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Reader Comments (47)

Posted: Sep 16th 2008 5:34PM (Unverified) said

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I got this game and I love it. I honestly haven't had any online errors with my online buddies either
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Posted: Sep 16th 2008 6:07PM Haon said

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Dont worry it will happen. I said the same thing until I had a friend that couldn't join because of horrible lag (fine in other games all hosted by me) or drops that get glitched in fallen enemies. I still love the game though.
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Posted: Sep 16th 2008 10:09PM Tiptup300 said

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200,000 of which losed their gamesave. Seriously, I haven't played the game since I lost all my progress.
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Posted: Sep 17th 2008 5:07PM (Unverified) said

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I didn't know people lost their progress too. If that happened I would probably stop playing...
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Posted: Sep 16th 2008 5:40PM psyXcho said

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Good now discount the damn thing so the rest of us cheap asses can buy it....
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Posted: Sep 16th 2008 6:28PM Snowblind said

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Suck it up, it's well worth the price.
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Posted: Sep 16th 2008 6:34PM (Unverified) said

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Yeah, discount it so some cheap ass motherfuckers don't have to spend an extra $5 less than a month after it's release.
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Posted: Sep 16th 2008 7:26PM Dirty said

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It is seriously worth the 15 bucks. That is cheap.
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Posted: Sep 16th 2008 8:03PM DBuckEye said

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I bet you didn't buy Braid either.
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Posted: Sep 16th 2008 8:55PM samfish said

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Castle Crashers is easily worth $30.

Hell, I wouldn't complain if I paid $15!
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Posted: Sep 16th 2008 8:56PM samfish said

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Err, make that $50!
duurr
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Posted: Oct 20th 2008 9:44PM (Unverified) said

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yep, it definitly well worth the 15 bucks.
If this was put in a box and sold at gamestop everyone would think its a steal, but because its on xbla people start to whine
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Posted: Sep 16th 2008 5:39PM (Unverified) said

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is it me or does 250,000 seem like a low number?
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Posted: Sep 16th 2008 5:58PM Vcize said

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For an XBLA that is a very high number (especially a $15 XBLA game). The development team for XBLA games are much smaller than that of a full game.
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Posted: Sep 16th 2008 6:10PM (Unverified) said

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wow, I always thought that DLC pulled more numbers than that.
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Posted: Sep 16th 2008 8:00PM (Unverified) said

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Does $3,750,000 seem like a small number?
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Posted: Sep 16th 2008 5:40PM (Unverified) said

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Castle Crashers certainly "seized" my Xbox. It froze 3 time in row, each requiring a reboot, when I tried to play online before I got the RROD. Now I'm waiting on my return shipment from TX.
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Posted: Sep 16th 2008 6:00PM (Unverified) said

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If you got the RROD, then the freezing was more than likely just an early symptom of that and not the game itself.

I got a couple random freezes playing GH2 before my RROD last year.
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Posted: Sep 16th 2008 6:03PM (Unverified) said

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That is true. I can't directly blame the game for it. But I can't help but wonder if CC may have exacerbated the RROD onset just a little.

The game is very fun and I certainly look forward to playing more when I can. That said, I also won't be playing again until it is patched, just in case.
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Posted: Sep 16th 2008 6:13PM Haggard said

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Shoulda read the warning signs and put your 360 in the dishwasher.
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Posted: Sep 16th 2008 6:50PM FredFredrickson said

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Unless one of those goofy little soldiers castle crashed your house, there's no way the game could have triggered an RRoD.
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Posted: Sep 16th 2008 5:40PM (Unverified) said

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That is alot altogether they made $3,750,000 even if the Devs get half (Idk how the price scheme works for the XBLA works) then they made close to 2 Millions dollars! Thats a lot for what 5 people! ha ha
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Posted: Sep 16th 2008 5:54PM (Unverified) said

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I think they get 75%...which makes it more like 3 Millions.

First Braid and now this...I'm not sure how much indie there still is in the so called "Indie Games".

