ResponDesign, an Oregon-based company that published Yourself!Fitness a couple years back for various consoles, is suing Ubisoft over a game the French company was supposed to publish earlier this year. Ubisoft, which licensed assets from ResponDesign, was expected to publish My Fitness Coach to coincide with the release of Wii Fit, ResponDesign feels it has lost millions of dollars in royalties due to the game's delay.
There's a lot of numbers in the suit, with many zeros behind them, but the point is that ResponDesign believes it's owed at least $26 million for breach of license agreement and continued damages from Ubisoft's inability to "diligently pursue development of the game." Ubisoft has yet to respond to the lawsuit.
Reader Comments (16)
Posted: Aug 14th 2008 10:07PM mrmobius said
So it makes more business sense to release a game that is a replica of a game that is released with the peripheral which this game is designed for exactly at the same time when the game bundled with the peripheral is released while the game bundled with the peripheral is most likely a much better game than the replica game?
Hmm...
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Hmm...
Posted: Aug 14th 2008 11:18PM Misfit Toy said
People are really sue-happy in the games business aren't they?
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Posted: Aug 15th 2008 1:50AM (Unverified) said
This would be the first time I've heard of Ubisoft not releasing a game.
Maybe they can not release a few more. I think I saw "Imagine: Babiez 4" the other day. That may have been a hallucination.
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Maybe they can not release a few more. I think I saw "Imagine: Babiez 4" the other day. That may have been a hallucination.
Posted: Aug 15th 2008 3:57AM epobirs said
Aren't these the same people who were sued by Roger Avary, the co-writer of 'Pulp Fiction', becuase he claimed to have had the idea first, despite variations on the theme going back to the 8-bit era? And didn't this series already tank on the previous generation of hardware?
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Posted: Aug 15th 2008 6:32AM (Unverified) said
wow, people will sue for ANYTHING nowadays. I think im going to sue joystiq for tempting me to comment when i should be getting breakfast. This place is going to make me sluggish and without energy for the rest of the day! CONSIDER YOURSELVES SUED.
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Posted: Aug 15th 2008 7:03AM (Unverified) said
This might be a breach of contract, if Ubisoft was contracted to release the game on a specific date.
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Posted: Sep 2nd 2008 1:26PM KidDynamic said
I do! I've been using Yourself!Fitness for a while now, and it's got a good mix of progressive exercise routines, and RPG-like unlockables and upgrades as you achieve certain goals. You tell it what equipment you have (if any, all I have is hand weights) and it develops exercises around those. It's got a bunch of differently-focused routines, and recommends new ones based on what you've done recently or you can choose one if you, for example, don't feel like working the upper body today.
There's a monthly fitness test that keeps track of your progress, and you put in your weight each day which helps you keep on track if you're trying to lose weight (like me) although it doesn't have a built-in scale like WiiFit does.
It's got interesting environments (with new ones unlockable as you keep a regular schedule) and the trainer, Maya, is fit without being "sexy" so it's not distracting -- that's harder than it seems. The only thing that I don't like is that I can't cut out certain exercises completely, and some of the fitness tests have artificial limits (i.e. 50 situps is the max it will record) so once you reach the limit you can't keep track of further improvements.
As the demand for Wii Fit illustrates, there is definitely a need and a market for fitness games.
Reply
There's a monthly fitness test that keeps track of your progress, and you put in your weight each day which helps you keep on track if you're trying to lose weight (like me) although it doesn't have a built-in scale like WiiFit does.
It's got interesting environments (with new ones unlockable as you keep a regular schedule) and the trainer, Maya, is fit without being "sexy" so it's not distracting -- that's harder than it seems. The only thing that I don't like is that I can't cut out certain exercises completely, and some of the fitness tests have artificial limits (i.e. 50 situps is the max it will record) so once you reach the limit you can't keep track of further improvements.
As the demand for Wii Fit illustrates, there is definitely a need and a market for fitness games.
Posted: Aug 15th 2008 12:14PM (Unverified) said
Posted: Aug 16th 2008 10:35AM Panicing said
I actually owned this game (not really) on XBOX. Its a great workout video. Kicked my butt for some time. It wasn't perfect, but it blew away regular workout DVDs because it had the ability to scale and change (much like Scene It on 360). I've been watching their site for a sequel and looked dead. Now I may know why.
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