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Reader Comments (17)

Posted: Jul 29th 2008 9:49AM samfish said

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If they're anything like Fable 2's supposed 10 hours to beat the game, maybe he should just roll them all into one nice, big game instead.

Posted: Jul 29th 2008 10:42AM bigsofty said

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God Im sick of Molyneux spouting, Ive no respect for any games designer who cant code... on top of that, has anyone ever finished any of his crappy games... they all start out normally but meander away to boredom and grinding... Zzzz....
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Posted: Jul 29th 2008 11:15AM Rabidkeebler said

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I think this game is supposed to be much longer. THen again it is supposed to be all about how you play it (I like to own the world, so it will take me a VERY long time ;-) But I believe I heard 12 hours if you rush through the main plot 40 if you do all the other stuff.
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Posted: Jul 29th 2008 11:19AM Snowblind said

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While he does tend to over hype them, pretty much everything he's made thus far has been really good, even if they didn't quite live up to expectations. And with Fable 2, he's completely avoided making any of these mistakes.

And grinding? I can only assume you've never actually played one of his games then?
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Posted: Jul 29th 2008 2:42PM Bouillestfu said

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@ Bigsofty
Fable 1 and TLC were actually pretty good if you hadn't followed the hype. It's not because he can't code that you have to bash him, yea he's VERY ambitious but he's got good ideas in the end.
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Posted: Jul 29th 2008 12:27PM (Unverified) said

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bigsofty have you ever played one of his "crappy" games? The fact that you use the term grinding and a lionhead study game in the same sentence tells me you have no idea what you are talking about. He may have over hyped his old games but hey Fable was a great game. Black and White 1 was a awesome game. He is trying to make games that have done things any one has yet to do. He could be out making crappy mmorpg's like every one and their mom is doing but instead he is trying to improve the market for RPG games and RTS games and some thing he is doing very well might I add.
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Posted: Jul 29th 2008 9:53AM jhowlett said

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why extrapolate so far? the hard part is mostly done. it could lead to a yearly release a la gta3: subtitle. atleast until the next xbox.

Posted: Jul 29th 2008 10:03AM (Unverified) said

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I really like that he admits his mistakes. I really hope that Fable 2 is better.

I really liked the spells in Fable 1, too bad most of them are stripped away. Multi hit + slow time + assassins rush and finish it off with an AEO, fun as hell.

Posted: Jul 29th 2008 10:59AM Top Cat said

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thinking about a sports game eh?

lets just hope it isn't based around Black & White: Creature Isle bowling!

Posted: Jul 29th 2008 11:49AM Vordus said

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A new project based on an extremely successful experiment? Could be be referring to 'The Room', the Tech Demo Lionhead showed off at GDC in 2005?

Posted: Jul 29th 2008 12:30PM briax87 said

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i cannot picture that man playing or creating any kind of sports game, but i dont care :D still want fable 2!

Posted: Jul 29th 2008 12:53PM (Unverified) said

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Since when does being able to code make you a terrible designer? Fable was actually a really enjoyable game.

Posted: Jul 29th 2008 12:54PM (Unverified) said

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Since when does *not* being able to code.

Posted: Jul 29th 2008 1:31PM Batzarro The worlds WOrst Detect said

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So...
Fable 1 =Ancient times
Fable 2=17-18th century

Will it be...

Fable 3: 19'th Century

Fable 4 : 20'th centrury

Fable 3= Modern, 21rst century time!

Posted: Jul 29th 2008 1:57PM (Unverified) said

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If i see one more video of the player character wearing that flamboyant pirate outfit im gonna cancel my preorder. On a serious note I really dont like the way they've said customization is gonna work, id like to have sliders for the face or at least a few choices, having the face change based on activity seems stupid.

Posted: Jul 29th 2008 7:26PM (Unverified) said

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How about making an updated Black and White game that doesn't suck, possibly with a good multiplayer. Do people really want 3 more Fable games?

Posted: Jul 29th 2008 11:33PM (Unverified) said

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Molyneux can code. From Wikipedia:

The Entrepreneur (1984) (Designer/Programmer)
Fusion (1987) (Designer/Programmer)
Populous (1989) (Designer/Programmer)
Powermonger (1990) (Designer/Programmer)
Populous II: Trials of the Olympian Gods (1991) (Designer/Programmer)
Theme Park (1994) (Project Leader/Lead Programmer)
Black & White (2001) (Concept/Design Leader/Programmer)

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