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Reader Comments (57)

Posted: Jul 30th 2008 11:49AM Shogan said

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Well I won't be getting Castle Crashers or Braid...

Posted: Jul 30th 2008 1:08PM (Unverified) said

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Yup 1800 points means myself and probably a few other people will not be getting this
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Posted: Jul 30th 2008 2:40PM (Unverified) said

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I agree, at 1800 points no sale for me. I'll bite at the 800 point price.
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Posted: Jul 30th 2008 11:53AM (Unverified) said

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castle crashers for 1800MS points?! i'm having a hard time seeing how anyone could justify 800MS points for a soft copy (no resale value) of an arcade game, let alone 1800MS pts!

Posted: Jul 30th 2008 1:26PM Clatu6 said

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I can't resell Steam (or Stardock) games and yet I use those services to buy retail softcopy games. If a game is worth it, then it will sell. If it's not, it won't sell well and then it will be discounted.

Digital distribution is, for better or worse, the future of the industry.

I'm curious why so many people have this problem expensive games on the Arcade service. Is it the name? If it were titled 360ware or 360store, would people have a different opinion?

To me, games like Castle Crashers and Braid could have be released to retail. Heck if they were on Wii they probably would have been.

I think if we want really cool innovative games on the service then we should also be willing to pay for them. If were not, we are going to keep getting crappy ports of arcade classics or other shovelware because no one is willing to pay anything more that 800 points.
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Posted: Jul 30th 2008 3:16PM (Unverified) said

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And..... for this price I should be able to purchase the game on a credit card for the exact price and not have goofy left over points.

The purpose of the points were to allow companies to do micro-transactions, the points would allow them to avoid the credit card transaction fees for purchases under $5.

Now MS seems to be happy fixing prices and pushing the bar higher and higher on pricing to see what they can get away with. Lets say you have to buy 2 1600 point cards to buy castle crashers you will have to spend $40 to get a ~$20 game. So not only do they get the sale, they also come out of the deal $20 ahead.

Would this make sense if any other business would do this? Imagine going to McDonalds to buy a Double Cheeseburger Meal for $4 and them forcing you to buy a $10 Gift Card to make the purchase.

I understand using points are a great way for people without credit card to buy games and they allow companies to charge less than $5 for content to avoid credit card fees (but it seems that MS has forgotten about that marketing bullet point).

Imagine if Bungie charged $1 - $2 for the map packs (or even better use an Itunes business model and make it $1 a map), nobody would hesitate to buy the content. Look at how the community balied on GRAW and GOW when they launched the paid map packs. The other benefit of doing this would be the community would not fracture into haves and have nots. And if you keep a strong community your business will prosper (i.e. Valve and Epic who have supported the PC community with free content for years). Imagine a game lobby that will launch into a game without blinking that someone hasn't purchased the content, its awkward and divides the community. Someone should try to take advantage of the knee jerk purchase reaction that happens at .99, many people may not feel they play COD or Halo enought to justify and $10+ map purchase, but if it was only .99 a map people could feel if they played the maps once they got their value out of the content. Were talking digital downloads where the cost of distribution is low, why not take advantage of it?
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Posted: Jul 30th 2008 12:05PM ObiBen8 said

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Ouch! Looks like I'll be trying before I'm buying those two games.

Posted: Jul 30th 2008 12:05PM Softserve said

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I don't know if this true, but it does seem inevitable. $10 for games on XBLA isn't sustainable for these companies in the long run... particularly when their PC counterparts often sell for twice that.

Posted: Jul 30th 2008 2:44PM Triforceowner said

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Oh come on. Two guys made this game over two or three years. What's the budget on that, $500,000. That means you only need to sell 50,000 copies at $10 to make up that cost. That wouldn't be a difficult feat for a game as hyped as Castle Crashers. No need hurting those sales with a high price point.
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Posted: Jul 30th 2008 12:05PM msusig said

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Why not charge an ass load!...We know that there is a lot of hype for this game and there will be tons of people buying no matter what the cost. "Supply and Demand"

Posted: Jul 30th 2008 1:26PM The Fiasco said

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Too bad the supply is unlimited. It's more like demand.
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Posted: Jul 30th 2008 12:07PM Glitch W said

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That might go out of my price range for Castle Crashers and Braid

Posted: Jul 30th 2008 12:07PM Glitch W said

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Hey, Xav is posting again!

Posted: Jul 30th 2008 12:12PM ZEBRA NINER said

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w00t!
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Posted: Jul 30th 2008 7:14PM Xav de Matos said

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Damn right I am!
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Posted: Jul 30th 2008 12:10PM ZEBRA NINER said

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How much was the Penny Arcade game? $20 right?

Meh, I have been excited for Castle Crashers for a long time. From all the praise it's received so far, I'm still looking forward to it. The great thing about all these titles is that you can try them before you buy them.

