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Reader Comments (81)

Posted: Sep 21st 2008 7:10AM (Unverified) said

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Ryan when you share a certainc created content, or level, it's kinda like a Youtube thing. People will view it and they will download, as long as you publish it. It's kinda like Youtube, when someone makes a video and it depends on how many peopl watch it, or how many comments you got on that video. It's the same wth the program for LBP for sharing stuff. You can share to a private friend, or you can simply publish it for the public to download and play. So you can share it with strangers, or not. Of course, if all your friends are on XBL and you'd like to share with them privately, then I completely understand
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Posted: Sep 10th 2008 11:43AM (Unverified) said

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I'm having a really hard time believing its not possible on the 360...

Posted: Sep 10th 2008 11:44AM Contradictions said

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The game takes of 40GB of the Blu-Ray disc? Those must be some amazing textures. My guess would be they aren't using a lot of compression, which is why it takes up so much space.

Posted: Sep 10th 2008 11:47AM (Unverified) said

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This games screams "MARKETING!!" and so do their comments about the "PS3's strengths." I really don't feel like I'm missing much not playing LBP.

Posted: Sep 10th 2008 11:51AM johnwest72 said

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The extra space is only needed for the tutorials. Tutorials = video. Of course video takes up more space. But besides that, it could be a harddrive-required title released on multiple DVDs, and then copied to the hard drive when the new dashboard is released. That would make the issue a moot point.

Posted: Sep 10th 2008 11:56AM madmaxmedia said

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The potential headline is a lot racier that what the devs seem to have said.

Basically, the developed the game without porting in mind. Thus, porting would be difficult and likely not worth the effort from cost/benefit perspective. The final game would be similar but of course not exactly the same, as the 2 platforms have some significant hardware differences (this is of course no revelation).

Posted: Sep 10th 2008 12:02PM bluemanrule said

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1) LBP is an experience. It's kind of like the Wii, if you haven't played it, you don't understand.
2) The game comes with 60 pre-loaded levels. What was the last game you played on 1 disc that had over 60 levels? Add in the infinite ability to generate levels, characters, etc...I can easily understand why this game requires 40Gb.
3) Stop hating! I own a 360 and can't afford a PS3. I belong to the group of players that just want to play good games. Begruding as it may be, you haters need to admit that LitteBigPlanet is a great-looking experience.

Posted: Sep 10th 2008 12:29PM (Unverified) said

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it looks fun for a few hours sure. i'll admit it looks attractive. but i just don't see it as a reason to get a PS3 just yet. i'll get LBP after that major reason to get a PS3 happens.

the amount of levels it has makes no difference. if you remember Super Mario Galaxy had well over 60 levels on one disc.
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Posted: Sep 10th 2008 1:06PM (Unverified) said

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You know, I'm pretty excited about the user-generated level stuff, but a lot of stuff like this never really lives up to its potential. I'm sure it'll get old when I encounter the 20th level based on Stewie from the Family Guy.

That said, I'm still jazzed for this one.
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Posted: Sep 10th 2008 12:08PM SuicideNinja said

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I don't really see why it couldn't be done on the 360. There doesn't appear to be anything special about what they've done with LBP graphically or physics-wise. With their reasoning, they just appear to be biased, whether that be the truth or not.

The references to available data space are always highly questionable, since plenty of devs have made do without.

When it comes to compression, I honestly saw no noteworthy difference between a 1080p Blu-ray Batman Begins and a compressed 720p XBLM Batman Begins. Is there a good multiplatform example where they uncompressed everything on the PS3 version?

The game looks interesting, and I'd like to try it, but it doesn't seem to be something to clamor for, or drop more than a few bucks on.

Posted: Sep 10th 2008 10:39PM Blaze463 said

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Did you just compare a movie being played on VIDEO GAME consoles...?
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Posted: Sep 10th 2008 12:29PM (Unverified) said

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Of course it would be a totally different game! It would be a GOOD game.

Posted: Sep 10th 2008 1:09PM (Unverified) said

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So you're saying it would be a GOOD game if on the 360? But not on PS3?

1. LBP takes out 40gigs of space. I doubt MM wants to compress it on multiple disc for the 360.

2. They built it ground up for the PS3 sorta like MGS4. Porting to the 360 isn't copy&pasting. It would take some time.

3. All PS3 units have HDD. LBP is attracting kids as well as adults and teens. The model 360 kids will most like receive this holiday The Xbox Arcade can't handle LittleBigPlanet. The average shopper wouldn't know.

Even if it was possible on 360, Sony still owns LBP Franchise now. It doesn't matter if its possible because it still won't EVER come to 360.

Thats like Cliffy B saying that Gears 2 is possible on the PS3. Ok its possible so what, it'll never happen anyway.

I don't see why people always doubt developers and get all mad and fanboyish. You wouldn't know. I don't care about the cpu, gpu, cell processors, and blu-ray power+4D that you read about on the computer.

