You can't argue that Capcom knows how to make games. Overlooking the fact that they tend to suck a franchise dry until it's reduced to a lifeless prune, they are a quality developer and publisher. In the late 1980's and early 1990's, the company was a true powerhouse on the NES. Nearly every game they released for the system was an instant-classic. One of these games was Little Nemo: The Dream Master. Based on a children's comic strip from the early 1900's, the game was an odd but wonderful choice for Capcom. The result was beautiful and inspiring to avatars everywhere.
Borrowing from and expanding upon the suit-based gameplay of Super Mario Bros. 3, the game revolved around feeding candy to various types of animals in order to use their powers. For example, a ledge that proved to be too high to reach would require use of a frog's high jump. The graphics and music were top-notch, and the entire package emanated charm and childlike innocence. A WiiWare update would be very welcome, as its captivating imagination could help bridge any disconnect between crusty old gamers and the youngest controller-donning hands.
