Ubisoft has announced (in text format on gamesindustry.biz, appropriately enough) that it plans to begin supporting subtitles to its internally developed games, beginning with Far Cry 2, Prince of Persia, and Shaun White Snowboarding. The addition is being made in order to make the company's games more accessible to the deaf and hard of hearing. According to Ubisoft, this will require modifications to game engines already in use and also "inclusion of subtitles in the conception phase of game development."
Frankly, we can't live without subtitles (some people have to sleep at night, after all) and we're surprised that Ubisoft iis only now catching on to their necessity for many gamers. Still, it's a good move and we're sure many gamers will be happier as a result.
[Via Joystiq]
Reader Comments (22)
Posted: Sep 10th 2008 6:43PM Desolation33 said
Being deaf, it makes me very happy to see they are finally doing this.
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Posted: Sep 10th 2008 6:43PM (Unverified) said
Because of my dad, I know turn on subtitles whenever I can. It's a thing he always does in movies and it's become a habit, so this is nice to hear. Let's hope they implement them well. Some games have HORRIBLE subtitles (read: GUN).
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Posted: Sep 10th 2008 7:07PM Ample Salty said
I like subtitles. If someone in the game has an accent that's hard to understand (looking at you GTAIV) or it's late at night and I have the sound down, then it's a useful thing to have.
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Posted: Sep 10th 2008 7:23PM (Unverified) said
I ALWAYS have the subtitles on when available. Games such as the aforementioned GTA IV and friends have characters that speak gibberish (Little Jacob, looking at you rasta) or a game has certain characters speak so softly you can't hear them. It's just easier with subtitles.
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Posted: Sep 10th 2008 8:32PM AnthonyGalindo said
I thought this post was about the games getting a subtitle like Modern Warfare or something, not subtitles for the hearing impaired.
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Posted: Sep 10th 2008 9:45PM (Unverified) said
There are times where I can't understand what character's on Assassin's Creed are saying so this is a welcome addition.
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Posted: Sep 11th 2008 12:28AM (Unverified) said
I like. I'm not hard of hearing yet, but people love to yell shit at me while I'm playing so this will be nice.
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Posted: Sep 11th 2008 2:08AM (Unverified) said
It's About Time, When I Bought Sands Of Time I Always Played At Night So I Could Never Hear The Prince. I Had No Idea What Was Going On
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Posted: Sep 11th 2008 2:04AM Red Son Rising said
nice addition, but if devs need to remember everyone doesnt have an HDTV.. usually i wouldnt worry about that but i moved my xbox around a while back and now i can sympathize with the HD-less xboxers out there..
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Posted: Sep 11th 2008 2:23AM (Unverified) said
Hopefully they go as far as Valve does, and include directional captioning of important sound effects.
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Posted: Sep 11th 2008 6:22AM (Unverified) said
I always put the subtitles on. I can hear ok but there are always some parts that sound like muffled gibberish and it really annoys me when I miss something. I find it a lot easier to follow the plot and remember the story using subtitles too.
Oh god I sound old don't I.
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Oh god I sound old don't I.
Posted: Sep 11th 2008 7:26AM (Unverified) said
This is great! We use subtitles around here for games and TV, mostly because of the baby. That way, when he is crying, "talking" (very loudly), or asleep, we still know what's happening.
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Posted: Sep 11th 2008 9:24AM iclubseals said
I hope this catches on among developers... I hate to play games while my kids are running around yelling and/or crying and/or beating on things and I can't hear what's going on. Subtitles FTW!
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Posted: Sep 11th 2008 10:21AM (Unverified) said
I like the idea of subtitles, but honestly, there should be an option to opt out on getting them in-game. They take away from the experience many of us look forward to sometimes, but I do respect the idea of why they should include them.
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