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Reader Comments (18)

Posted: Aug 4th 2008 4:54PM pohatu771 said

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Can't people set up their cameras so it doesn't sound like there's a fan blowing directly on the microphone?

Posted: Aug 12th 2008 1:45AM Newfiescreech16 said

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sounds like he's got a washing machine going in the background
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Posted: Aug 4th 2008 4:57PM Cyantre said

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Using the Clawshot anywhere definitely is awesome. Suddenly Link becomes Spider-Man.

Posted: Aug 4th 2008 5:47PM thirdopticaltool said

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having never played the game, i have absolutely no idea what makes that video even remotely interesting. :\

Posted: Aug 4th 2008 5:54PM blahblah55 said

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Having never have played the game, why would you even consider watching or even dare comment about it? :/
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Posted: Aug 4th 2008 6:05PM thirdopticaltool said

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hahah "even dare" - don't be so dramatic.

I was just thinking "game genie" and thought i'd see some of that good-ole "character throwing 16 huge bombs at a time" trickery - these changes SEEM relatively subtle, though maybe the game is much more slow-paced and boring that i was thinking. (thus making this video seem fast-paced and exciting by comparison?)
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Posted: Aug 4th 2008 6:25PM (Unverified) said

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Good thing you commented then.
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Posted: Aug 4th 2008 8:49PM (Unverified) said

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Well, having never played the game, you wouldn't know that the clawshot does not normally have NEARLY that range, so the possibility lies to cross huge gaps without having to reveal a bridge or something. Also, many items couldn't normally be used underwater and Link cannot jump in place from the ground to the roof of a house (I think that's what I say after the clawshot bit). The spinner trick could allow you to get to some higher places without having to traverse the winding paths that bring you up. So, no, the changes aren't subtle at all.
And this isn't even everything that's in the application, hence "Among other things ..." in the description.
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Posted: Aug 4th 2008 9:20PM thirdopticaltool said

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nerd!

:P
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Posted: Aug 4th 2008 5:48PM CalcProgrammer1 said

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I saw this on Wiibrew yesterday, looks pretty neat. If it's not hard to install and works with the Homebrew Channel I will install it and try it out. I remember watching some YouTube videos of people using the Action Replay in the GameCube version of Twilight Princess and wishing I could do the same in the Wii version, maybe now I can.

Posted: Aug 4th 2008 5:55PM (Unverified) said

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That's really awesome. It would have been great as an unlockable glitch or something in the game though. The Spinner thing is soooo cool.

Posted: Aug 4th 2008 7:19PM Mr Khan said

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Opens up Action Replay capabilities, and because it's homebrew, the codes will all be fun and interesting. Nothing dumb

Posted: Aug 4th 2008 11:10PM (Unverified) said

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I wonder if there is a glitch quest mode in TP?


that would be awesome.

Posted: Aug 11th 2008 6:20PM Newfiescreech16 said

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so is this out yet? I just rented Twilight Princess and am about to install Homebrew channel and stuff but can't find this anywhere

Posted: Aug 12th 2008 12:23AM Newfiescreech16 said

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everytime i try using this with TP it freezes on a black screen just after the Wii strap warning screen goes away

Posted: Aug 12th 2008 1:40AM Newfiescreech16 said

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when it's not freezing it's just not working(the codes) + it removes all sound except that which comes from the Wiimote WTF

Posted: Oct 28th 2008 2:15AM (Unverified) said

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i try to put this on my wii (Ocarina) and said not a valid Wii app. so i downloaded from comp same, downloaded in homebrew browser same, not a valid wii app. HELP

Posted: Oct 28th 2008 9:27AM (Unverified) said

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on my homebrew channel ocarina comes up as not a valid wii app
why won't it work

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