| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (62)

Posted: Aug 12th 2008 10:21PM (Unverified) said

  • 2 hearts
  • Report
Braidstiq.
Reply

Posted: Aug 12th 2008 3:40PM The Kong said

  • 2 hearts
  • Report
I'm not buying braid b/c Blow sounds like an arrogant son of a @$&!? . Besides I'd beat it, get the achievements then delete it. I kind of don't tthink it's worth it to buy a game with no replay value, and yes I know it's a masterpiece bla bla bla blaaaa blaa

Posted: Aug 12th 2008 3:39PM Trojan said

  • 2 hearts
  • Report
I really wish Braid was 800 points. Because then I would be playing it. Call me what you will, but no matter how good the game is, it has pretty much no replay value and I'm not going to pay $15 for a game with no replay value. I'm not mad at Jonathan Blow, I'm mad at Microsoft for so obviously using his game as a guinea pig to see how far they can push the pricing envelope and gouge 360 owners.

Posted: Aug 12th 2008 5:25PM (Unverified) said

  • 2 hearts
  • Report
Go to Target. They have MS point cards on sale. $20 worth of points for $15. Oops, Braid's now $10. There goes the price argument.
Reply

Posted: Aug 12th 2008 5:37PM Trojan said

  • 2 hearts
  • Report
Yeah, I actually did go to Target and pick up a few of those cards this weekend. But say I buy Braid and then a month from now I want to buy something else but I'm 400 points short. How much are those extra 400 points going to cost me? $5.
Reply

Posted: Aug 12th 2008 4:30PM NavParker said

  • 2 hearts
  • Report
I'm really getting tired of this Blow guy whining about how he can't make any money. Even if he just makes $1 off each Braid, he's made over $25,000. STFU

Posted: Aug 12th 2008 6:03PM (Unverified) said

  • 2 hearts
  • Report
Jesus, what is up with this game and bringing out the retard in people.
If you had to spend 200,000 dollars on something to sell it, you don't profit out of selling it 20,000 times with a profit of 5 dollar each. You spent 4 years of your life and lost 100,000 dollars out of the deal. That time alone means even if he profited 100,000 dollars at the end only made 25,000 dollars a year (minus taxes). Which means, he's making far less than the under-payed teachers of the usa. And for what? For sacrificing himself to make something wonderful.
Consumers and their entitlement. Yeah, Jonathon Blow owes you all something for nothing. He doesn't deserve to profit off of things that he makes. Who does he think he is!?
Reply

Posted: Aug 12th 2008 6:15PM Saria the Cat said

  • 2 hearts
  • Report
@Jfk: Oh, yes, Jonathan Blow, what a hero, what a martyr! Sacrificing himself to deliver a great game to us poor starved consumers. If he was such a martyr, you think he'd be trumpeting the fact that he's in debt all the time?

If he truly wanted to make this game and didn't care about profit, he wouldn't be talking about that part. And if he DOES care about profit (which makes sense) and he is still in debt even after all these sales, then he planned everything poorly financially from the beginning.

I don't expect something for nothing, but he seems to expect a lot from consumers for what he delivered.
Reply

Posted: Aug 12th 2008 4:05PM Exo said

  • 2 hearts
  • Report
Its all bullshit thought, MS doesnt even tell the developer how many games are sold on xbla. they are just making numbers out of their ass

Posted: Sep 11th 2008 7:07PM skipjimroo said

  • 2 hearts
  • Report
So - With a show of hands;

Who's in the "I bought it, played it, loved it but now I just feel soooo dirty" camp?

Posted: Aug 12th 2008 6:05PM (Unverified) said

  • 2 hearts
  • Report
I felt dirty after buying a wii for 250 bucks and playing it for a week. Can't say I feel bad buying one of the best games I've played in years for a mere 15 freggin bucks.
Reply

Posted: Aug 12th 2008 6:40PM (Unverified) said

  • 2 hearts
  • Report
My God; are these the sorts of sales figures that XBL arcade games can hope for? That's appalling. They get about 30% of the profits, so that's roughly $5 per copy. Add that up and that's 150K. How long did it take, and how many people in the team? That's not a particularly huge hourly rate I imagine. Remember tax needs to come off that.


Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW