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Reader Comments (7)

Posted: Aug 21st 2008 11:46AM Silver said

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Honestly, I don't care about the balance board.

What I do care about is the ability for people who have created their own levels to be able to share them easily. That could be as simple as allowing save and loads from the SD card or right up to a tightly integrated upload and download service.

Then all you need is a web site where you can view the maps, rate them, rank the difficulty and download them plus some functionality to sort by most popular, most difficult and highest rated and I'll be in heaven :)

Posted: Aug 21st 2008 11:55AM samfish said

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I'm so glad they're making a sequel. I really enjoyed the first one.
...except for that city level. The best of the game, especially the first level, was very pretty. That city level just looked like ass, though.

Posted: Aug 21st 2008 12:09PM (Unverified) said

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Does this mean that it requires the Balance Board or is it just optional for these levels?

And I agree with you Sam, the first one was really good.

Posted: Aug 21st 2008 1:20PM (Unverified) said

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I think this is a bad idea. People are going to have a hard time controlling their little ball thing if they have to keep quickly and precisely shifting their weight, which isn't that easy, in my opinion. The remote at least is easy to control.

Posted: Aug 21st 2008 4:11PM (Unverified) said

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@Dylan F

That is what I am worried about, so I am wondering if it just a option if you want to use the Balance Board.
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Posted: Aug 21st 2008 1:24PM (Unverified) said

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Yes, I also enjoyed the first one. Simple, but addicting, isn't it? Although I must say, I've played way too many games where the object of the game is to get a ball into a goal through a series of puzzles. (Super Monkey Ball, Switchball, Marble Mania, and now this). Not to say that they are unenjoyable. But just saying that there are too many games like that on the market.

Posted: Aug 21st 2008 2:02PM blahblah55 said

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...well, in recent years - all you've got is... that Wii Fit one.
...I don't think there's too many in the market, since not many have been made recently.

That's like saying the Wii has too many adventure/platform games... you can name a good handful, but there's simply not enough of them - or enough recently.
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