It's a practice that gained a lot of attention earlier this year with Capcom's Devil May Cry 4
: long, hard drive-consuming installations. Since then, we've seen a number of 4-5GB packages end up on our hard drives: DMC
... heck, even Hot Shots Golf
. While the practice seems to have subsided just a bit, it appears that the upcoming PS3 version of BioShock
is ready to ravage our hard drives yet again.
A recent hands-on by Eurogamer reveals that the upcoming FPS will take up a DVD's worth of data on your drive: 4980MB of data, to be precise. We wish developers would stop forcing mandatory installs, as we feel for those that have 40GB (or even 20GB!) hard drives on their systems. Copying all
of a game's data onto the hard drive seems rather lazy, in our eyes. [Reminder:
This game originally fit on a single DVD when it released on Xbox 360. The game will not take up significantly more space on a Blu-ray disc.] Copying a small portion of frequently-accessed files and textures onto the hard drive, thereby reducing overall load times and installation needs -- isn't that a better option? Heck, if Uncharted
can run without installs, why can't BioShock
? Of course, we're not programmers.