"We have a lot to learn from their success too, they did some very innovative things to keep people going and their experience-rewards system was something that we paid a lot of attention to." Is that any way to talk about your main Xbox Live competitor
? Speaking to GamesIndustry.biz
, Bungie's Lead AI Programmer, Damian Isla, had quite a few nice things to say about Infinity Ward's ridiculously successful
shooter, Call of Duty 4: Modern Warfare
Isla joins a chorus of reviewers in praising the game's single-player campaign for its tight pacing and scripting, praising the developers for doing "a hell of a job with their set pieces, of scripting certain moments that they were really sure the player was going to actually see and experience first hand." Though Isla notes that Halo 3
's gameplay is heavily dependent on simulation (meaning in-game physics and reactions, not reality), it still "has a lot to learn" from Call of Duty 4
's tunnel of fun approach.
With Infinity Ward's next project rumored to be a sci-fi shooter
, it seems the studios might soon be trading places outside of the Xbox Live rankings.