Street Fighter IV producer Yoshinori Ono sat down with Videogamer to talk about the console versions of the latest incarnation of the classic fighting game series. He had a ton of information to share, and here are some highlights:
- Ono recognizes lag as a series problem for online play. They are working on a solution which involves "trying to balance it up at user interface level and input timing by using joystick or something like that." We don't really know what that means either.
- Parrying is gone, in case you didn't know already. Ono wants "Street Fighter IV to be a tool for everyone to enjoy" and parrying is "quite hard for the vast majority to master."
- There will be a story/adventure mode on the console versions.
- There won't be any specific console-exclusive characters, meaning we won't have to buy multiple versions of the game just to play them all. (Editor's note: Yay!) However, there will be characters, such as Cammy, who will appear in the console versions but not the arcade versions.