Now that I think about it, with as long as it took to develop Castle Crashers, we are lucky they aren't charging more money to cover all the expenses. ;)

Posted: Jul 30th 2008 12:35PM Dirty said

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I dont think that it is too much for that game. Pending reviews it looks like it has quite a bit of depth and fun for everyone to play together which gives it replayablitity.

These people are far to price sensitive around here. He hand drew every animation for Christ sakes.
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Posted: Jul 30th 2008 1:00PM Joeybeast said

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Penny Arcade has a fan base.
Castle Crashers doesn't.

Richard, Dustin, Alexander
Is the game worth it at this price?
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Posted: Jul 30th 2008 1:23PM Mike Schramm said

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I played Castle Crashers at E3, and 1800 points is expensive, but IMO still worth it. For anything above $20, I'd kind of like to get a disc and a case, but for Castle Crashers, I'll make an exception.

I can't think of another arcade game I'd do that for, though. I also played Braid, and it's terrific, but not $15 terrific. They do a disservice by making these so expensive. Braid is a great experience and a great example of how developers can break new ground on smaller platforms like XBLA, but not nearly as many people will experience it at that price.

Of course, people will still buy Castle Crashers, because it's co-op, and just that good. But innovative games like Braid will get murdered by a high price like this.
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Posted: Jul 30th 2008 12:13PM cuteSAVAGE said

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I really, really, really hope the 1800 is a typo on MS Japan's part. It's one of my most anticipated games, and I'd have a hard time justifying my purchase of another $20 arcade game... Let alone getting at least three other friends on board to buy, especially with all these games coming out around the same time.

Posted: Jul 30th 2008 12:23PM ZEBRA NINER said

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That's true, at $10 I can bother my friends to buy the game. With this price, I doubt they would fork over the money to get in on the fun.

Also, with the higher prices I want more cheevos.
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Posted: Jul 30th 2008 12:13PM (Unverified) said

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That's steep for XBLA titles. How long is Castle Crashers anyway? I beat Alien Hominid is a relatively short time so it worries that that I won't get my money's worth despite of how fun I know it will be with 4 people.

No game in XBLA should go upwards of 1200. MS is definitely ripping us off on that end due to the success they are seeing. I mean, how long before we see 40 dollar games there? The reason I've bought so many XBLA titles is because they were reasonably priced, but I think MS just put a stop to that.

Posted: Jul 30th 2008 12:46PM JCarpio said

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okay.. first of all, MS would only be to blame for this price if they actually published these games themselves.

the pricing decision is made by the publisher, not microsoft.

and second of all, quit bitching (not directed at you qbix) about value b/c you can't trade it in after you're done. the pc people that buy digital download games don't.
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Posted: Jul 30th 2008 1:45PM Glitch W said

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yes MS doesn't publish some these arcade games but they did recently increase their cut of arcade games didn't they? this would lead to a need for the publishers/developers to increase the price to make back the money It might not be so sever as to raise the price a full price level but it seems like you have to go in patterns of 400 pts
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Posted: Jul 30th 2008 12:19PM (Unverified) said

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1800 points?!?! WTF? That means I'd have to go and by TWO points cards? Just to get one game? That seems retarded... (even though I'm sure I'll be buying it).

Posted: Jul 30th 2008 4:54PM (Unverified) said

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you you can buy $20 cards and $50 cards right
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Posted: Jul 30th 2008 12:29PM Srt4Rider said

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The Castle Crashers 1800 points price tag may keep me away from the game. I really liked the images but a new high price just for this game, it better be really good.

Posted: Jul 30th 2008 12:31PM hotdogcookingrobot said

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my expectations for this game are for it to be:

- insanely fun
- smooth co-op experience
- high replay value
- longer than 20 minutes to beat (which can't be said for most cheaper titles)
- high replay value (unlockable weapons and characters should take care of that)

if all those are met, i have no problem dropping $22.50 on this game. i've paid $60 for games that don't meet those criteria.

Posted: Jul 30th 2008 12:37PM goliathsdkfz said

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Only 20 dollars !? Im gonna have to pay 40 damn Pounds.

Posted: Jul 30th 2008 2:27PM tucker973 said

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amazon.co.uk lists 2100 point cards at 17.99 pounds. Don't see where you're getting your numbers from...
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Posted: Jul 30th 2008 4:46PM goliathsdkfz said

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What I meant was. I have to pay 40 odd dolars. Because pounds is near twice as much ( although more accurately its less but still alot less than you pay in the UK.
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Posted: Jul 30th 2008 12:43PM (Unverified) said

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1800 points? Eh, I don't know if I'll get Castle Crashers now. That seems a little too steep for XBLA game. I'll wait it out and hope for a price drop.

