The development team working on Dead Space is hoping its engine becomes a new middleware tool in the vein of Unreal Engine and id Tech. Speaking with Gameplayer, Executive Producer Glen Schofield said the company is in the process of working with lawyers to figure out the legalese for officially naming the engine, which was originally used for The Godfather and From Russia with Love.
It's unclear if the intention is to use the engine in-house for EA or market it to other developers for licensing, although according to the article Schofield cited the success of Unreal Engine 3 and how other studios have contributed to its success by adding more technology. Dead Space's engine, which we'd suggest be called simply "Dead Engine," is currently being used for Godfather 2. Dead Space will try to administer a dose of the heebie jeebies (to most places) on October 14.
Reader Comments (11)
Posted: Sep 9th 2008 12:09PM (Unverified) said
*Crickets.
So how is the weather today.
So how is the weather today.
Posted: Sep 9th 2008 12:12PM FredFredrickson said
Say what you will about Epic, Cliff(y), and the rest of the UE3 crowd - Unreal Engine 3 is the best engine out today, in my opinion. It consistently delivers amazing visuals at great framerates, and was a nice improvement over UE2.
Posted: Sep 9th 2008 12:26PM (Unverified) said
I will agree that it was definitely technically sound and impressive, I do not care at all for UE3.
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Posted: Sep 9th 2008 1:19PM (Unverified) said
Meh, i liked frostbite enough, but in BFBC it had a sort of staticy fuzz and haze around it that bugged the hell out of me
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Posted: Sep 9th 2008 12:28PM (Unverified) said
I think that's a good thing, middleware engines make games that would take shitloads longer to be made with their own engines come out a lot faster and be just as great. I like to see that there will be another middleware besides UE3, which I frankly, am god damn sick of
Posted: Sep 9th 2008 6:10PM (Unverified) said
I hate UE3's ragdolls, they're really spastic a lot of the time (Or at least tons more than the source engine)
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Posted: Sep 9th 2008 12:42PM (Unverified) said
Competition is good. I wish them luck...
Posted: Sep 9th 2008 6:08PM Levi said
We need more engines, UE3 is so overused at this point that every game kinda looks the same
I loved the engine that Uncharted used
Tell me it's UE3 XD I'd be so dumb if it was
I loved the engine that Uncharted used
Tell me it's UE3 XD I'd be so dumb if it was
Posted: Sep 9th 2008 6:16PM (Unverified) said
I guess EA has finally realized what they lost when they killed the RenderWare golden goose.
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