Still I'm looking to the new Darwinia game.
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Posted: Sep 16th 2008 6:50PM radicoon said

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Per a podcast with an industry insider, Microsoft's pay scale is much less than 70%. He didn't give specifics as that is probably confidential, but it's not nearly as fair as Apple's 70/30 for the iPhone.
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Posted: Sep 16th 2008 7:45PM DrScientist said

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@Jakka

Is a new Darwinia in development or just something you want, if it is being made that is awesome, loved that game.
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Posted: Sep 16th 2008 5:49PM Lone Starr said

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"Castle Crashers' lead artist, Dan Paladin"

His last name is Paladin?! Haha, that is so damn awesome.
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Posted: Sep 16th 2008 6:52PM FredFredrickson said

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I'm with you, bigfat... but "Paladin" is indeed an awesome name.
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Posted: Sep 16th 2008 6:04PM TROOF Serum said

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Yea I bought the game. Haven't played it since the Online doesn't exist. They sold me a game saying the online co-o would be included. There is no such feature in the game. So me and my friends that bought it can't even play together...

poor play
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Posted: Sep 16th 2008 6:01PM (Unverified) said

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No doubt WipEout HD will be 'siezing' more players.
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Posted: Sep 16th 2008 7:28PM Dirty said

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I doubt that very much.

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Posted: Sep 16th 2008 10:46PM darkinchworm said

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No doubt about it, I'll be 'seizing' your moronic spelling teacher.
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Posted: Sep 17th 2008 7:28AM foxhound said

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WIPEOUT HD will definitely bring in some much needed attention and funnel money to PSN, but it'll be interesting to see if a face paced racing game like this will draw similar numbers.
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Posted: Sep 16th 2008 6:02PM Lordchimp said

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I want this game but I need to buy that overpriced wireless adapter since wireless is all I have at the moment.
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Posted: Sep 16th 2008 6:18PM falcomadol said

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You could get a bridge instead. They're easily available for under 40 bucks. Plugs into ethernet on your console and you configure it to pick up the wireless from your router by plugging it into your PC.

If you buy one with a Vista logo, it should pretty much configure itself when you plug it into your 360 as well.
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Posted: Sep 16th 2008 6:19PM WiNGSPANTT from TopTierTacticsco said

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Every time I tried I got the co op to work.

This game IS fun however, I still feel Streets of Rage 2 and Guardian Heroes are superior beat'em ups.

This game does have a lot of charm, though.
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Posted: Sep 16th 2008 6:41PM carg0 said

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and of that 250thou, how many do you think regret making that purchase after quickly realizing it's major selling point (online multiplay) is broken?

that's a question i'd like answered.
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Posted: Sep 16th 2008 7:31PM (Unverified) said

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Not me, I beat it locally with, you know, real friends.
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Posted: Sep 17th 2008 11:01AM serialtoon said

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Lame, even tho the online portion is "broken" the game is absolutely a blast. In my opinion it is the BEST game available in a really long time. Innovative and original. Not all these cookie cutter FPS games.
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Posted: Sep 16th 2008 7:17PM Premature ejaculation man said

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Nice! =D
Haven't had many online issues, but its all about 4 frieds in the same room anyway
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Posted: Sep 16th 2008 7:33PM (Unverified) said

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250,000 was last week. There are over 300,000 people on the scoreboards now.
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Posted: Sep 16th 2008 11:35PM Exo said

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yea but, not everyone on the scoreboard owns the game, some people play at friends houses.

its 250 in actual sales
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Posted: Sep 16th 2008 7:41PM Keithustus said

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250,000 players means how many purchases? Like 175,000? I imagine that 50,000 played the demo but didn't get the full version, and another 25,000 people played it on their friend's console.
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Posted: Sep 16th 2008 11:36PM Exo said

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demo players dont get added to the score boards. and this is actual sales. the game hit 250 last week, its over 300 now
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Posted: Sep 18th 2008 2:38PM Keithustus said

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Neither the original article nor this post make that distinction. They use the word "players" not "buyers".
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Posted: Sep 16th 2008 8:27PM (Unverified) said

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I played the demo with my friend. Great game, hope its not too easy, especially when playing with friends. (Do they increase the quantity of mobs when with playing with 2-4 players?) I'm buying it soon :)
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Posted: Sep 17th 2008 2:16AM Snap Count said

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I realy love tie game, but tell me this. When I buy something from any store and it is broken, I can usually take it back for a full refund. Why can I not do this with vie game?. I am kinda getting tired of the shiip now fix later approach.
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Posted: Sep 17th 2008 10:50AM Gemini Ace said

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So now Microsoft thinks it's ok to over charge for these damn arcade games. Thanks, idiots.
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