Posted: Jul 30th 2008 12:45PM (Unverified) said

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Guess I'll just buy Bionic Commando(PS3 for PSP compatability) and just save my money for Fable 2, Halo Wars, Star Wars Force Unleashed, Socom, Resistance 2, Little Big Planet, oh and Red alert 3(which I now HAVE to get on my 360). GOD, it's a good time to be a gamer!!!

Posted: Jul 30th 2008 12:45PM stupendous52 said

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I just bought a perfectly good copy of Crackdown for $14.99, and I'm expected to drop $22 on an ARCADE game? grrrr

Posted: Jul 30th 2008 2:39PM Felder71 said

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To be fair, you got Crackdown more than a year after it came out.

That said, if Castle Crashers is as good as everyone is raving about, then it'll probably be a purchase for me. The best part is at least we get a demo on the same day to feel things out. You can't say that for many $60 games out there.
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Posted: Jul 30th 2008 3:31PM stupendous52 said

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True, it definitely isn't an "in" game right now. But I'm just equating the value of a new (to me) gaming experience in Crackdown, which I think will be much better than that of Castle Crashers. Although I would love to get CC - $22? That's insane. I'm already getting taken down shits creek with the new DLC for Ticket to Ride!
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Posted: Jul 30th 2008 12:48PM Joeybeast said

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I was holding on to my last 800 points for Castle Crashers.
What was I thinking???

Is Bionic Commando still 800 points right? I remember a survey or something and the developer said it would be 800 points.

Time to look for cheap live points.
Hopefully the games will be worth the price.

Posted: Jul 30th 2008 12:54PM Magic Whiskey said

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...Wow. Pricey. Not insane, but pricey.

Posted: Jul 30th 2008 2:12PM (Unverified) said

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Wow.... castle crashers can go F*** themselves if they think I'm paying 1800 MS points for an Xbox Live Arcade game. If I want 4 player multiplayer I'll buy Teenage Mutant Ninja Turtles to get my fix.... for 1400 MS points less!!!!!!!!!

That price point is really going to cost them.

Posted: Jul 30th 2008 2:46PM zero2dash said

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You stole the words right out of my mouth.

Hell I picked up Gauntlet when it was on sale for 200 points, and that's *also* 4 player compatible.

I believe Streets of Rage and Golden Axe are 3 player.

If Castle Crashers was 1200 points ($15), it would be higher than I'd like, but I'd still buy it and play it over Live 'cause I'm sure it will be fun. But over $20 is preposterous.
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Posted: Jul 30th 2008 1:14PM (Unverified) said

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One of the nice things about PSN is that you can share anything you buy from the store with up to 5 different people, and the cost. Makes it allot easier to justify buying games. MS should seriously consider "Game Sharing", especially with Sony only gaining momentum with third party publishers.

Posted: Jul 30th 2008 1:27PM (Unverified) said

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Didn't MS just put out a new rule where arcade games can only cost up to 1600 points? I could swear that happened when Penny Arcade came out...

Posted: Jul 30th 2008 1:32PM (Unverified) said

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Must admit, not been overly excited about Castle Crashers, more looking forward to bionic comando. But 1800MS points? Ball Bags. I wish i was only paying $22.50, but for us in the UK your looking at about £17(for 2000 points) which is $33.7(roughly). That is a hell of a lot for just one XBLA game..... Going to be hard to justify.

Posted: Jul 30th 2008 2:23PM (Unverified) said

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Yes & its a similar story elsewhere in Europe. Here in Ireland its gonna work out at $22.50 + 50% = $33.75 or €21.71.
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Posted: Jul 30th 2008 2:59PM (Unverified) said

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Penny arcade i pulled at stretch and really enjoyed, thought it was a well valued purchase... and very close to purchasing geowars 2, even tho i suck at the original. Spose its going to be impossible to gudge to we get our handss on them, with which it may turn out to be the best arcade game, and worth $30...

Stranger things have happened right?
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Posted: Jul 30th 2008 1:27PM DelTrigger said

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HAHAHAHAHAHA, you wish. Arcade games are NOT worth 1/3 a retail game. Those guys must think I'm a fucking idiot.

Posted: Jul 30th 2008 1:32PM murph17 said

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Ugh! $20 for Castle Crashers? No way. Especially not after I dropped $10 on Alien Hominid and played it about 3 times....

Posted: Jul 30th 2008 1:34PM (Unverified) said

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Sadly as much as i want Castle Crushers, it may have to wait now. I had 800ms points all ready to buy it day one but now looks like i'll have to go and find myself a points card, on top of everything else i need to buy during August.

I don't mind paying extra but for something thats $20, i'd prefer it on a physical disk.

Posted: Jul 30th 2008 2:00PM Gemini Ace said

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Thanks, Penny Arcade Adventures!

Posted: Jul 30th 2008 2:08PM (Unverified) said

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Er, um. Japan >< United States.

The prices in Japan could be higher because there's fewer Japanese owners. Wait til the US prices are announced before you whine. (Unless you live in Japan.)

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