If you were put in charge of creating a Mass Effect game on the DS, how would you do it? There are many ways to take an existing franchise and make a handheld game out of it, and basically the decision comes down to whether to make a shrunken-down version of the original game style or to make a completely new game. Would you make a 2D version of the original game, like Xenosaga I&II? A smaller side story with vaguely similar gameplay, like Assassin's Creed: Altair's Chronicles? Would you dare to make a lower-polygon port? Or would you make a totally different game in the same universe, as Konami is doing with Elebits? How about the exact same game, but redone as an English trainer?
By the way, if you actually have been put in charge of a Mass Effect DS game, hi! We'd love to talk to you.

