First look at EA's The Godfather II
Casting players as a soldier of the Corleone Family, the original The Godfather from EA took the open-world formula of GTA and introduced some unique fist fighting and intimidation mechanics fitting of its namesake. It reviewed well enough, but its creator decided that, for the sequel, it would take a different approach: the Don's approach.
As we've previously reported, The Godfather II is indeed a blend of action and strategy gameplay. Taking some liberties with the plot of the famous film, Michael Corleone has appointed the player's character as a fill-in Don. It's in this role that they plot against other families – each with their own ambitions – in an effort to rule all of the rackets in Havana, Miami, and New York City.
The tactics employed by the opponent A.I. – and the choices that can be made by players – are actually derived from a physical card and dice game created by the development team as groundwork for the shift to more strategy-oriented play. While we have yet to get our hands on the video game, we did get the chance to take on some fellow bloggers in the table-top variant; we really enjoyed it, and not just because we won.
In the video game, players will get to direct their soldiers from a "Don's Eye View," which plays very much like the card game in terms of its basic rules. If they'd like, though, the game lets players get hands-on by joining their crew on missions in a free-roaming world.
We've only seen a very small glimpse of what EA's planning for The Godfather II when it's finished for a February 2009 release, but the premise and execution definitely look promising. It's also another departure from "safe" territory for the company, which has been attempting to shake its reputation as a innovation-deficient sequel house as of late. That said, a chance to actually play the game will be an offer we won't be able to refuse.
As we've previously reported, The Godfather II is indeed a blend of action and strategy gameplay. Taking some liberties with the plot of the famous film, Michael Corleone has appointed the player's character as a fill-in Don. It's in this role that they plot against other families – each with their own ambitions – in an effort to rule all of the rackets in Havana, Miami, and New York City.
Gallery: The Godfather II
The tactics employed by the opponent A.I. – and the choices that can be made by players – are actually derived from a physical card and dice game created by the development team as groundwork for the shift to more strategy-oriented play. While we have yet to get our hands on the video game, we did get the chance to take on some fellow bloggers in the table-top variant; we really enjoyed it, and not just because we won.
In the video game, players will get to direct their soldiers from a "Don's Eye View," which plays very much like the card game in terms of its basic rules. If they'd like, though, the game lets players get hands-on by joining their crew on missions in a free-roaming world.
We've only seen a very small glimpse of what EA's planning for The Godfather II when it's finished for a February 2009 release, but the premise and execution definitely look promising. It's also another departure from "safe" territory for the company, which has been attempting to shake its reputation as a innovation-deficient sequel house as of late. That said, a chance to actually play the game will be an offer we won't be able to refuse.












Reader Comments (Page 1 of 1)
scoob @ Aug 15th 2008 10:06AM
An interesting take on Scarface...I mean, the Godfather.
theturtle363 @ Aug 15th 2008 10:16AM
embiggen > don size
j.howlett @ Aug 15th 2008 10:35AM
sounds like expanding on things like scarface and the psp version. it also takes me back to vice city, vice city stories, and san andreas.
Mikeymike @ Aug 15th 2008 10:46AM
interesting...
BigD145 @ Aug 15th 2008 12:10PM
Will we have to buy cards with codes and scan them in with some sort of video camera add-on thingie?
Tuefl @ Aug 15th 2008 5:11PM
I think ive become..something, something bad and worse than a fanboy.
A Hateboy!
No matter what good game EA unveils I am still angry and hate it.
These game it looks cool and I like that it goes for some interesting and fresh style, kinda like strategy in a diferent style of war.
Flakundenga @ Aug 15th 2008 5:17PM
isn't Havana in Miami?
KevinT18 @ Aug 16th 2008 2:06AM
Youre a republican Flakundenga aren't you...?
Oh, and also, I would like to quote GTA's L.C.H.C.
"Condooosss are for cocks.... condooooos are for cocks.....
Cocks.
LIBERTY CITY'S FULL OF COCKS!!"
kevin @ Aug 16th 2008 2:10AM
Also...
"The city sucks! The city sucks! The city sucks! The city sucks! The city sucks! The city sucks! The city sucks!LCHC for life."
god that station is pretty crappy. Radio Broker and Libery Rock are worse. Theres no good stations for rock. Random stations like Fusion and the one beside it that starts with a C are there though... ugh.
Anyway I hope EA actually pumps some effort and marketing into this game. And I hope this game doesnt have the curse that the last media-related release called "Godfather II" had with it.
Don Pepperoni @ Sep 12th 2008 7:15AM
HORRIBLE!!
It looks just horrible! the first game looked way better! it looks as if it doesnt even follow the movie!Another things thats pissing me of is how they call it The Godfather 2... it would be better if they call The Godfather The Game Part 2! the first game was so close to the movie with a little side story.This one looks like it will not have anything to do with the movie!!
EA better start making improvements or it wont be nothing compared to the first one.