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Reader Comments (16)

Posted: Aug 5th 2008 11:38PM (Unverified) said

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Cue ppl remembering how they used to play Quake on MPlayer back in the 'day and how a Quake MMO would be like sooooo totally awesome. :)
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Posted: Aug 5th 2008 11:42PM (Unverified) said

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Ah, don't be mean to poor Lord British. (Seriously, he'll start hitting people with his cane again and rambling about the days when software came in baggies)
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Posted: Aug 5th 2008 11:49PM (Unverified) said

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Argh, its so odd for me to hear these guys mentioned as game developers. I am more used to Carmack working on Armadillo Aerospace, or Garriott hitching a ride to the ISS on the next Soyuz flight. Did you know his father was an astronaut in the Apollo days and flew on Skylab 3?
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Posted: Aug 5th 2008 11:53PM The Punisher said

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I keep seeing LFG, but I have no idea what it stands for. Can anyone clue me in?
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Posted: Aug 5th 2008 11:59PM (Unverified) said

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LIKE MY FANNY!?
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Posted: Aug 5th 2008 11:59PM (Unverified) said

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Looking For Game ;)
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Posted: Aug 6th 2008 12:17AM drsashamd said

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LFG = Looking for Group
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Posted: Aug 6th 2008 10:37AM (Unverified) said

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I voted you up purely because anyone who doesn't know MMO expressions has to be worth a vote.
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Posted: Aug 6th 2008 12:01AM (Unverified) said

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Not to mention an MMO FPS already exists...

(Planet side Says hello)
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Posted: Aug 6th 2008 2:46AM (Unverified) said

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I'm curious as to how Carmack's declaration that "id has no interest in MMO development" (from the source article) squares with the following earlier this year:

"I'm really into the idea of a massively multiplayer cell phone title... I have absolutely no interest in going and competing with Blizzard in the high end of that market, but a cell phone version might be interesting." - John Carmack.

Source: http://money.cnn.com/2006/05/17/commentary/game_over/column_gaming/index.htm

Mixed messages much?
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Posted: Aug 6th 2008 2:54AM (Unverified) said

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That CNN link is from 2006, not earlier this year, my mistake. In my defence the Massively article from which I derived the link is dated 2008. xD

http://www.massively.com/2008/01/06/john-carmack-to-make-a-cell-phone-mmo/

Of course the question still stands. What's changed between then and now?
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Posted: Aug 6th 2008 9:00AM (Unverified) said

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uhhh quake live happened? he mentions it in the linked article as the reason they dont want to do a mmo
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Posted: Aug 6th 2008 12:46AM falcomadol said

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That's hilarious, because Quake was described in a manner very similar to an MMO in some of the old .plan files.

Fully persistent multi-server world.
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Posted: Aug 6th 2008 7:55AM (Unverified) said

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Nice reference. +1
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Posted: Aug 6th 2008 10:06AM kevinski said

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Ooo...nice Tenebrae screenshot. I urge anyone who has Quake for PC to download Tenebrae. Damn...that game looks amazing with Tenebrae.
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Posted: Aug 6th 2008 10:42AM (Unverified) said

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Quake would be an interesting setting for an MMO (not that i'd actually ever play an MMO, but as an observer).

I miss the times when games could have totally artificial and incohrent settings, purely created to make a cool game. These days everything has to be realistic. (part of the reason doom3 sucked compared to 1&2).

An MMO with the totally schizophrenic settings of quake would be interesting.

Though, kind of like that upcoming horror MMO, i wonder how much people will want to hang around in a relentlessly dark environment.. If i'm paying to hang out and chat then i'd probably like to have some cheerful, fun places to hang out.

I want a randomly generated, quake style, persistent world online shooter.. where we can upload our own levels and affect each other's levels dynamically.
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