Unless YOU'RE the one developing the game you really have no right to doubt these people
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Posted: Sep 10th 2008 12:29PM Softserve said

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I'm sure that beyond the HDD thing they could have figured it out... but it doesn't matter, because it's exclusive and they never will be seriously trying anyway. So in that sense it barely seems worth anyone getting worked up about.

Looks like a good game either way. I'd buy it right away if I had the spare money for another console.

Posted: Sep 10th 2008 1:13PM DiamondXP said

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I love my 360 and play it every day I can tell you with out a doubt that the PS3 is gaining some market share and this is the one game that would make me get a PS3 but I will not. Even though I would like to get BLU-RAY and Home, Pain and that web browser. I still am not and will not be a more than one system guy ever again. XBOX 360 is the system that satisfies me most. Now get a damn Web browser with Flash and we are golden.

One last thing is the amount of lies and false info sony puts out really makes it hard for me to like them. They burnt me on that piece of crap ps2 they will not burn me again. Now this does not mean I will not go to my neighbors house and play me some LBP when it comes out.

Posted: Sep 11th 2008 8:03AM (Unverified) said

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Oh F'N please!!!! While I'm blasting the Locust Horde this winter, the PoS3 fagboys are going to busy putting together puzzles w/ sock puppets in Gay Little Planet. Xbox Live Arcade could run Little Gay Planet w/o breaking a sweat.

Posted: Sep 10th 2008 1:38PM Saucepanman said

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The community features would not work at all on Live

Without the community features (play, create, share) the game would be useless.

Posted: Sep 10th 2008 1:46PM (Unverified) said

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Thats even dumber than saying LBP isn't possible on the 360. You know that the 360 currently has other games that share user created content on Live, right? Halo 3, among others?
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Posted: Sep 10th 2008 2:18PM (Unverified) said

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There's only 2 reasons to own a PS3 (which I do).. BluRay and FFXIII... wait.. make that one reason.

I agree with the poster that said it sounds like a thinly veiled fanboy flame. This is just an exclusive game defending it's exclusivity.

I'm still waiting for a PS3 game that truely could only have worked on the PS3. BTW.. I'm not holding my breath. I don't think it will come... I may be more powerful, but it's not so powerful where any gaming experience is only possible on it. We're talking small differences here. Plus with the 360 allowing HDD installs, there goes the disc-storage capacity complaints. ...

Oh and BTW.. higher bitrate FMV vs more compressed isn't something I see as a significant enough difference to base a purchasing decision on for a game. Games are supposed to be about gameplay.. you know, the interactive part.

Posted: Sep 10th 2008 2:37PM Dragun said

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M.A.G. may be the game you're waiting for.
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Posted: Sep 10th 2008 3:39PM (Unverified) said

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Final Fantasy VsXIII is PS3 exclusive and the PSP is getting a FF13 exclusive too, so that joke doesn't work.

Also, good to know you know more than all the developers that have commented on the systems, makes me wonder why your sat reading this little website when you should be out there developing games seeing as you know so much about it.
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Posted: Sep 10th 2008 5:36PM (Unverified) said

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guarantee you if they told the company "Go make this game for the 360." They could have done it.. There's no way we'll know though due to the fact that well.. it's exclusive.

And honestly.. there's no reason why it wouldn't work.

And do people even realize.. that multiple discs was never a problem, and the fact that blu-ray started the whole thing about how it's bad to have multiple discs, even though the blu-ray drive itself should be running a hell of a lot faster?
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Posted: Sep 10th 2008 2:48PM Mazrael said

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Sackboy seems pretty cool.. but there is no reason why it wouldn't work on 360.. they said MGS4 wouldn't work.. it's just repeated code (four times, with four installs!) to make up for the disc being slow, and reduce seek times on the disc..
The LBP tutorials must be in video form to take up all that space.. why not use the ingame engine if thats the case?
Just a theory - if the levels were 116MB in size (the size of Halo 3's Cold Storage map), than have another 59 levels at the same size, it weighs in at 6.96GB.. throw the game engine on 2 to 3GB - yeah it's over 8.5GB, but then repeated items wouldn't be needed - if you look up a map variant on Halo 3, it's only 116kb..
6 theme sets, 1 main file of 116mb, with 9 levels at 116kb is 703MB.. (I think bungie like 116.. :S )
(6x((116x9)+116000)=702264x6))
now its nowhere near 8.5 with the engine (yeah I know I geeked)

Only thing on PS3 that's even peaked my interest is Heavy Rain, LBP is overhyped to me.. no doubt we'll get a clone, like from the guys who did Small Arms on XBLA (sort of a Mario Smash Bros clone)

(Just a geeky thought.. as I watch my stars disappear)

Posted: Sep 10th 2008 6:08PM (Unverified) said

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Personally, I have no interest in LBP. No, I'm not "jealous" or whatever. I don't care for platformer/puzzle games. They aren't my thing. And the user generated content isn't a selling point for me. I wouldn't even pick this up if it was on Xbox.

