If you still need convincing, check out our hands-on impressions of the game from E3.
Dead Space dev diary scares up Scary Moments
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If you still need convincing, check out our hands-on impressions of the game from E3.
Reader Comments (5)
Posted: Jul 30th 2008 7:04PM Capitalist Pig said
I think they're doing a good job fromt he looks of that vid. Most of that stuff I wasn't expecting. Hopefully the game will be challenging though, cuz from what I've seen the enemies just kinda stand there, wave their arms, and go "rawr". It could be on the easiest setting though...
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Posted: Jul 30th 2008 9:31PM msusig said
This is a definite rent for me. I am looking forward to a good scare. I can remember the first good scare I got from a video game was in Resident Evil 1 and you are walking down that first hallway in the mansion and that dog jumps through the window. I think I was 12ish...
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Posted: Jul 30th 2008 10:18PM ccc said
Cant tell if this game is really good or really average.
If strategic dismemberment is such a big focus then what they hell is the point in a flame thrower?
It sounds like a neat idea but its not how I wanna play the whole game and every creature encounter.
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If strategic dismemberment is such a big focus then what they hell is the point in a flame thrower?
It sounds like a neat idea but its not how I wanna play the whole game and every creature encounter.
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