Is your craving for Fallout 3 currently and properly satiated? If so, hold onto this link for a fix later, but otherwise check out Xbox360Achievement's listing of the game's, well, Achievements. Aside from the usual (30 quest-based, 9 level and karma-based), our favorite new achievement is going to be Psychotic Prankster, which essentially involves adding to your "Exploding Pants" statistic by "placing a grenade or mine while pickpocketing." Of course, the highlights of these little Gamerscore supplements are the associated Vault Boy icons, which would make a great collage for our desktop background.
[Thanks, Dan]
Reader Comments (32)
Posted: Sep 1st 2008 11:52PM Zombienutz said
Must have soon. The achievements are making my decision between PC and Xbox 360 harder...although they really should not.
Reply
Posted: Sep 1st 2008 11:58PM (Unverified) said
Is it possible to turn off achievements? Serious question, because I hate them (same with trophies, but I've yet to see one). Every time one pops up it just pulls me right out of the game.
Reply
Posted: Sep 2nd 2008 12:38AM (Unverified) said
While you can't turn the Achievements themselves off (they're going to add to your gamerscore either way, you can turn off the notification.
Reply
Posted: Sep 2nd 2008 12:02AM Colonel Falafel said
This is a great example of how not to do achievements
Reply
Posted: Sep 2nd 2008 1:18AM iHavePants said
Why's he voted down for this? Most of those achievements are simply "Finish this side/main quest that you were going to do anyway, therefore negating the meaning of the word ACHIEVEMENT" Achievements.
I'm not into Achievements in the first place but those are some of the most unimiganitive I've seen, especially for a "AAA" game.
Reply
I'm not into Achievements in the first place but those are some of the most unimiganitive I've seen, especially for a "AAA" game.
Posted: Sep 2nd 2008 11:29AM (Unverified) said
To be honest the best examples of achievements are in Dead Rising and The orange box since they ask you to do stuff in different ways.
I would say these achievements are similar to the one sin Oblivion.
Now that I rather have these sort of achievements than the ones that ask you to do stufff like collect flag or kill Over 9000 players online and yes I'm looking at you Clefairy B.
Reply
I would say these achievements are similar to the one sin Oblivion.
Now that I rather have these sort of achievements than the ones that ask you to do stufff like collect flag or kill Over 9000 players online and yes I'm looking at you Clefairy B.
Posted: Sep 2nd 2008 11:31AM (Unverified) said
*ones in Oblivion.
Also the ones in Fable 2 are awesome.
Reply
Also the ones in Fable 2 are awesome.
Posted: Sep 3rd 2008 8:23PM (Unverified) said
Agreed. Dead Rising's achievements are the best in any X360 game to date.
Though I don't mind ones like Oblivions, and now these apparent Fallout 3 achievements.
Reply
Though I don't mind ones like Oblivions, and now these apparent Fallout 3 achievements.
Posted: Sep 2nd 2008 12:16AM (Unverified) said
I can give or take the achievements, but otherwise I seriously cannot wait for this game.
Reply
Posted: Sep 2nd 2008 12:58AM Delgadoh said
"...which would make a great collage for our desktop background."
http://i16.photobucket.com/albums/b37/FallToGlory/fallout-ceevos-desktop.jpg
Only had time/patience to make a res for my odd 1440 monitor, if the 'stiq wants them for their own resolutions email me I guess.
Reply
http://i16.photobucket.com/albums/b37/FallToGlory/fallout-ceevos-desktop.jpg
Only had time/patience to make a res for my odd 1440 monitor, if the 'stiq wants them for their own resolutions email me I guess.
Posted: Sep 2nd 2008 1:07AM (Unverified) said
Man bethesda needs help making achievements. They make some of the most wide open games out there and yet come up with the most boring mundane achievements. Take a clue from Fable 2 (assuming those really were the achievements) and be creative >.
Reply
Posted: Sep 2nd 2008 3:48AM GenGrievous said
"placing a grenade or mine while pickpocketing"
Like placing a poisonous apple on someone during pick pocketing. Yeah it's been done before by Bethesda.
Reply
Like placing a poisonous apple on someone during pick pocketing. Yeah it's been done before by Bethesda.
Posted: Sep 2nd 2008 8:01AM (Unverified) said
You can actually see someone getting the psychotic prankster achievement in the new gameplay videos. It's early in video #5 - Tenpenny Tower.
http://fallout.bethsoft.com/eng/downloads/videos.html
Reply
http://fallout.bethsoft.com/eng/downloads/videos.html
Posted: Sep 2nd 2008 8:44AM (Unverified) said
I just hope bad karma isn't like evil in kotor (great game btw). O yes, I am one of the greatest jedi/sith lords ever, I know how to calculate ever move and knew all sorts of tricks and deceptions. So I'm going to kill a random child in broad day light, where everyone can see me, because I am evil, and that in no way will expose my cover, or draw attention to me.
Why is evil, and being stupid always associated with each other. I know your evil, but the moment you do that, you would think there would be several guards on you, and after you eventually killed those, there would now be hundreds of guards on you.
Did oblivion have an actual good and evil scale, or did they just always have both "options" but acting one way on one mission didn't really effect what you did in another?
Reply
Why is evil, and being stupid always associated with each other. I know your evil, but the moment you do that, you would think there would be several guards on you, and after you eventually killed those, there would now be hundreds of guards on you.
Did oblivion have an actual good and evil scale, or did they just always have both "options" but acting one way on one mission didn't really effect what you did in another?
Posted: Sep 2nd 2008 9:51AM (Unverified) said
I just hope it isn't like KotoR in the sense that you play through the whole game busting your ass to be full light/dark, and then at the very end of the game you can make one choice that will instantly negate all your hard work. It just cheapens the experience for me.
Reply
Posted: Sep 2nd 2008 10:13AM (Unverified) said
Maybe some people just want to see what the actual ending is. Rather then play 80 hours all over again.
Even so, I agree, when you get to see the light and dark endings, doesn't mean you actually played through the story like that. That takes away the entire point of playing the light or dark side. I am more worried about the decisions you can make for the dark side, even though they where evil, they where evil stupid.
Reply
Even so, I agree, when you get to see the light and dark endings, doesn't mean you actually played through the story like that. That takes away the entire point of playing the light or dark side. I am more worried about the decisions you can make for the dark side, even though they where evil, they where evil stupid.
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 220 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 153 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 107 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 95 comments
- Battleship movie adapted into FPS by Double Helix 93 comments