I'm really wondering what all the PS3 fanboys are doing here. You have your own site, remember? The site where you can talk about how much Xbox sucks in a desperate attempt to justify paying so much for a console that is really no better (or worse) than Xbox.

Posted: Sep 10th 2008 7:49PM Cube said

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I hate it when developers say that every unit has a hard drive is a good thing.

From the PS3 (I'm not saying the console itself it bad, they seem to be pretty much equal as the HDD comment seems to be the only one from developers these days) it seems to be a really negative thing due to games that require installations.

I don't want to be forced to install games on a console. HDD space should be for extra content and downloadable games.

Posted: Sep 11th 2008 12:46AM xd3thw1shx said

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i'm glad to see this game on our beloved 360 site. this game is going to be lame. you heard it here first.

fuck ps3. i'm proud to be a 360 owner.

little big planet is something you make when you see how well wii is doing with casual games and you want to make some money too.

Posted: Sep 13th 2008 7:00AM (Unverified) said

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As a 360 owner who doesn't own a PS3 but has some technical knowlege of it's architecture, the comments made by the developer do not seem implausible.

Yes, in terms of overall power for gaming, the two machines are basically matched (although the 360 is easier to develop for). However, the PS3 does have a specific advantage in one kind of computing power: SIMD/Vector (i.e. flops). LBP's gameplay is very physics-oriented, and physics coding is not only easily paralellizable, but is based on SIMD code. Yes, Cell is a great physics processor, better than Xenon (I do not know Xenos's physics capabilities, however).

So yes, Media Molecule's comment does seem reasonable.

Not only that but the devs stated the Xbox 360 is a very capable machine and did not disparage it in any way. They simply said LBP caters to the specific strengths of the PS3. There is nothing fanboyish about this.

Yes, we can talk about the "but teh blu-ray!" factor, that MM probably didn't compress their content, etc, but that is irrelevant.

As for my stance on a PS3, the only games on it that interest me are MGS4 and Siren Blood Curse. LBP, whist it looks potentially very interesting, is not my kind of game.

Posted: Sep 20th 2008 4:21AM (Unverified) said

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You know what i think it is, I just think that alot of the Xbox 360 guys are abit sour. I mean I once remembered that Viva Pinata had alot of hype (Probably not as much as LBP), but it did have alot of hype, because it was seen as a fresh new game being braught to a console that revolves around games with guns (The most popular 360 exclusive games are gun-based games wether it be 3rd or 1st person) anyways, once Viva Pinata came out, it got turned out to be crap and overly hyped.Now I myself am looking forward to LittleBigPlanet, but the game has a chance of becoming an overly hyped game too. Thing is, is that I feel that alot of the 360 fanboys (If you own atleast 2 of the 3 consoles like me, you know you're not in that group), they feel like maybe this game might live up to it's hype and it might hurt them, becaue it could get the PS3 to sell even more.Again, keep in mind! This game might just turn ot to be a crappy game too, I hope it isn't but you never know. So people, stop being all pissy and whiny.

Posted: Sep 30th 2008 9:01PM (Unverified) said

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what...no....its not for 360....SO IM GONA HALF TO GO OUT AND WAST LIKE $600 FOR THE PS3 JUST TO PLAY THIS i was hoping that this would come out for the 360 but now i know it wont gee thx for brakin my hopes and dreams dud thx alot

Posted: Oct 22nd 2008 5:15AM (Unverified) said

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Einstein-Any intelligent fool can make things bigger and more complex... It takes a touch of genius-and a lot of courage to move in the opposite direction. LBP looks amazing, because it looks simple and strives from there. All the kids who spent there money on PS3 and watching gears of war 2 commercails, Left 4 dead, halo, etc... pass on as xbox exc. deserve something cool that they can call there own. For the first time I want a PS3, and for the first time xbox owners get to be jelous. Damn that game looks cool.

Posted: Nov 3rd 2008 4:04PM (Unverified) said

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Firstly I would just like to state I am not a console 'Fanboy' as far as it goes. In fact when push comes to shove I am more likely to go for PC over any console. However I must confess I don't own an XBOX. Only a PS3 and a Wii. The Wii being better then both the other consoles in my eyes because while the Wii isn't technically superior, games like Brawl, never get old. (As a side note someone mentioned Sony lying meaning they couldn't trust them. I would just like to bring to their attention that MICROSOFT own XBOX. One of the biggest cheats out there)
Anyways my points I have a few firstly I would like to state, like it has been stated often you wont see LBP on XBOX 360. 'Exclusive' and 'Sony owned' sums this up pretty well.
However yes it could be ported, technically. Yes they could have used multiple disks, and yes they could of installed it to the 'Hard Drive'. The main fact is they haven't. The not so main fact is the game is built specifically around the PS3 it would be a development nightmare to port it.
As for the game appearing 'childish'. Please how can you judge a game by the age group the graphics appeal to. Not all good games need guns and gore in them although I do like a good gun. The Game looks fun and interesting. It has been recommended to me as the game to get on the PS3. So I will be buying it.

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