Silicon Knights' Denis Dyack wants to set the record straight: Too Human was not in development for 10 years
. Speaking to X3F during their tour of the studios last week, Dyack said, "I cannot dispel that rumor enough ... that is a bad way to talk about Too Human
because that is factually incorrect." He cites the E3 1999 reveal -- at that point planned as a 4-disc PS One title -- but explains that production didn't actually begin until after Metal Gear Solid: Twin Snakes
was completed. Given that title's March 2004 release, we're going to carbon date Too Human
at 5 years, born in 7 A.D., or Anno Duke
It should be noted that there are screenshots from E3 1999
, but both those and the descriptions appear devoid of any Norse mythology that now has become a major aspect of the game. Stay tuned for video and images from X3F's Silicon Knights tour later today.