The developer has been going through a rough patch since NCSoft decided not to be Blackstar's publisher back in January. For a basic idea of what the gameplay looked like at GDC, check out the video after the break.
Spacetime lets half its staff go, Blackstar still needs publisher
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Spacetime Studios posted some sad news last week, announcing that it was letting half its staff go. The company has been self-funded while it sought a publishing deal for Blackstar, its sci-fi MMO space/ground action game. The company says it is scaling down from 32 to 16 employees while it tries to get a prototype and a publisher lined up. If you're a studio looking for good talent, Spacetime has urged you to contact them.
The developer has been going through a rough patch since NCSoft decided not to be Blackstar's publisher back in January. For a basic idea of what the gameplay looked like at GDC, check out the video after the break.
The developer has been going through a rough patch since NCSoft decided not to be Blackstar's publisher back in January. For a basic idea of what the gameplay looked like at GDC, check out the video after the break.
Reader Comments (4)
Posted: Aug 6th 2008 8:38PM (Unverified) said
I don't think you watched the same video that I did.
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Posted: Aug 6th 2008 8:32PM WedgeTalon said
Give it single player, then we'll talk.
I don't understand why everyone thinks they can throw out some half-assed (no offense towards the above studio) MMO and expect to rake in big bucks every month. I understand the lure of the idea of a steady paycheck, but an MMO is a very hard venture for a company who can't put forth the proper capital for it.
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I don't understand why everyone thinks they can throw out some half-assed (no offense towards the above studio) MMO and expect to rake in big bucks every month. I understand the lure of the idea of a steady paycheck, but an MMO is a very hard venture for a company who can't put forth the proper capital for it.
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