ship would need to be crewed by a few different personnel, unless you want to do solo missions in a shuttlecraft. ...and how are they going to have the many time-travel problems or other "reset button" episodes?
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Posted: Jul 27th 2008 2:00PM Mr Khan said

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That's the problem with making star trek into a bankable game series. The show itself would function more like a community based game like Second Life, the Sims, or Animal Crossing, but they keep trying to focus on combat, which is, quite frankly, very boring in Star Trek
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Posted: Jul 27th 2008 6:24AM (Unverified) said

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Why do companies you never ever hear of develop MMOs? I mean seriously, what's this company's resume??
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Posted: Jul 27th 2008 6:46AM Snowblind said

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City of Heroes?
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Posted: Jul 27th 2008 8:24AM Krystalle Voecks said

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"Why do companies you never ever hear of develop MMOs?"

You mean like Blizzard?
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Posted: Jul 27th 2008 11:07AM (Unverified) said

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No, I don't mean like Blizzard. I mean like the company making this game, the company that made star wars for lucas arts, the company that (was?) making the stargate game, etc. why dont u treat others the way u want to be treated, jerk.
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Posted: Jul 27th 2008 5:58PM Ignatius said

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Cryptic Studios made City of Heroes/City of Villians. They sold the rights off to NCsoft.
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Posted: Jul 27th 2008 7:27AM Otimus said

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As long as it's focused on the good star trek (TNG/DS9)

and avoids the bad Star Trek (TOS, the first half of Enterprise, Voyager)
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Posted: Jul 27th 2008 12:43PM WiNGSPANTT from TopTierTacticsco said

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Don't knock Voyager. It was good once Kess was dead and before 7 of 9.
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Posted: Jul 27th 2008 1:30PM Lucas1 said

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Voyager was a great series. stop your hating. and TOS was good too, it was just corny
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Posted: Jul 27th 2008 2:02PM Mr Khan said

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I never enjoyed the original series because of that corniness, and the fact that its been parodied too much, but i liked all of the other ones except Enterprise

But TNG and Voyager stand out as the best, at least to me
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Posted: Jul 27th 2008 10:00PM (Unverified) said

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DS9 all the way. Anyways screw being picard or kirk I want to be a borg.
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