Project Origin, Monolith's everything-but-the-name follow up to F.E.A.R., has slipped on all of that spilled gore, sliding back from the game's previous fall release until sometime in early 2009. The news came from Project Origin art lead, Dave Matthews, who took time during the Leipzig Games Convention to break the news -- and fans' hearts – confirming that players will have to wait until the first quarter of 2009 to find out just what Alma has been up to.
Softening the blow a bit, new details surrounding the upcoming shooter also emerged from last week's event, including news that the sequel will include more interactive and varied environments than those seen in F.E.A.R., while enemy A.I. has also been amped up as well. According to Monolith, the story itself will also be improved over the original, giving us all the more reason to think that maybe Project Origin is worth waiting for after all.
Source – GC 2008: Project Origin Progress Report, IGN
Reader Comments (18)
Posted: Aug 23rd 2008 5:04PM (Unverified) said
"enemy A.I. has also been amped up as well"
Thats interesting, considering how challenging FEAR's AI was.
Reply
Thats interesting, considering how challenging FEAR's AI was.
Posted: Aug 23rd 2008 5:04PM Gashlycrumb said
well thats one less game to buy this holiday. my wallet is grateful.
Reply
Posted: Aug 23rd 2008 5:25PM (Unverified) said
Normally I'd be upset since I really liked the first F.E.A.R., but considering the terrible wallet rape that this fall and holiday will be i am only thankful
Reply
Posted: Aug 23rd 2008 5:28PM FernandoRocker said
Too bad =(
One of the few shooters I would like to play.
Reply
One of the few shooters I would like to play.
Posted: Aug 23rd 2008 6:34PM NightVortex said
I was expecting that much, they're one of those games that while looking amazing haven't gotten much hype at E3 or otherwise, being released on the same day as Fallout 3 and within weeks of giants like Gears 2, Resistance 2, FarCry 2 and EndWar would have been murder.
Reply
Posted: Aug 23rd 2008 7:04PM (Unverified) said
Once again the DELAYSTATON strikes. That POS is too hard to program I guess.
Reply
Posted: Aug 24th 2008 6:57PM (Unverified) said
Hopefully they'll make this one good. They chose to reuse and update the Jupiter EX Engine from F.E.A.R. Make it a great game monolith! We are counting on you!
Reply
Posted: Aug 24th 2008 7:30AM Gaming 4 Jesus said
Thank God! There aren't enough hours in the day from now till the end of December to play every title coming out. One less game challenging my desire to eat and sleep.
Reply
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 220 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 153 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 108 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 95 comments
- Battleship movie adapted into FPS by Double Helix 93 comments









