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Reader Comments (12)

Posted: Aug 29th 2008 9:39PM (Unverified) said

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Will the ending of that you catch aids and die?

I mean africa without aids is pretty unrealistic imho.
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Posted: Aug 29th 2008 11:41PM (Unverified) said

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More like an Africa with anything nice in it is pretty unrealistic :P
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Posted: Aug 30th 2008 3:30PM Haggard said

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You have malaria for most of the game if that helps.
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Posted: Aug 29th 2008 9:46PM juju187 said

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T.I.A
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Posted: Aug 29th 2008 9:49PM Streeks1984 said

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dude was that even neccessary???
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Posted: Aug 29th 2008 10:11PM Panko said

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man, I'm a little excited for Afrika (though that trailer didn't terribly impress me). Will we really never see it in the States?
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Posted: Aug 29th 2008 10:17PM WadeWilson said

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Thats drastic.
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Posted: Aug 29th 2008 11:07PM macktar said

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guns just fall apart in your hands after a few hours of use? 0_o
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Posted: Aug 30th 2008 1:23AM (Unverified) said

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it's like asking: "in grand theft auto, do days cycle in just 24 minutes? 0_o"

I'm sure a gun being fired constantly may last a week, but devs ain't going to make u play a whole week for reals because it's overkill... maybe a few days in game time.
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Posted: Aug 30th 2008 6:04AM (Unverified) said

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Africa is really hot and moist.Think of all the rust and weapon corrosion*.It's not like it's going to stop working out of all.It will simply jam a lot more often ie. be less effective than it's "healthy" counterpart.


*Then again it's been proven that you can bury an AK-47 underground for over twenty years and it will still work.
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Posted: Aug 30th 2008 4:01PM ThornedVenom said

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Naked Peach should remove "hot and moist" from her vocabulary.
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Posted: Aug 30th 2008 4:06PM ThornedVenom said

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I dunno about his solution for immersion. We only get wowed at how good art looks in a game for the first 10 minutes, afterwards everything becomes routine (unless there's a sudden increase/decrease in the quality which is a BAD thing for a streamlined immersive experience).

I think that addictive core gameplay (you know, the thing we repeat over and over again in games?) is the key to get you hooked onto a game because when you're having fun, unreal things don't bother you. But hell, you've already given your willing suspension of disbelief the moment you bought the game, so I don't think that immersion is even as big as an issue as he tries to portray it.

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