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Reader Comments (15)

Posted: Sep 17th 2008 7:06PM AKBlade13 said

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No offense, but suggesting smoking?

Uncool.

Though I am looking into the VA business and I would like to know the tech they use for video VA vs anime/cartoon VA.

AKBlade13
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Posted: Sep 17th 2008 7:34PM (Unverified) said

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You take issue with smoking, but don't mind the glass gargling?
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Posted: Sep 17th 2008 8:25PM AKBlade13 said

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@Gehodra

I thought they automatically said water.

And yes I do take offense to gargling glass also.

AKBlade13
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Posted: Sep 17th 2008 11:24PM Negativecool said

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Yea, seriously. Haven't you seen all the truth ads out with people getting in the face of the big glass corporations...I swear those conglomerates have no souls...second hand glass cancer is the worst.
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Posted: Sep 17th 2008 7:20PM SpaceButler said

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The problem is SAG is going to very quickly start demanding royalties and residuals for artists that do work on these games. That's why a lot of SAG voice actors have to work on projects that wouldn't include residuals using pseudonyms. Cam Clarke is one of the biggest examples, with hundreds of series and games under his belt, but a good chunk of them aren't credited directly to Cam Clarke. If SAG were to stipulate that video games can negotiate on royalties on a case by case basis, or that royalties are unneeded, I wouldn't mind them working on it. In the meantime, SAG has shown itself to be a very controlling group, at least in the leadership and what they demand.
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Posted: Sep 17th 2008 7:28PM Ubiquitous Oxymoron said

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the dude in the middle looks like Hugh Fernley-Whittingstall from the Uk, an advocate of organic food etc, he's a bit nifty in the kitchen, makes programs called 'riverside cottage' etc.
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Posted: Sep 17th 2008 9:12PM (Unverified) said

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Im going to side step the whole royalties issue because in this digital age every thing seems really grey.

What I want to say is awesome audio! I love it when you guys post audio clips. I agree with them to the point where voice acting can make or break a game. As bad as turok played Ron Perlman kept me going!
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Posted: Sep 17th 2008 11:26PM Negativecool said

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I suppose they can't be called "screen" actors if they work on video games now can they? I mean, it's an entirely different medium, involving NO screen! Maybe the "voice" actors guild or the "videogame" actors guild...

No?...ok :(
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Posted: Sep 18th 2008 12:55AM (Unverified) said

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I don't understand the comment, surely all video games are played on a screen?

I can't wait till we are all paying $20 more per game to pay for all the residuals for this voice 'talent'.
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Posted: Sep 18th 2008 1:14AM Negativecool said

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I was thinking movie screen...touche.
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Posted: Sep 18th 2008 12:05AM The Blank Mage Returns said

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I support these guys for no other reason than this:
http://www.youtube.com/watch?v=BAtC1SzWSXg

Personally, my I heart Vic Mignogna (AKA The Full Metal Alchemist). Seriously, he even managed to make Project Slypheed.... well.... no, I guess that game still blew. But it was a valiant effort.
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Posted: Sep 18th 2008 3:21AM Cal said

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I prefer the Film Actors Guild
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Posted: Sep 18th 2008 10:43AM Dirty said

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Matt Daemon....
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Posted: Sep 18th 2008 5:09AM (Unverified) said

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I agree with Space_butler on this one. Inviting SAG into the industry is a long term recipe for disaster. The fact is, there is enough non-SAG voice talent out there to keep the industry going for quite a while. I see no reason to do a deal with these guys and start carving up a piece of the pie for them.
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Posted: Sep 18th 2008 5:23AM (Unverified) said

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The guy in the middle is Mikey from Orange County Choppers. It has to be?
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