There's a really interesting discussion going on in the comments section at Braid
designer Jonathan Blow's official blog
, as he attempts to explain why he's a bit disappointed the game has to arrive for 1200 ($15), rather than the 800 ($10) points he would have preferred.
Though he says Microsoft pushed the $15 price point, he admits he's also got his own financial concerns to consider that make the price a lot more palatable. Blow also says he's worried about ending up like Jeff Minter, who wanted his game Space Giraffe
affordably priced but didn't recoup enough as a result. It's a surprisingly frank discussion, and one well worth checking out.